Udemy
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
Development
Web Development Data Science Mobile Development Programming Languages Game Development Database Design & Development Software Testing Software Engineering Development Tools No-Code Development
Business
Entrepreneurship Communications Management Sales Business Strategy Operations Project Management Business Law Business Analytics & Intelligence Human Resources Industry E-Commerce Media Real Estate Other Business
Finance & Accounting
Accounting & Bookkeeping Compliance Cryptocurrency & Blockchain Economics Finance Finance Cert & Exam Prep Financial Modeling & Analysis Investing & Trading Money Management Tools Taxes Other Finance & Accounting
IT & Software
IT Certification Network & Security Hardware Operating Systems Other IT & Software
Office Productivity
Microsoft Apple Google SAP Oracle Other Office Productivity
Personal Development
Personal Transformation Personal Productivity Leadership Career Development Parenting & Relationships Happiness Esoteric Practices Religion & Spirituality Personal Brand Building Creativity Influence Self Esteem & Confidence Stress Management Memory & Study Skills Motivation Other Personal Development
Design
Web Design Graphic Design & Illustration Design Tools User Experience Design Game Design Design Thinking 3D & Animation Fashion Design Architectural Design Interior Design Other Design
Marketing
Digital Marketing Search Engine Optimization Social Media Marketing Branding Marketing Fundamentals Marketing Analytics & Automation Public Relations Advertising Video & Mobile Marketing Content Marketing Growth Hacking Affiliate Marketing Product Marketing Other Marketing
Lifestyle
Arts & Crafts Beauty & Makeup Esoteric Practices Food & Beverage Gaming Home Improvement Pet Care & Training Travel Other Lifestyle
Photography & Video
Digital Photography Photography Portrait Photography Photography Tools Commercial Photography Video Design Other Photography & Video
Health & Fitness
Fitness General Health Sports Nutrition Yoga Mental Health Dieting Self Defense Safety & First Aid Dance Meditation Other Health & Fitness
Music
Instruments Music Production Music Fundamentals Vocal Music Techniques Music Software Other Music
Teaching & Academics
Engineering Humanities Math Science Online Education Social Science Language Teacher Training Test Prep Other Teaching & Academics
AWS Certification Microsoft Certification AWS Certified Solutions Architect - Associate AWS Certified Cloud Practitioner CompTIA A+ Cisco CCNA Amazon AWS CompTIA Security+ AWS Certified Developer - Associate
Graphic Design Photoshop Adobe Illustrator Drawing Digital Painting InDesign Character Design Canva Figure Drawing
Life Coach Training Neuro-Linguistic Programming Personal Development Mindfulness Meditation Personal Transformation Life Purpose Emotional Intelligence CBT
Web Development JavaScript React CSS Angular PHP WordPress Node.Js Python
Google Flutter Android Development iOS Development Swift React Native Dart Programming Language Mobile Development Kotlin SwiftUI
Digital Marketing Google Ads (Adwords) Social Media Marketing Google Ads (AdWords) Certification Marketing Strategy Internet Marketing YouTube Marketing Email Marketing Google Analytics
SQL Microsoft Power BI Tableau Business Analysis Business Intelligence MySQL Data Modeling Data Analysis Big Data
Business Fundamentals Entrepreneurship Fundamentals Business Strategy Online Business Business Plan Startup Blogging Freelancing Home Business
Unity Game Development Fundamentals Unreal Engine C# 3D Game Development C++ 2D Game Development Unreal Engine Blueprints Blender
30-Day Money-Back Guarantee
Design 3D & Animation Animation

Learn to animate. Part 2. "Human Walk Cycle".

Build Human walk cycle. Body bounce, weight balance, arm and head swing, elbow overlap.
Rating: 4.4 out of 54.4 (8 ratings)
129 students
Created by Michael Berenstein
Published 7/2013
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • By the end of this course, you will learn typical Animation workflow: "Layout-Blocking-Rough Animation-Polish", use Graph Editor as your main Animation tool, know how to create apearance of body balance, create overlap by shifting the splines and using In-betweens, use foot controls, deal with knee snapping of CG characters.

