
In this tutorial we will be coding our pause menu.
In this tutorial i will be explaining how to create an AI car route, this will be the route the AI car follows.
In this tutorial i will be showing you how to create the AI route so that you have a better understanding of how the AI system works.
In this tutorial we will be adding music to the main menu and also adding music to the tracks 1 & 2.
In this tutorial i will be changing sorting layers so that the AI cars drive over the chalk path rather than the chalk path show on top of the cars & also we will be adding music to all the tracks.
In this tutorial we will be doing some animation for our scrolling credit screen and add some music to it.
In this tutorial we will be creating a confetti particle effect for the winning screen.
THIS COURSE WILL BE UPLOADED IN PARTS DUE TO VIDEO TIME RESTRICTIONS.
In my course we will start at the bottom and work our way up to advanced game design like AI path finding, we will be creating a car controller and many features with in our game.
This course is designed for beginner level and up as i will explain everything in best detail as i can, at the end of the course we will have made a racing car game like micro machines which in the 1980's was an amazing car game.
In this part of the course you will learn
We continue with our pause menu adding code to make it function within the game.
Explaining how to create an AI car route.
Showing you how to create an AI car route.
Adding sound to our main menu and tracks 1 & 2.
Changing sorting layer & adding music to all tracks.
Adding our credit screen with music.
Adding code to make our credit screen work.
Creating confetti for victory screen.