
Click to earn dollars in a money clicker game and learn JavaScript by upgrading with workers, a team leader, and a manager as costs rise.
Explore JavaScript functions, including defining and invoking functions with and without parameters, and using alerts and console logs for debugging. Learn camelCase naming and string concatenation in practical examples.
Explore the difference between parameters and arguments in JavaScript functions, and see how arguments supply values to parameters when calling a function.
Explore JavaScript variables as containers for storing data values. Learn to define functions that compute sums and products using parameters and display results.
Learn JavaScript data types by observing how numbers and strings interact in addition; quotes create strings, causing concatenation like 16 plus John, while removing quotes enables numeric addition.
Explore how JavaScript scope controls variable visibility by distinguishing local and global scope and how local variables live inside functions. Recognize that function arguments act as local variables inside functions.
Learn how a JavaScript for loop runs a code block multiple times by iterating array elements from index 0 to length-1 with i++, printing fruits and indexes, avoiding code duplication.
Develop a JavaScript function to calculate the area of a square from its side, display the result with an alert, and verify with live preview in practical exercises.
Write a JavaScript program that iterates 1 to 100, printing multiples of three, multiples of five, or both, using a for loop, modulo, and logical operators.
Develop a JavaScript function that generates a random password of a specified length by iterating with a for loop over a character list using Math.random and Math.floor.
Learn to determine if a date is a weekend in JavaScript by using the or operator with getDay and display weekend or not.
Build a random quote generator in JavaScript by defining an array variable to store quotes, selecting a new quote with a random index, and updating the display on button clicks.
Join the project section of the JavaScript course as you build the money Tikker project game and prepare your portfolio, starting with the empty project structure in this lecture.
Build the html skeleton for a browser game by setting up the doctype and html, adding the money clicker title, linking CSS, and creating a menu and game content area.
Add general styles to the clicker game by styling the manual as a 100% width dark gray area, refining the menu with spacing, borders, and interactive button states.
Create the getWorker() function to buy a worker, decrease money by the worker cost, increase money per second, and raise the worker cost after each purchase.
Update the getWorkers() function to display the current worker count in the UI, show dollars per second, and apply bold, larger font styling for readability.
Create a teamLeader() function to purchase team leaders, update costs and display, and add $5 per second when new leaders are bought.
http://www.colorzilla.com/gradient-editor/
https://www.cssmatic.com/box-shadow
Extend the money clicker game by adding offices with cost and money per second, reuse a button class for multiple items and popups.
No JavaScript knowledge required.
This is a JavaScript course for beginners.
Welcome to the JavaScript course. I have developed the following steps for you to learn JavaScript as fast and as good as possible.
The first step is learning JavaScript theory.
The second step is taking the theory to the next level by solving exercises.
The Third Step is taking it even further by creating a clicker game. This is a fun project!
And everything is straight to the point!
Have fun!