
Explore solidworks fundamentals, including parts, assemblies, and drawings, to create and animate 3D models. Learn the interface, tools, and basic workflows from extrusion to surface modeling.
Master the line command in SolidWorks: sketch on planes, draw horizontal, vertical, and angled lines, and use centerline and construction lines for precise 2d and 3d work.
Learn to create circles in SolidWorks sketches using two-point and three-point methods, set center and radius, and apply tangent and fixed-radius options.
Learn how to create complex SolidWorks surfaces with the spinning function, sketch on irregular surfaces, control curves with points and degrees, and define explicit or parametric equations.
Learn to create rectangles in SolidWorks sketches using corner, center, and three-point methods, set x and y dimensions, and use construction lines and fixes for precise shapes and parallelogram options.
This lecture teaches creating arcs with center, start and end points, radius, angle; explores arc and line relationships such as tangent and perpendicular, and introduces ellipse, parabola, conic sections.
Discover how to create and use slots to build models in SolidWorks, sketch centers and thickness, and control parameters such as radius, angle, three-point arc, and slot thickness by extruding.
Learn to construct polygons in SolidWorks, setting sides, center, and radius for inscribed or circumscribed shapes. Use points and text, and apply fillet to smooth corners.
Learn to use smart dimensions in SolidWorks to measure line lengths (inclined, horizontal, vertical), angles between lines, circle diameters and radii, arc length, and distances between circles.
Learn how to create and select planes in SolidWorks, set reference planes, adjust distance and direction, and sketch on planes or surfaces with perpendicular and angled references.
Learn to use trim, power trim, and corner features in SolidWorks to shape objects by trimming to the closest vertex, extending lines to meet, and undoing with the red dot.
Explore how to mirror and pattern sketches in SolidWorks, using central lines and entity selection to copy features, apply linear and circular patterns, and transform 2D sketches into 3D models.
Learn to create a 3D object in SolidWorks using extrude boss/base, exploring sketch planes, offset, blind extrudes, through all, up to vertex, surface, or body, and hollowing options.
Learn to create revolved boss/base features in SolidWorks by selecting an axis of revolution and choosing 360° or 180° turns. Use up to surface or offset from surface.
Master lofted boss/base in SolidWorks by building multi-sketch lofts across planes, using guide curves and centerline parameters to shape complex pipes and surfaces with controlled thickness.
Master swept boss/base in SolidWorks using guide curves and profiles to create complex, twisted shapes with controlled revolutions and direction vectors.
Explore boundary boss/base in SolidWorks, using planes, sketches, and extrudes to create finished boundaries and normals. Learn how rebuild updates dimensions and sets up future cut operations.
Learn to use extrude cut to remove material in SolidWorks, choosing through all, up to surface or body, up to vertex, with offset and draft options.
Learn how to create a revolved cut in SolidWorks by sketching on a plane, selecting an axis, and revolving features to form hollow, ring-like, or slot structures with adjustable angles.
Apply lofted cut in SolidWorks to create hollow, multi-profile shapes by sketching ellipses and hexagons on selected planes. Use centerlines and guides to control the loft, refining the final form.
Explore how to perform a swept cut in SolidWorks by sketching a guide curve on a chosen plane, extruding, and shaping a circular profile to create a hollow feature.
Learn how to use boundary cuts and boundary surfaces in SolidWorks to create complex parts, using sketches, cross sections, and projections for slots, holes, and smooth entry surfaces.
Explore SolidWorks fillet and chamfer basics, applying edge and face fillets with constant and variable radii, asymmetric options, and different profile shapes, plus practical 3D extrusion examples.
Master mirror and linear pattern techniques in SolidWorks by mirroring features, applying linear and circular patterns, and copying geometry across faces for symmetric designs.
Explore SolidWorks basics with rib, draft, and shell techniques to hollow objects, apply draft on selected faces, and learn how to create complex hollowed geometries from sketches and extrusions.
Learn to create a helix in SolidWorks, adjust radius and start angle, control revolution count and direction, and apply it to model bolt threads and other spiral features.
Master SolidWorks surface modeling with extrude surface to create irregular shapes and apply draft. Explore normal-to planes, up-to-surface and up-to-body extrusion for versatile curved forms.
Learn how to create revolved surfaces in SolidWorks by sketching on the front plane and revolving around a chosen axis to form bottles, mugs, and similar shapes.
Learn lofted surfaces in SolidWorks by joining two profiles on two planes, using guides or paths, adjusting distance, and previewing results.
Create and manipulate swept surfaces in SolidWorks by profiling along a path to form pipes and hollow shapes, sketch on surfaces, and apply boundary and direction controls.
Create smooth surfaces in SolidWorks by using boundary surface: select a group of sketches, define shape and profile, and avoid the centerline parameter.
Discover how to use filled surface techniques in SolidWorks to close holes, patch boundaries, and build complex 3D shapes from sketches and surface extrusions.
