Learn the Foundations of Blender
4.5 (432 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
2,079 students enrolled

Learn the Foundations of Blender

Learn to use Blender and start 3D Modeling, Texturing, Lighting, and Rendering your own amazing 3D scenes
4.5 (432 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
2,079 students enrolled
Created by Darrin Lile
Last updated 5/2017
English [Auto], French [Auto], 1 more
  • German [Auto]
Current price: $13.99 Original price: $19.99 Discount: 30% off
5 hours left at this price!
30-Day Money-Back Guarantee
This course includes
  • 6.5 hours on-demand video
  • 5 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Create 3D objects and scenes
  • Create realistic materials
  • UV map 3D objects and assign textures
  • Light and render a scene using the Cycle render engine
  • No prior knowledge of 3D animation or Blender is required.

Learn the fundamental concepts and techniques of Blender 3D, the incredible free, open-source animation suite. Learn to create 3D models, materials, uv maps, and textures.  Learn to light and render your scenes with Blender's Cycles render engine.

Build a strong foundation from the start, so you can build your 3D skills quickly and efficiently.

  • Blender 3D Modeling Tools

  • UV Mapping

  • Materials and Textures

  • Cycles Lights and Rendering

Learn the fundamental 3D skills you'll need to create your own animations and visual effects.

Learning to create and texture 3D models opens the door for you to create your own incredible animations, visual effects, and video games. Blender is free to download and use for any purpose and has proven itself to be a powerful tool for independent and commercial projects all over the world.

Blender provides an excellent low-cost way to learn the fundamentals of 3D modeling, texturing, and rendering. Since 1995, it has been growing in features and usage in the animation and visual effects industries.

Content and Overview

In this course you’ll learn the fundamental concepts and skills that will allow you to create three-dimensional models in Blender. We’ll begin with Blender’s interface and navigation tools, and move steadily into the foundational modeling tools like Extrude and Loop Cut. We’ll talk about building up complex objects from basic shapes, and you’ll be introduced to some of Blender’s Modifiers, like Mirror and Subdivision Surface

We will then talk about using Blender’s Cycles render engine to create materials for our objects, light our scenes, and create stunning renders. We first look at Blender’s camera and render settings. We will then go over the different kinds of lights that Blender has to offer. And we use the Node Editor to create and modify the materials for our scene. The interaction of materials and lighting is an important part of any scene, and this course provides the fundamental concepts and techniques for achieving great renders in Blender.

Finally, we will talk about what UV mapping is and why it is needed. We’ll go over the tools that Blender has available for us to UV map our 3D objects. And we’ll look at how to export your UV maps out of Blender so you can build textures in image-editing programs like GIMP. We’ll then bring these textures into Blender and assign them to our objects using the Node Editor. In addition, we will work with Blender’s Texture Painting tools, and examine how we can paint textures directly on our 3D models.

Reference images and textures are available to download with their corresponding videos.

"I love your tutorials! For the first time, I'm able to understand Blender! Thank you so much!" -Jade W

"Great work, Darrin. You make a great teacher as well as a fantastic 3D artist. I really appreciate your work; can't wait to see what you do next! -theLegendofSamuel

"I just wanted to say how much I appreciate these high quality tutorials you put out!!! You are truly an inspirational person. -Zach B

Who this course is for:
  • This course is for students just beginning with Blender, who have no experience with 3D modeling and rendering.
Course content
Expand all 41 lectures 06:25:09
+ 3D Modeling
16 lectures 03:00:57
Edit Mode and the Extrude Tool
Duplicating Objects
The Loop Cut and Slide Tool
Rendering a Scene
The Array Modifier
Assembling Complex Objects
The Subdivision Surface Modifier
Continuing the Lego Scene
Snapping Tools
Beginning the Lego Character
The Mirror Modifier
Creating the Character's Arms
Creating the Hands
Finishing the Lego Scene
+ Materials and Lighting
10 lectures 01:30:28
Render Settings
Blender Lights
Lighting a Scene
The Importance of Scene Scale
Creating Materials
Assigning Multiple Materials to an Object
Using a Noise Texture for Displacement
Using HDR Image
Cleaning Up Your Renders
+ UV Mapping and Texturing
15 lectures 01:53:44
What is UV Mapping?
Seams and Scale
UV Coordinate Space
Assembling and Exporting a UV Map
Using GIMP to Create a Color Map
Applying the Texture Map in Blender
The Align UVs Tool
Creating a Color Map
HDR Images for Reflections
Getting Ready for Texture Painting
Using a Texture with the Brush
Using the Stencil Brush Mapping
Painting on the 3D Object
Adding Bump Displacement