
Learn to install Java, choose the right version for Minecraft 1.18, install on Windows 64-bit, and verify with java -version.
Install IntelliJ IDEA community edition and configure Java association. Apply a theme, install the Minecraft development plugin, restart, and select Minecraft when creating a new project.
Learn to install a Minecraft server and client launcher by downloading the server jar, running java -jar, agreeing to the EULA, and testing with a localhost connection.
Create your first Minecraft plugin by starting a new project, setting the artifact id, and building with Maven to produce the jar, then deploy it on the server.
Explore Java basics by creating public static void main(String[] args), declaring and printing variables (int, double, boolean, String), and using if, for, and while loops, with methods.
Learn to debug Java programs and Minecraft plugins with breakpoints, stepping techniques, and inspecting variables, then configure and build plugins for a running Minecraft server.
Upgrade the Minecraft server and plugins from 1.18 to 1.19 by downloading the new server jar, updating APIs, and rebuilding with Maven.
Develop a Minecraft Java 18 plugin named Sugar Rush that uses an event handler to detect right-clicking sugar, consumes one sugar, and grants speed three for 30 seconds.
Explore a Minecraft Java plugin that plays sounds with adjustable volume and pitch, applies chat color, and schedules delayed tasks with a cooldown using a hash map.
Configure java options for a minecraft server, allocate minimum and maximum RAM, assess memory with task manager, remove startup delay with a job parameter, and fix maven dependencies.
Learn how to choose appropriate Minecraft events for plugins, comparing player move and player interact events. Benchmark with timings to optimize performance and reduce server load.
Learn to make a Minecraft plugin configurable by reading a default config, loading a string list of trigger materials, and using a for loop to apply each configured item.
Spawn a firework at the online player's location and schedule a repeating task every 5 seconds. Use the firework metadata and the builder pattern to set color, flicker, and power.
Learn to implement the factory pattern to create randomized fireworks in Minecraft Java, using a public static create method, random colors (rgb 0-255), and randomized power and effect types.
Learn to use Git and GitHub to clone, build, and deploy open-source Minecraft plugins. Practice desktop and command-line workflows, inspect commit history, and explore project setup.
Explore how to use the command api for Minecraft plugin development, compare dependency vs shading approaches, and implement an annotation-based warp command with permissions to teleport players.
Learn to use the Minecraft particle library Particle Leap across versions 1.8–1.19, shade it into your plugin with the Maven shade plugin, and spawn particles via a builder pattern.
Learn to build a graphical user interface in Minecraft plugins using inventory gooey, implement a singleton pattern, and create dynamic elements that teleport players to warp locations.
Develop a Minecraft plugin that automatically chops an entire tree by listening for block break events, identifying logs and leaves, and recursively breaking connected blocks.
Are you interested in learning about programming? Does software engineering as a career choice interest you? Start with building your own Minecraft plugins! This course requires no coding experience and covers all the knowledge you need to become a successful Minecraft Plugin Developer.
Enroll in the course now because:
Java and programming skills are in high demand.
Develop Minecraft plugin projects to show you are passionate about technology and take initiative.
Boost your resume with Minecraft plugins as side projects.
Freelance opportunity and contract work related to Minecraft or the software development industry.
Sell premium plugins to Minecraft server owners.
Build custom servers for players.
By the end of this course, you will know:
Programming languages (Java)
Data structures (Array, List, HashMap)
Design Patterns (Observer, Builder, Factory, Singleton)
Spigot API (Events, Items, Effects)
Minecraft Library (CommandAPI, ParticleLib, InventoryGui)
Development Tools (IntelliJ, GitHub, Maven)
Software Engineering Skills (Debugger, Tracing, and Problem-solving)
In the course, the Minecraft plugins run on Spigot, which is the biggest Minecraft server software. We will set up a Minecraft server that players can connect to, install everything needed to develop software, and develop plugins that run on the latest version of the Minecraft server (currently 1.19) but the course includes the tutorial on how to downgrade or upgrade the plugin to run on a different version of Minecraft.