
Here we will lunch the Program, we will tour the interface, we will change the units and we will change the size of the icons.
Here we will understand the meaning of the 3D representation and we will start our first 2D sketch in SolidWorks
Here we will learn how to sketch lines, line chains and center lines
Here we will learn how to sketch corner rectangles. center rectangles, 3-point corner rectangles, 3-point center rectangles and parallelograms.
Here we will learn how to sketch center point circles and perimeter circles
Here we will learn how to sketch straight slot, center-point straight slot , 3-point arc slot and center-point arc slot
Here we will learn how to sketch 3-point arc, center-point arc and a tangent arc
Here we will learn how to sketch polygons
Here we will learn how to sketch ellipses
Here we will learn:* How to place line length dimension, horizontal projection dimension, vertical projection dimension
* How to place point to point distance dimension
* How to place an angle dimension
* How to place diameter and radius dimension
Here we will learn how to apply fillets and chamfers in the sketch environment
Here we will learn to offset entities in the sketch environment
Here we will learn how to mirror entities and how to apply linear and circular patterns in the sketch environment
Here we will learn how to trim sketch entities and how to extend them in the sketch environment.
Here we will learn how to apply:
* Horizontal constraint
* Vertical constraint
* Equal constraint
* Parallel constraint
* Perpendicular constraint
* Coincident constraint
* Collinear constraint
* Merge points constraint
* Tangent constraint
* Arc length dimensions
* Concentric constraint
Here we will practice dimenssioning and applying constraints by simulating a mechanism
Here we will practice dimenssioning and applying constraints by simulating a mechanism
Here we will learn how to :
* Create a block
* Save a block
* Edit a block
* Insert a block
* Explode a block
Here we will learn how to:
* Engage blocks
* Define belt connection
* Simulate kinematics using blocks
Here we will learn how to insert a picture and how to use the Auto trace add-in
Note: You don't need to apply everything in this lesson, since it contains things that are not covered yet. You will be able to apply this lesson later in this course
Here we will learn what is an over-defined sketch and how to resolve it.
Here we will learn how to create extrude feature with defining direction one and direction two and how to apply multiple extrude features and how to apply draft
Here we will apply different end conditions and we will learn how to create thin extrude feature
Here we will learn how to create revolve feature with different end conditions
Here we will learn how to create swept boss/ cut feature
Here we will learn how to create reference planes
Here we will learn how to create loft feature
Here we will learn how to create loft feature
Here we will learn how to create a spline and how to control it.
Here we will practice spline and loft features by creating a simple bottle model.
Here we will learn how to insert a picture in SolidWorks sketch and then we will practice the loft feature by modeling an eccentric reducer
Here we will learn how to apply chamfers and fillets in the 3D environment
Here we will learn how to create rib feature
Here we will learn how to shell 3D bodies
Here we will learn how to draft bodies, then how to create a split line then to draft bodies
Here we will learn how to sketch a text, then how to apply wrap feature and then as an example, we will model a barrel cam using wrap feature.
Here we will practice rib feature by creating a casing model
Here we will practice splines and loft feature.
Here we will learn how to create 3D sketches and how to alternate between the planes.
Here we will practice 3D sketching and swept boss feature.
Here we will learn how to create holes using the hole wizard
Here we will understand what is Multi-body and its advantages
Here we will learn how to create linear and circular patterns
Here we will learn how to create:
* Curve driven pattern
* Sketch driven pattern
* Table driven pattern
* Fill pattern
Here we will learn how to apply mirror feature in the 3D environment
Here we will create a 3D model of a bulb and how to apply shell feature
Here we will create a model of an impeller with focus on multi body technique
Here we will have a general practice on solid modeling by creating a model of an emergency button.
Here we will learn how to use measure tool, how to assign a material and how to measure bodies mass.
Here we will learn the basics of surface creating, extrude, revolve, swept and planner surfaces.
Most of the features in SolidWorks are called" sketch-based features", that is why in this course, we have extra attention to 2D sketching. Then the attention is directed to three main topics, the first one is to learn SolidWorks features, the second one is to have practice so you can use these features and the third one is to have real life examples on using these features. By completing this course your level in modeling will be intermediate. Three types of modeling are covered:
1- Solid modeling. Here you will be able to create 3D models using SolidWorks solid modeling features which is the main technique in creating 3D models in general.
2-Sheet metal modeling. Since Sheetmetal design is a basic element is metal fabrication and it is widely used in manufacturing, this course focuses on teaching the theory and techniques in order to be able to create models using Sheet Metal features.
3-Structural steel modeling (SolidWorks Weldments). Since Structural steel modeling is a basic element is metal fabrication and it is widely used in manufacturing, this course focuses on teaching the theory and techniques in order to be able to create models using Structural steel modeling.
In my opinion, the topics covered in this course must be known by mechanical engineers.