Learn to use free form to create uneven surfaces and food package like shapes in SolidWorks by sketching, applying surface or extrude features, and adjusting points and directions.
Learn to create planer surfaces to enclose edges and convert them into sheets. Explore plane and offset surfaces and ruled surfaces with tangent constraints to model SolidWorks parts.
Use the surface flatten feature in SolidWorks to flatten a surface into a plane and analyze stress with a transformation plot showing compression, tension, and zero stress areas.
Explore fillet techniques in SolidWorks with surface modeling, including edge-based radius adjustments, asymmetric and symmetric fillets, variable radii at multiple points, and fillets between two faces.
Learn to manipulate faces and holes in SolidWorks, including deleting faces, replacing surfaces, patching holes, and using extrude and surface tools to refine models.
Extend and trim external surfaces to shape parts, knit and join surfaces, create holes, and convert closed surface models into solids for SolidWorks projects.
Learn to thicken surfaces to form solids and to perform cuts using surface operations in SolidWorks. Apply thickness, set direction, trim overlaps, and convert complex surfaces into usable solid models.
Learn to build assemblies in SolidWorks by combining parts, defining relationships to align faces, using insert component, and exploring exploded views with nuts-and-bolts examples.
Master SolidWorks mates and assembly basics by creating parts, inserting components, and applying parallel, perpendicular, coincident, tangent, and concentric constraints to build assemblies.
Learn SolidWorks mechanical mates in part 2 by building cam follower mechanisms, working with slots, concentric and coincident constraints, and assembling parts to control movement.
Explore the SolidWorks design library to quickly insert standard nuts, bolts, gears, and bearings, choose inches or metric units, and assemble parts with drag-and-drop efficiency.
Create and save features into a design library for reuse in SolidWorks projects. Create sketches and parts, save them to a library folder, and reuse components.
Master SolidWorks mates in assemblies by applying concentric, coincident, and parallel constraints to control motion, build gear trains, hinges, and universal joints, and explore motion limits and revolutions.
Learn SolidWorks assembly techniques, including added components, editing components, coincident constraints, and exploded views to inspect and adjust 3D models from sketches.
Master 3D instant sketches to create non-planar geometry, using planes, construction lines, and connected points, then extrude surfaces and explore appearances and animations.
Master edit component workflows and exploded views in SolidWorks, using added components to adjust size and alignment, and to inspect internal features without disrupting mates.
Learn to assign materials and appearances in SolidWorks, selecting metals, plastics, rubber, glass, and paints, apply colors and textures, and use scenes to showcase your design.
Master SolidWorks motion study and animation by configuring motors, linear motion, springs, and gravity, customizing video length, playback, and saving animated sequences.
Learn to model a complete SolidWorks engine assembly, including the piston and crankshaft, using sketches, extrudes, cuts, holes, and assembly techniques, then animate the piston motion.
Learn to model a crankshaft in SolidWorks for a six-piston V6 engine, including sketching circles, spacing, extruding, and patterning throws at 120-degree intervals.
Learn to design a glass engine body in SolidWorks by sketching the front profile, extruding, and using mirror and move features for a three-hole piston housing.
Learn to model an oil plate in SolidWorks, from sketching the front face and setting dimensions to extruding features, holes, radii, and drafts.
Develop and finalize a side cover in SolidWorks by sketching, dimensioning, extruding, drafting, and cutting features to form the exhaust system. Mirror, shell, and finish surfaces for the completed part.
Learn to build a SolidWorks mechanical housing part through sketches on planes, circles, helices, and rectangles, applying boundary features, extrude and cut operations, and preparing for assembly.
Learn to model the air filter by sketching on the front plane, defining distances and dimensions, applying circular patterns, and preparing the part for assembly in SolidWorks.
Assign materials to engine components and assemble a complete piston engine in SolidWorks, detailing the engine block, crankshaft, oil panel, site cover, air filter, and related assemblies.
Learn SolidWorks Mechanical Engineer Beginner to Advanced Guide- 3D Modeling, Surface Modeling, Assembly, Materials and Simulation- This is course well designed so that every design lovers can understand, learn and implement to become next level designer whether wanted to design Car, Bike or anything else.
Main Features of This Course-
You will learn SolidWorks from Its 2020 Version which is very much fresh version of this software.
Our instructor is educated from top reputed institute
You will get step by step guide to get started and to become pro in this software.
All Features is discussed in this course in very simplistic manner so that even beginner can able to understand.
What you Will Learn in This Course-
Well, details of the course content you can see below, but here I wanted to share with you some feature content of this course we will start from introduction with some basic commands, 3D modeling, surface modeling, assembly, materials and also simulation.
Simulation part of very much important, please noted you will also learn about animation using SolidWorks Software, that's not all you will also learn about how to implement your basic knowledge in a project, because this course also included amazing project. Which is very much unique in this course.
Who can Learn This Course?
Any UG, PG or Research Scholar
Wanted to Become Designer in different sector Like Automobile
Wanted to become teacher in design sector.
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