Learn Music Production at Home from Scratch - Stage I
What you'll learn
- What is Sound
- Human Hearing
- Digital and Analog signals
- DAW Routing
- DAW interface & Layout
- DAW Insert & FX Channels
- DAW Configuration
- DAW Automation
- DAW Export
- Cubase
- Studio One
- ProTools
- Reaper
- Tracktion
Requirements
- English language
- Basic computer use
Description
Hi! I am Sebastian and I want to welcome you to our course.
You have probably seen fantastic videos that claim ''Learn to master a song in 5 minutes!'' or ''You'll be on top of Spotify with this Audio Interface!'' and stuff like that. If not, please go and watch them. I promise, they're out there.
After watching them, you might feel like you're on top of the world, ready for anything. Sadly, this is far from the truth and many people end giving up working in their Home Studios because they feel they're inadequate, they simply ''don't have it'' and more. The good news is that anyone is able to do it, and achieve professional results, even in precarious situations. The bad news is that there's no magic shortcut or guru that's going to save us all: it takes effort, the right tools and above all knowledge. Not information, knowledge.
The problem with sound is that it is invisible. So let me us a real, tangible example to clarify this further. Let's suppose you watch a video titled 'Building a skyscraper in an hour'. Would you go ahead and try it after watching it? Sounds ridiculous, doesn't it? Well, if it helps, think that what you're about to do is building houses made of air.
This course is only the foundation stone. The first step into getting to work in a serious environment, be able to analyze critically many things and much more. This course is an adaptation of our ProSoundWaves course, that goes from absolute 0 (where we stand right now) to advanced mastering techniques in seven stages. The idea is to translate what is commonly referred as an Audio Engineering Degree to a Home Studio setting, scraping all the math and physics as much as possible but leaving every important topic in a simple way. This course is Stage I and a bit of Stage II of said course. It covers all the basics you need to start working seriously. I will be speaking in simple English, with an accent as neutral as possible in order to make it easier for all of you who might have problems understanding the language.
After the course you'll be able to:
Record music in DAWs
Understand technical specifications of audio interfaces
Build your own PC
Understand different ways to use FXs and what is the best choice in each case
Edit audio & MIDI
Use destructive processes
Understand how a console works
Do all this and much more in 5 different DAWs
Understand what sound is
And much, much more in 9+ video hours
We won't be covering mixing (but with what you learn here you can start doing it by yourself) and all the processors needed such as compressors, equalizers, etc. We won't cover recording techniques, mastering or acoustics. All these things are more advanced and part of the ProSoundWaves course, and we are currently working hard to bring all this to Udemy as other courses.
So, that's it! If you got this far reading it means we're in sync. Thank you for evaluating all this and hope you join us in this adventure!
Who this course is for:
- Experienced Home Studio users without theoretical knowledge
- Serious hobbyist or Home Studio owners at a beginner level
- Can't afford time or expense of a University degree
- Wants to take the first steps into Music Production at home
- Wants to get in-depth knowledge about the subject without over-complicating things
Course content
- 00:50Introduction
- Preview14:31
- 6 questionsWhat is sound? - Quiz
- 13:01Human hearing
- 7 questionsHuman hearing - Quiz
- 2 questionsHearing test
Instructor
I've been working as a Music Producer and Audio Engineer for many years now. I've studied at EMBA, a prestigious school in my home country and since then I've been working in my own studio and others.
In 2009 I developed a Music Production course with a twist: the focus would solely be Home Studio music production. I developed all the contents, curriculum and materials based on the regular Audio Engineering career, but focusing on home studio equipment and with less Math and Physics involved.
It was very successful, so I decided to take it to a global audience. This is how these courses came to being.