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Houdini FX: Getting started with FLIP
Rating: 4.7 out of 5(14 ratings)
168 students

Houdini FX: Getting started with FLIP

Houdini liquid basic tutorial
Created byAlex Tumyang
Last updated 9/2024
English

What you'll learn

  • you will learn small scale liquid simulation in houdini
  • you will learn how to work with material and lights in karma
  • you will learn how to render passes, mattes, z depth, cryptomattes from karma
  • you will be able to create ads/commercial related to fluid and liquid

Course content

8 sections102 lectures9h 10m total length
  • Course Trailer6:46

    Learn basic flip fluid simulations in Houdini fx by building a water splash from scratch, applying noise for movement, and simulating collisions with a collider, then render with Karma.

  • your first set up of Liquid Simulation4:14

    Set up your first flip liquid simulation in Houdini FX by creating geometry, adding gravity, and configuring the flip solver and object for higher resolution.

  • Sourcing with SOP objects7:42

    Learn to create a custom geometry water source in Houdini using flip, set up volume sources with SOP objects, tune voxel size, and manage particle groups to drive water flow.

  • Adding collision oject for water7:23

    Learn to add a cliff collision for water in Houdini FX using FLIP by importing geometry, creating a water source, and using vdevs as the collision source.

  • dynamically adjusting domain grid and adding drag to sim6:09

    Dynamically adjust the flip domain grid by tweaking bounds and using copy/paste relative references, then add drag and tune collision resolution to improve water simulation.

  • Adding point velocity4:23

    Add forces to particles by applying point velocity, calibrating x, y, z initialization and using curl noise to shape a waterfall; adjust flip grid and resolution for realistic simulation.

  • compress and cache to disk5:56

    Learn to set up a flip fluid simulation in Houdini, configure velocity, drag, and resolution, compress with matching particle separation, and bake to disk for 1–250 frames.

  • meshing7:49

    Explore reading FLIP cache from disk, adjust particle fluid surfaces to match resolution, visualize velocity and vorticity for debugging, and create meshing with surface or particle methods and filters.

  • fill glass with water7:16

    Create a glass and an emitter in Houdini FX, then set up a flip water simulation to fill the glass with gravity-driven water.

  • collision with glass5:27

    Learn to fix flip water collisions by making the glass a static collider, wiring collision source, and adjusting resolution, friction, and drag to keep water within the glass.

  • continously flow water to fill glass with water5:31

    Learn how to make a Houdini flip water source emit continuously with a volume source, control emission frames, and switch to flip source for particle groups.

  • caching and meshing water sim9:51

    Learn to cache and mesh a flip water simulation in Houdini, transfer data via the top network io, save and load disk caches, and adjust compression and adaptivity.

Requirements

  • basic UI knoweldge of houdini

Description


Houdini tutorial on Flip simulation
houdini liquid simulation course
houdini fluid tutorial

This guide is a beginner-friendly tutorial for learning Houdini, focusing on small-scale liquid FLIP (Fluid Implicit Particle) simulations. We'll start from the very basics, making it easy for anyone new to liquid simulation to follow along. You'll learn step-by-step how to create and work with liquid simulations, even if you've never done it before.

Additionally, this course will teach you about Karma, Houdini's rendering engine. By the end of the tutorial, you'll know how to use Karma to make your fluid simulations look amazing. This guide will help you build a strong foundation in both liquid simulation and rendering in Houdini with karma.


This is the basic beginner guide of  houdini tutorial in small scale of flip simulation. we will start from very baby steps of liquid simulation. You will also learn karma in this course as well.


Are you a Houdini beginner? Your knowledge in simulating fluid  in Houdini is so little or you don't even have any idea.
Don't you wanna create a simulation like the one in the promo video and create commercial and ads?

In this course, we will create this simulation and this render!
Take a journey through the world of FLIP simulations from zero to hero, we will start with the very basics explaining every parameter


Who this course is for:

  • anyone who wants to create small scale liquid simulation and do render in karma in houdini
  • anyonw who wants to learn create ads and commercial related to liquid