
In this introduction i explain what we are going to design and i show you an example of the game we will create.
In this tutorial i will show you how to install the unity engine which is free to use.
In this tutorial i will be explaining how the engine works and will be showing you what some buttons do in the engine.
In this tutorial i will show you how to cut sprites out of a sprite sheet so that we have many little cars ready for our game.
In this tutorial now that we have our cars we will be able to now add the car to the scene and i will show you how to add its components.
In this tutorial we will be coding the car to move forward, backwards, and turning.
In this tutorial we will be doing more code in c# and this bit of code will move the wheels to the left or right which then will give the effect that the car is turning.
In this tutorial i will be showing you how to create your first effect using the built in particle system, this effect will be exhaust smoke that will give the effect that the car engine is running, as later we will add car engine sound.
THIS COURSE WILL BE UPLOADED IN PARTS DUE TO VIDEO TIME RESTRICTIONS.
In my course we will start at the bottom and work our way up to advanced game design like AI path finding, we will be creating a car controller and many features with in our game.
This course is designed for beginner level and up as i will explain everything in best detail as i can, at the end of the course we will have made a racing car game like micro machines which in the 1980's was an amazing car game.
In this part of the course you will learn
Installing the unity engine and also installing visual studio
Explaining how the unity engine works
Cutting up car sprite sheet
Adding the car to scene with its components
Moving the car using c# script
Making the front wheels rotate using c# script
Creating the exhaust smoke with the particle system
And a mixed quiz