Learn Python by Creating a Pirate Trading Game Like Taipan!
What you'll learn
- Create basic to intermediate Python applications
- Understand basic concepts such as variables, loops, conditions, collections, and methods
- Apply common design patterns to build increasingly complex applications
Course content
- Preview13:23
- 16:24Learning to Work with Functions
- 14:55Using While & Break to Create Our Game Loop & Menu - Includes string formatting
- 18:14Using Dictionaries, Lists and For Loops for Managing Our Cities
- Preview05:42
Requirements
- Basic computer skills
- Ability to download files and install software
- A Python IDE like Visual Studio, Eclipse, Sublime - This course uses Visual Studio 2017
- Someone who wants to rapidly go from beginning to advanced programming topics
Description
This course is for anyone excited about Python and wanting to learn it from beginning to expert level.
Perhaps you want to learn Python for school, data science, deep learning, or to get a career developing business applications. If so, this course is for you. While we are making a fun Pirate Trading Game like the original Taipan the skills you learn will allow you to begin developing Python applications in virtually any discipline. Making a Python game is a FUN way to learn these core Python principals. In addition this course is fast paced and designed to quickly move you into more complex object oriented design patterns.
With much experience in course design, this course was created from the ground up to be the most fun way possible to learn Python. We start at the very beginning with simple print, input, and if statements. Soon we are doing while loops, for loops, and are working with dictionaries and collections. After getting through the basics we jump into object oriented programming, refactoring our game and introducing you to more advanced topics.
And who doesn't want to make a fun Pirate Trading Game?
NOTE: This course uses an 'old school' text interface very similar to the original Taipan. The focus is on object oriented design patterns and game architecture.... not on graphics or presentation.
In this course we cover all core aspects of the Python language:
Variables
While & For Loops
Tuples, Dictionaries, and Lists
Using constants to improve code readability
Object Oriented Principals
Understanding the difference between instance and class methods
Using the random number library
Diving your code up into multiple files for easier management
Creating and using a Game Manager object
Learn a variety of ways to pass arguments to methods
Managing Collections of Objects and Critical Design Patterns
Learn to load your game data from CSV files
At the end of this course you will have the foundation for a fun pirate trading game. Most importantly this course covers all the core Python language structures and commands you need to know to build your own projects.
Who this course is for:
- Beginning and Intermediate Python Developers
- Anyone wanting to go from Beginning to Advanced Programming Topics within just a few hours
- Anyone who wants to learn Python in a fun way by writing a game
- Business application developers who would like to get into game programming and development
- Developers who want to Learn Important Object Oriented Design Patterns
Instructor
Founder Greg Moss has been a business application and game developer for more than 30 years. Unlike the typical boring reference courses that simply walk you through options and commands like reading a dictionary, Greg produces fun courses in which either learn the tools by creating exciting games or you learn by using the tools to solve real world problems.
Greg focuses on development solutions and design patterns that get the job done!
First Class Game Studios
Greg is the founder of First Class Game Studios, fun game studio that led off with a cutting edge highly experimental game project NeuroMage, a game that combines exciting spell-casting duels, gorgeous imagery, and cutting-edge biosensor technology.
Using NeuroSky's Mindwave - a research-grade wireless EEG headset - Greg created a game in which you learn to harness the power of your own mind to build an arsenal of powerful spells and defeat your opponent.
Greg has taken what he has learned through many years of business and game design architecture and put into making fun Udemy courses.
Odoo Class Videos
Odoo Class is recognized as the #1 resource for professional Odoo videos. Hundreds of Odoo Developers, Odoo Partners, and Odoo integrators have subscribed to Odoo Class to further their knowledge of Odoo.
Now we are taking what we have learned in Odoo training and making the best Odoo videos and bringing our best courses to Udemy students.
Starting with our first video products Odoo 8 Essentials and Ubuntu Workshop OdooClass has now built a library of more than 200 professional Odoo videos.
Greg is also author of Working With Odoo. Available on Amazon.
We are excited to bring these latest courses to Udemy.
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