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Three.js, React Three Fiber, Drei, React Spring & More
Rating: 4.6 out of 5(454 ratings)
3,443 students

Three.js, React Three Fiber, Drei, React Spring & More

Learn everything you need to build immersive and creative Websites using Three JS and React
Last updated 11/2024
English

What you'll learn

  • How to install ThreeJs library and import it into your project
  • Learn the basics of ThreeJs with many demonstrations and example code
  • Learn about the ThreeJs Scene, Camera and Renderer
  • Creating our very first scene in ThreeJs
  • How to move and animate the Objects
  • Learn about Webpack, NodeJs ,and serving ES6 modules to the browser clients.
  • Learn about Geometries such as Box, Sphere, Plane, Torus, TorusKnot and more
  • Learn about the Basic, Normal, Lambert, Phong, Standard, Matcap and other materials
  • We also will learn how to create a stunning Scene using Particles
  • Learn React Basics and hooks such as useState,useEffect,useRef, etc
  • Learn what is meant by JSX
  • Will also learn about React Rules, Styles, etc
  • Will bring everything we have done so far in native threejs to react environment under what is called React Three Fiber
  • A lot of Drei components will be covered
  • Learn how to animate things while scrolling
  • How to add sound in the project
  • Shader Materials
  • We will learn an animation library called React Spring
  • React Post Processing
  • And so much more . . .

Course content

7 sections51 lectures12h 26m total length
  • 0 - What is WebGL & ThreeJs8:02

    Discover WebGL, an API that lets JavaScript render 2D and 3D graphics on the GPU using points, lines, and triangles, with Three.js providing shaders and vertex and fragment shader customization.

  • 1 - Hello Cube34:01

    Build your first three.js cube by creating a simple html css js project, linking files, installing three.js, and rendering a cube with a perspective camera.

  • 2 - Transformation24:33

    Master transforming objects in three.js by using the object 3D class to adjust position, scale, and rotation of meshes and cameras, with vector three coordinates and Euler angles.

  • 3 - Animation18:07

    Learn to animate a three.js cube by rendering a scene with a mesh, camera, renderer, and box geometry, using the clock to compute elapsed time for consistent rotation.

  • 4 - Webpack10:50

    Explore how to use the webpack bundler to load three.js via npm, manage dependencies with npm install, and run a local dev server, including importing CSS into JS.

  • 5 - Geometries19:23

    Explore 3D geometries in Three.js, from box geometry to sphere geometry, and learn how vertices, positions, UV coordinates, normals, and buffer geometry form triangle meshes with segments, wireframes, and attributes.

  • 6 - Textures14:46

    Explore how texture types—color, displacement, normal, and bump map—add detail to three.js geometries, while learning loading with texture loader, uv mapping, and loading manager.

  • 7 - Materials27:38

    Learn to use three.js materials from mesh basic to mesh standard, including color, opacity, side, and visible properties; explore textures, maps, bump, displacement, matcap, lighting, and environment and cube maps.

  • 8 - Particles16:17

    Discover how to build a particle system using a points material and buffer geometry, convert a plane to particles, and animate snowfall with textures, alpha maps, and depth testing.

Requirements

  • A device that you can install VSCode or any Code Editor
  • Basic JavaScript knowledge, you should be familiar with let, const, loops, arrays, functions
  • And the most two important things are to be patient ( please be patient ), and to have a desire to build 3D Web Applications

Description

Welcome to my course on React Three Fiber, where you will learn how to build immersive and creative 3D websites using Three.js and React

In this course, you will learn all about Three.js and some of React basics so that you are able to create 3D websites under a library called React Three Fiber

This course is in 6 main sections,

1. Three.js Refresher: Some lessons from my three.js course will be reviewed, so you can understand what will be explained later

2. React: Some React basics will be explained cause this course is mainly about writing React code

3. React Three Fiber: This is where the actual course begins, where you will learn how to write and combine Three.js with React

4. React Three Drei: React is about building reusable components, We will cover a lot of the components that Drei have

5. React Spring: We will learn a physics-based animation library to make your site looks better

6. React Post-Processing: Post-processing are filters that will add beauty to the scene


All code is provided in the resources folder where you can find the Startup folder which is the code at the beginning of the lecture, and the Last Code folder which is the written code after we finished the lesson.


If you encounter any questions regarding a particular lesson, I hope that you will ask the question in the questions section I will answer all questions, so don't be afraid to ask any question


Thanks for participating in my course, and I will see you there.


Ahmad

Who this course is for:

  • Beginner Web developers who wants to learn about ThreeJs and React Three Fiber
  • Front end developers wanting to learn about ThreeJs and React Three Fiber concepts
  • Web developers who wants to create immersive and creative 3D websites