Requirements

  • To take this Course Students need Maya Student version, available from Autodesk Education Community free of charge. You'll need to sign up as Student and download 3 year student license.

Description

During this course You will learn to build professional looking Human Walk Cycle and be ready for next type of locomotion: run, sneak, quadruped motion.

You will need to download free modified Norman rig by following the provided link.

To achieve best result I expect the student get over the course in a week or two.  But to get at ease animating walk cycle may take longer. Repetition is Mother of Learning!

This is 100% Video course and I suggest that a Student will watch the Lecture by little segments and try to repeat explained procedure. When the process is clear, You may advance to the next segment until the whole Lecture is over. Then I recommend repeating the lecture without watching it. When the topic of the lecture is learned, You should advance to the next. Don't rush. This course is taught in deliberately slow pace, so the student will have time to listen, watch and work on his/her shot, following directions.

My method of presenting material is proven during many years of teaching Animation at Academy of Art University of San Francisco, where I teach students of different skills and backgrounds. This course is a must for any aspiring Animator without $15-17K tuition at his/her disposal (or even with). Learning to animate a walk is an essential part of Animation skill.

Who this course is for:

  • This course is intended for anybody interested in Animation. To take this course, a student must be at ease with navigating in Maya or any other 3D Animation software. Complete beginners are advised to take my "learn to be animator, part 1" course, where they will learn key elements of Animation workflow and be introduced to important tools. Animators and Aniamtion students, building their Demo Reels, will benefit the most from this course as Locomotion is one of the most overlooked topics in Animation education.

Course content

3 sections • 18 lectures • 3h 41m total length

  • Preview01:31
  • Preview09:14
  • Character Set-up continued
    07:33
  • Preview03:52
  • Blocking. Strides and feet controls
    12:50
  • Breakdowns and In-betweens
    16:02

  • Weight Shift
    17:52
  • Head Animation
    09:14
  • Arm Swing
    21:02
  • More head swing variations
    14:23
  • More Arm swing variations
    10:14
  • Body spring action and head bounce
    20:16

  • Preview07:28
  • Blocking
    22:48
  • Rough Animation
    16:42
  • Polish
    13:50
  • Preview14:32
  • Preview02:05

Instructor

Michael Berenstein
Animator, Animation Instructor
Michael Berenstein
  • 4.7 Instructor Rating
  • 18 Reviews
  • 205 Students
  • 2 Courses

 

  I was born in Minsk, former USSR, where, after receiving degree in Architecture,  was hired by Belorussian Film Studio as Camera Assistant, but found myself helping with props for Stop Motion Shorts. Learned in-betweening, clean-up and worked on Cell Animated shorts. After graduating from Moscow Courses for Animators worked on various Shorts as Stop Motion and Cut-out Character Animator.

  Perestroika freed more opportunities and in 1990 I made my first Animated short "The end of cone rider", which was accepted to be shown at Moscow International Animation Festival.

Unfortunate events in former USSR made me decide to move to the USA in 1991.

I've been employed at Will Vinton Claymation, Colossal, Danger Production, Pixar, Tippett, PDI, ILM.

  Throughout of my Animation Career I used various Animation techniques:

Cell Animaiton, Cut-outs, Stop-Motion, Clay on Glass, Back-lit Sand on Glass, Anime Studio, Maya.

 In my teaching at De Anza Community College and Academy of Art University I try to engage students during class by giving them short exercises, that prepare them for homework. For example,  prior to lip-sync assignment I demonstrate and have them do short one word lip-sync  shot.

I'm finding myself helping students in areas away from my expertise: rigging, storyboarding, sound, lighting. To prepare myself for these tasks, I took rigging, lighting and modeling classes at Academy of Art.

My Demo Reel, shorts, rigging and modeling can be seen on my Blog, please follow the link:
www.michaelberensteinblog.blogspot.com/

 

  • Udemy for Business
  • Teach on Udemy
  • Get the app
  • About us
  • Contact us
  • Careers
  • Blog
  • Help and Support
  • Affiliate
  • Terms
  • Privacy policy
  • Cookie settings
  • Sitemap
  • Featured courses
Udemy
© 2021 Udemy, Inc.