Game creation made easy in Unity - learn something fun!
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Game creation made easy in Unity - learn something fun!

With minimum amounts of sweating I will help you learn coding and guide you on your way to become a game developer!
0.0 (0 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
17 students enrolled
Created by Niclas Gleesborg
Last updated 2/2019
English
English [Auto-generated]
Current price: $139.99 Original price: $199.99 Discount: 30% off
5 hours left at this price!
30-Day Money-Back Guarantee
This course includes
  • 4 hours on-demand video
  • 3 articles
  • Full lifetime access
  • Access on mobile and TV
  • Assignments
  • Certificate of Completion
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What you'll learn
  • C# programming
  • Unity game development
  • Writing code using best practices
  • Version Control using Git and Sourcetree
  • Standard .Net conventions
  • Use rigidbodies and colliders
  • Use Actions (events) to prevent overuse of reflection (GetComponent, Find, etc.)
  • C# Job System
  • and more!
Course content
Expand all 39 lectures 03:55:51
+ Introduction
1 lecture 09:08

Welcome to the course.

Find all the resources you need in the course here: https://github.com/Niclassg/L2CWU/blob/master/doc/Resources.md

Preview 09:08
+ Your first game
2 lectures 18:00
Number guessing game
14:40
Random numbers
03:20
+ Getting Started with Unity
2 lectures 12:35
Opening Unity for the first time
12:07
Learn more about the Unity Interface
00:28
+ More about C#
2 lectures 14:17
Where to find out more about C#
06:28
Framework design guidelines
07:49
+ Your first Unity game: Falling Blocks
21 lectures 02:02:29
Setting player speed in the inspector
02:56
Restricting player movement
02:37
Creating the live prefab
03:58
Creating gizmos for lives location
06:31
Spawning lives prefabs
11:26
Using destroy
04:51
Preparing for falling blocks
02:24
Creating the falling blocks gizmos
05:45
Spawn a falling block
05:23
Detecting collision
03:34
Creating particle effects
05:52
Start particle effects on collision
07:31
Spawn falling blocks automatically
06:18
Creating the Game Manager
04:51
Learn about Delegates, Events and Actions
07:25
Implementing Actions
09:19
Checking game status
03:31
Finishing up the game
06:03
Make a way for the player to win the game. It's completely up to you how! Please spend around an hour doing so.
Player win!
1 question
+ Learn about Git and Sourcetree
2 lectures 09:28
Introduction to Git
00:17
How to use Git and Sourcetree
09:11
+ C# Unity Job System
5 lectures 32:20

Introduction to C# Unity Job System

Introduction
15:56

Learn to create a simple job in Unity

A simple Job
03:21

Learn to create a job with a dependency

A Job with a dependency
02:18

Learn to use ParallelFor

ParallelFor Job
03:58

Learn to use ParallelForTransform

ParallelForTransform
06:47
Requirements
  • A computer capable of running Unity (Windows/MAC/Linux)
  • Dedication and time to learn something completely new!
Description

Welcome chosen one! You are here, presumably because you want to create your own cool games!

What are your motives and goals for wanting to create games? Just for fun? Make a living? Becoming big time professional? Get hired at EA (probably not), how about CD Project Red? Creating an emotional rollercoaster?

No matter your goal I accept it!


Now I have your attention I think you probably want to know exactly what this course is about? This course will give you success if you want to learn to create games in Unity. That's pretty much what it's about.

You will be taught from the very basics and will develop your skills in coding and thinking object oriented. This will enable you to start creating your own small cool projects in Unity and thereby taking you on your way.

I really, really hope that this course is exactly what you are looking for, but if for some reason it isn't, don't worry! This course is of course completely risk free and if you for any reason don't feel like I've provided you with the value you were looking for, you can return it and get your money back within 30 days. I've made sure there is no risk for you.


I use Unity in my full-time job and it really is a great engine with lots of possibilities.

This course is only the beginning for you :)



Illustrations in Course image courtesy of:

vectorpocket


Who this course is for:
  • Absolute beginners who've never written a line a code
  • Aspiring new software developers and game makers who want the best entry into the community
  • Rookie developers who wants to learn about more advanced code and best practices
  • Unity Developers who wants a refresher of fundamental topics as well as learn new Unity features