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This course includes:

  • 6.5 hours on-demand video
  • 1 article
  • 1 downloadable resource
  • Full lifetime access
  • Access on mobile and TV
IT & Software Other IT & Software Game Development Fundamentals

Learn JavaScript with Fun - Build an UFO Hunter Game

Code your own JavaScript based game from scratch!
Highest Rated
Rating: 4.5 out of 54.5 (129 ratings)
8,600 students
Created by Holczer Balazs
Last updated 10/2019
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • JavaScript fundamentals
  • Game Developement fundamentals
  • Space Invaders like game developement

Requirements

  • A computer
  • A free code editor
  • Basic HTML and CSS are required

Description

This course is about JavaScript basics and game developement. The course has 2 main parts:

  • JavaScript Fundamentals: this part of the course is about the basics of JavaScript as a programming language. Loops, decision making, HTML and CSS fundamentals etc.

  • Game Developement: after learning the basics of JavaScript as a programming language you can learn about game developement.

Who this course is for:

  • JavaScript developers curious about game developement

Featured review

Glenn Yago
Glenn Yago
179 courses
100 reviews
Rating: 4.5 out of 58 months ago
Instructor's course is excellent. I appreciated his lecture structure and consistency. Other than his Hungarian accent, I thoroughly learned much about JS and game programming. Thank you very much.

Course content

6 sections • 67 lectures • 6h 27m total length

  • Preview01:24
  • Preview06:13

  • Preview06:26

  • JavaScript with HTML
    07:11
  • Variables and datatypes
    07:24
  • Operators
    10:22
  • If statement
    05:29
  • Switch
    04:18
  • Function
    06:09
  • Objects and methods
    09:42
  • String and number methods
    04:40
  • Arrays
    03:40
  • Array functions
    03:32
  • Loops
    07:14
  • Break and continue
    06:35
  • Advanced for loops
    03:25
  • JavaScript scope
    05:27
  • Hoisting
    04:21
  • Let and const
    09:37
  • Object constructor
    06:12
  • Object Oriented Programming (OOP) in JavaScript
    03:20
  • Object prototypes
    07:20
  • Prototype chain
    01:54
  • Object.create
    05:12
  • Classes
    05:55
  • Call and apply
    04:57
  • Arrow function
    05:04
  • HTML and CSS Crash Course - HTML
    09:27
  • HTML and CSS Crash Course - CSS
    09:59
  • HTML and CSS Crash Course - Elements
    08:25
  • DOM - Document Object Model
    07:23
  • Events and event handler
    10:04
  • BOM - Browser Object Model
    05:55

  • UFO Hunter game plan
    02:19
  • Project structure
    02:40
  • Starting point - canvas
    08:47
  • Shaping the playing field
    08:09
  • Game engine plan
    04:02
  • Game settings, positions
    06:58
  • Game loop
    07:41
  • Opening position
    08:59
  • Keyboard management
    10:17
  • Transfer position
    06:24
  • In game position structure, game objects
    05:56
  • Moving our spaceship
    07:38
  • Limiting the spaceship movement
    04:58
  • Shooting - bullets
    06:08
  • Movement of bullets
    05:58
  • Create enemies
    07:55
  • Movement of enemies - horizontal motion
    07:05
  • Movement of enemies - vertical motion
    09:53
  • Enemy bombing - sorting
    06:21
  • Enemy bombing - making bombs
    04:20
  • Enemy bombing - drawing and moving bombs
    03:26
  • Collisions - UFO vs bullet
    07:03
  • Spaceship collisions
    02:54
  • Sounds
    08:25
  • Mute
    02:28
  • Pause position
    06:20
  • Mute and pause info on screen
    02:16
  • Score and level
    05:06
  • Shields
    02:56
  • Game over position
    03:26
  • Customization of the game
    02:00
  • Modernized code
    03:10

  • Epilogue
    01:13

  • Download slides, images and source code here!
    00:01

Instructor

Holczer Balazs
Software Engineer
Holczer Balazs
  • 4.5 Instructor Rating
  • 21,693 Reviews
  • 181,332 Students
  • 33 Courses

Hi! 

My name is Balazs Holczer. I am from Budapest, Hungary. I am qualified as a physicist. At the moment I am working as a simulation engineer at a multinational company. I have been interested in algorithms and data structures and its implementations especially in Java since university. Later on I got acquainted with machine learning techniques, artificial intelligence, numerical methods and recipes such as solving differential equations, linear algebra, interpolation and extrapolation. These things may prove to be very very important in several fields: software engineering, research and development or investment banking. I have a special addiction to quantitative models such as the Black-Scholes model, or the Merton-model.

Take a look at my website if you are interested in these topics!

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