
This is the sister lecture to ''What is Sound?" from Stage I. Here we are going to learn what MIDI is, why it is so important and some key concepts such as ''velocity''.
Even though it's not necessary to be a musician in order to become an Audio Engineer, there are important concepts and abilities that are mandatory i.e. how to get the tempo right and understand how to read the rhythmic aspect of music.
Here we're going to use what we learned in the previous lesson to create a drum track from scratch.
In this lecture we're going to learn how to edit MIDI in general, applied to Cubase.
In this lecture we're going to learn about MIDI editing in Studio One.
In this lecture we're going to learn about MIDI editing in Reaper.
In this lecture we're going to learn about MIDI editing in Tracktion.
In this lecture we're going to learn about MIDI editing in ProTools.
In this lecture we're going to learn about ReWire mode, which is an integral part of connecting different software to work together while using Reason in a MIDI-useful example.
In this lecture we're going to learn what are MIDI functions about, how important are they to make our work easier and how to use them in Cubase.
In this lesson we continue working with MIDI functions in Studio One.
In this lesson we continue working with MIDI functions in Reaper
In this lesson we continue working with MIDI functions in Tracktion
In this lesson we continue working with MIDI functions in ProTools
In this lesson we're going to learn about Quantizing, its core concepts, and then work with it in Cubase
Here we're continuing with quantizing in Studio One.
Here we're continuing with quantizing in Reaper.
Here we're continuing with quantizing in Tracktion.
We reach the end of our basic quantizing with ProTools.
In this lesson we are going to cover more advanced quantizing options that will allow you to correct almost everything with little manual work. We'll also put those concepts into practice in Cubase.
In this lesson we continue working with advanced quantizing concepts in Studio One
In this lesson we continue working with advanced quantizing concepts in Reaper
In this lesson we continue working with advanced quantizing concepts in Tracktion
In this lesson we continue working with advanced quantizing concepts in ProTools
This is our first step in understanding what exactly are microphones.
In this lesson we're going to learn about dynamic microphones and how they work.
In this lesson we're going to learn about ribbon microphones and how they work.
In this lesson we're going to learn about condenser microphones and how they work.
Microphone accessories are often used without really knowing why. Here we're going to learn about the importance of them and how to use them correctly.
In this lesson we're going to learn about a key concept in microphones: polar patterns. With this knowledge we're going to understand how a given microphone captures sound, and even get a rough idea on how it will sound like without having ever heard it.
Now that we understand microphones, we're going to learn about their tech specs as we did in Stage I with the audio interface. This, coupled with the polar patterns, will enable us to understand everything a mic has to offer prior to acquiring it.
In this lesson we're going to learn what power is, and the distinctions between differents types of power measurements.
In this lesson we're going to learn about impedance and why it is important related to monitors.
Here we're going to learn about wavelengths, which is a core concept for many topics in audio engineering.
In this lesson we're going to dive deep into harmonic frequencies, a concept which is necessary to understand for many other topics.
Now we're going to learn the basics of room acoustics, how different obstacles react to sound waves, and more.
In this lesson we're going to learn about sound absorption, and how to think our working space related to it.
Have you ever heard of room modes? Here we're going to understand this sometimes surprising physical concept which affects our working environment.
In this lesson we're going to learn about the most important building block in monitors: the loudspeaker.
Are enclosures just boxes to put loudspeakers in? Not at all. They are actually critical in the overall sound quality of the speaker and we're going to learn why.
In this lesson we're going to understand what are the differences between near and far field monitors, and how to take them into account when deciding for studio monitors.
In this lesson we're going to learn about the differences between active and passive monitors and advantages/disadvantages between the two systems.
Studio monitors are difficult to analyse because of their complexity. In this lesson we're going to understand their tech specs in order to be able to decide which one is best for us.
What are ''samples'' exactly? In this lesson we're going to learn about the different sample types.
In this lesson we're going to work with Kontakt and Superior Drummer in order to analyse the usage of samplers.
In this lesson we're going to understand how to install Kontakt Libraries and the differences between libraries and instruments.
What are "articulations" in an instrument? We will continue working with Kontakt in order to understand this concept and how to use it in samplers.
Aside from articulations, instruments usually have many different options to adjust their sound. Here we'll work with both Kontakt and Superior Drummer to learn how to work with these options.
Samplers work somewhat like an external software with DAWs. In this lesson we're going to introduce these concepts and work with the routing of Kontakt and Superior Drummer in Cubase.
In this lesson we're going to learn how to perform sampler routing in Studio One.
In this lesson we're going to learn how to perform sampler routing in Reaper.
In this lesson we're going to learn how to perform sampler routing in ProTools.
What happens if you want to sample your own instruments? We're going to cover that in this lesson.
Hi! I am Sebastian and I welcome you to our course!
You probably know me already from Learn Music Production at Home from Scratch - Stage I. If you don't, I strongly suggest you take a look at that course first and come back here when you finish it. If you don't, unless you are very knowledgeable and looking for very specific information such as sound absorption, sampling, room modes, drum sequencing and many other things, you will feel lost. In the aforementioned course we start from absolute zero and here we finish with all the necessary theory in order to get real at audio engineering.
As I wrote before, I am doing some kind of ''anti-marketing'' here. I can't tell you that you're going to win a Grammy with a 5-minute video on how to mix music. I can't tell you that there is a magical secret that will make you an audio engineering god. And I'm going to copy and paste something I wrote in the previous course's introduction here:
''The problem with sound is that it is invisible. So let me use a real, tangible example to clarify this further. Let's suppose you watch a video titled 'Building a skyscraper in an hour'. Would you go ahead and try it after watching? Sounds ridiculous, doesn't it? Well, if it helps, think that what you're about to do is building houses made of air. ''
In our Stage I course we built the basic foundations. We learned our way through the DAWs, we are competent in using them for multiple purposes, we understand what sound is, what different kinds of signals there are and much more.
Now we're going to delve deep in MIDI, music notation, microphones, studio monitors, physics, acoustics and samplers.
The importance of this course lies in the fact that after finishing it, you will be able to:
Sample your own instruments
Understand microphone polar patterns
Analyse studio monitor and microphone technical specifications
Edit MIDI
Use advanced quantizing in MIDI
Use MIDI functions
Understand what power, impedance, wavelength and other key concepts are
Work with samplers in 5 different DAWs
Design your own Home Studio focusing on acoustics
And much, much more in 8+ video hours
So what's left after this? We won't be covering recording techniques, mixing or mastering and all necessary processors such as compressors, equalizers, etc. All these things are actually the only thing left after this point onwards, and they are more advanced topics part of ProSoundWaves' later Stages. We are currently working hard to bring all this into Udemy in future courses.
So again, if you got this far reading it means we'll get along well :)
Thanks for your time and hope you join us in getting real with your learning!