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Learn To Create A 2D Metroidvania Game in Unity With C#
Rating: 4.1 out of 5(32 ratings)
408 students

Learn To Create A 2D Metroidvania Game in Unity With C#

Learn To Create A 2D Metroidvania Game in Unity With C#
Last updated 1/2022
English
English [Auto],

What you'll learn

  • Build 2D Unity Game
  • progarmming with C#
  • Player Stats,Levelup,Meele and Range Attack
  • Enemy AI System
  • Making Levels & Level selection

Course content

24 sections82 lectures17h 52m total length
  • Introduction4:04

    Learn to build a 2D metroidvania in Unity with C#, implement player stats, coin collection, leveling, and enemy encounters, and create boss fights, win/lose screens, and unlock the next level.

  • New Project & Importing asset1:36

    Create a new 2d metroidvania game project in Unity, import assets from the course sources, and configure textures, sprites, and sounds for your game.

  • Tilemap6:34

    Create a 2D tilemap platform in Unity by adding a game object with a rigidbody and collider, and set the rigidbody to kinematic to prevent the platform from falling.

  • Animated Tilemap9:41

    Enable the 2D tilemap package in Unity via the package manager, then build an animated tilemap with left, middle, and right tiles and adjust animation speed for dynamic platforms.

  • Easy Background1:31

    Build an easy background for a 2D metroidvania game in Unity with C#, and customize the backyard to beach to suit your project.

Requirements

  • Have a PC or Mac

Description

Are you looking for an intermediate Unity course where you will build a small 2d game, from scratch ? In this course we will create a  game with lots of important things that any game should have like, player Levelup system, animations, , Shop and Stat system and  Save&Load system to save&Load our game progress and stats

If you have completed few beginner courses on Unity and c# and you feel comfortable using them together I believe that you will benefit greatly from this course.

We will use multiple 2d models, animations and tools which have high quality

My hope is that at the end of the course you will have a bigger picture on how to structure the code for your game and make a game for yourself .

If you think that you could benefit from this course don't hesitate to purchase it.  Saying that I have really put a lot of effort to make sure that you will benefit from the course and learn some useful techniques from setting up enemy AI and more

What you will learn at the end of this course

1)make player  from scratch and able to transform it

2)Player Movement Animations

3)Pickup Items

4)Gathering coin

5)Shop system

6)Level up system and increasing stats

7) Paralel Camera

8)Drop Loots

9) Boss

10)Interact with object

11)AI Enemy (Patrol,stand,shoot,Detect Player,chase Player

12)Saving The Game

13)Loading The Game

14)and more


Who this course is for:

  • Beginner & Intermediate