
Compare Nuke and After Effects side by side, highlighting node-based versus layer-based workflows and mapping core interface elements like viewer, properties, toolbar, node graph, curve editor, and dopesheet.
Master the node graph in Nuke by using viewers as the eye, connecting assets with arrows, and pressing 1 to link highlighted items quickly.
Explore how Nuke uses a top-to-bottom nodal workflow to transform, color, and blur assets by adding dedicated nodes, contrasting with After Effects parameter-based clips.
Map Nuke nodes to After Effects effects, compare blur and sharpen with color corrections like ColorCorrect and Grade, and review Keylight and Primatte alongside grain and noise tools.
Apply a transform node to scale and move the sky. Use a grade node to color and adjust blue tones, then blur, and compare with D.
Use the merge node to blend background and foreground elements, with b for background and a for foreground, then connect the merge to the viewer to see the result.
Discover how Nuke uses merge nodes and operations to mimic after effects blending, applying screen mode to clouds with sky and plane, and adjust cloud opacity independently with premultiplied alpha.
Compare Nuke and After Effects interfaces, explore nodegraph and nodes, and demonstrate a workflow with live examples, highlighting the merge node and blending modes to match After Effects results.
Move and center the plane, scale it, set alpha with premultiplied png, then apply color and gradient nodes to blend with the background using a merge.
Learn to create a backdrop node in Nuke using tab and enter to organize assets in the node graph, label it FG and BG, and adjust color, saturation, and brightness.
Insert an edge blur node before the gradient to reduce white pixels at the plane's edge and adjust the value, then compare before and after.
Animate a plane in Nuke using the transform node to set translate and rotation keyframes from frame 1 to 100, then refine with the curve editor for smoother motion.
Apply motion blur from the transform node to add realism, adjust the complexity, and re-capture the shot; this video demonstrates nuke's animation workflow, keyframes, dope sheets, and curve editing.
Apply filters and colors to assets, and animate a plane with the transform node, adding motion blur. For homework, merge background and foreground with the merge node and apply gradient.
Explore compositing in Nuke, including extraction, camera tracking, color correction, and color grading, compare with After Effects, and perform a sky replacement with matched color and a 3D camera workflow.
Navigate the Nuke 3D viewer, learn to add geometric shapes, connect them via a scene, and manipulate with translate, rotate, and scale to build 3D compositing.
Set up the Nuke project by configuring 1080 settings and importing footage with read, preview, and open. Then highlight, view, and cache the shot by pressing play.
Learn to remove the sky in Nuke using the luminance key, refine the mask in alpha, and apply the result with a remote node to replace the sky.
Identify 3d camera movement and apply a camera tracker to extract motion from footage. Solve tracking points and clean result by deleting unsolved yellow points and rejected red points.
Extract camera movements, export with the scene option in Nuke's 3D system, create a camera and point clouds, and place a sky far from the camera.
Convert a 2D sky into a 3D card, scale it to fit the scene, and connect the sky input to the scene so the camera moves toward the sky.
Connect the 3D network to your footage with a merge node, render a 2D result using a scanline render, and align sky, camera, and z-depth with camera tracking information.
Practice color matching by aligning the sky's light and shadows with the footage using white and black points, a gradient, and a temporary exposure guide to compare before and after.
Master sky-to-footage color matching by tweaking the rgb channels with a multiply blend, balancing red, green, and blue, boosting contrast, and softening keyer edges for seamless integration.
Learn to soften hard keying edges with edge blur in Nuke and blend with the background using light warp, diffuse, and brightness controls for a seamless composite.
Apply a color gradient using a grade node after color and filters, and adjust multiply to warm or cool the image. Create cool atmospheric blue tint by tweaking white points.
Export the final shot by choosing a destination and file name, selecting mp4, mov, or an image sequence, then set the frame rate and ProRes 422 HQ when rendering.
Master luma key extraction, 3d camera tracking in Nuke, and background integration to merge with footage, while applying lights and color matching and realism-enhancing effects.
Are you an After Effects artist ready to level up with Nuke? This course is your ultimate guide to transitioning from Adobe’s layer-based compositing to Nuke’s powerful node-based workflow. Whether you're looking to advance your VFX skills or tackle more complex compositing projects, this course will bridge the gap and help you work confidently in Nuke.
In this step-by-step course, we’ll begin with an easy-to-follow introduction to Nuke’s interface, comparing it directly to After Effects so you can quickly understand the differences and benefits of a node-based system. You’ll learn how to recreate familiar techniques and effects from After Effects in Nuke, making the transition smooth and intuitive. We’ll cover all the essential tools and workflows you need, from keying and 3D camera tracking to advanced color correction and color grading.
But we will not stop at theory! You'll dive into hands-on exercises that mirror real-world projects, allowing you to build confidence with Nuke’s powerful features and versatile capabilities. By the end of the course, you'll be able to create polished compositions, handle complex tasks, and apply your new skills to professional projects with ease. Join us in this comprehensive masterclass and open up exciting new possibilities in your VFX career with Nuke.