Learn Maya - Character Head Modeling for Beginners
- You should know basic maya Interface and function.
Explore the wonderful world of Autodesk Maya with
this comprehensive introductory course. Maya is an industry standard 3d
application used to create movies, games and graphics. In this
course you will learn to create a character head.
Learn the fundamentals of character modeling
- Basic blocking
- Topology for animation
- Refining face features
- Modeling tools
- Maya hair
Benefits of Learning Maya for Beginners
Maya is an industry standard application that is used by many high-end productions. By learning it you make yourself more employable. It has a flexible and wide toolset that can help you create high quality work quicker. This course is specifically designed to ease you into Maya, showing you the most common and powerful tools. It is a project based course that will teach you practical skills that you can use in your own work. This course comes with all the project files you need and work in progress files incase you get stuck.
Structure of this course
This course has three sections:
In this section you will learn the course overview.
Blocking the head
In this section you will learn How to create the eyeball, nose, mouth, cheek, forehead and skull blocking.
Creating the topology for animation.
Refining the head
In this section you will learn How to refine lip
How to model realistic ear
How to use maya Hair
- Beginner modeling artist or student.
- Reference image setup in photoshop02:40
- Importing reference image03:34
- blocking eye lid04:45
- blocking the mouth04:39
- building the cheek area04:19
- blocking fore head and skull10:51
- Blocking the neck03:52
- Blocking th nose06:50
- Refining lip07:33
- Refining the eye08:59
- Detailing the nose08:24
- Blocking the ear12:00
- finishing the ear05:49
- Modeling mouth inside03:56
- Modeling teeth12:44
- Final clean up and conclusion10:50
- Bonus: What's next02:43
When I was 10 years old everybody discover that I am a gifted artist because at a very early age of 10 I was doing clay modeling of indian goddess without taking any training. I was a famous boy in our village and near by area because of my art.
I did that till my tenth grade then I joined B.K college of art and crafts, Bhubaneswar for my BFA degree in Applied art department. I competed that in 2008. Then I started my professional career.
Since then i have never look back, My art has grown mature. I have worked for many educational Institution such as ZICA, Reliance Education and Arena as a 3d Faculty. I have got lots of love from my students from those institution.
Then I have worked in game production as Game Artist at Lakshya Digital and Dhruva Interactive in Bangalore.
Final words....I don't just teach, I believe in converting a student into production ready artist. I know, it's a huge task but I love this task. This is Nalini kanta Jena hope I will teach you soon the beauty of game art creation and make a solid career as an game artist. This vastly growing profession is waiting for you.
Last but not the list DON:T JUST PLAN, TAKE ACTION.