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Complete Drawing Course: Create Video Game Concept Art
Rating: 4.8 out of 5(894 ratings)
10,186 students

Complete Drawing Course: Create Video Game Concept Art

Learn To Be An Artist From Scratch - Follow Along Digitally or With Pen and Paper.
Last updated 1/2026
English

What you'll learn

  • We’ll start with the basic fundamentals of Stroke, Shape, Size and Shade.
  • Lot's of practice creating quirky video game objects such as weapons, cars, castles and more.
  • Creating characters, learning dimensions, posing and more.
  • 3D SHAPES to build-up an isometric drawing, your first foray into the third dimension.
  • One and two point perspective, along with saturation techniques to give a sense of DEPTH.
  • Practice flowing shapes into one-another to create natural looking FORM.
  • Along the way you’ll learn ADVANCED techniques including pose, shading, lighting, stroke thickness and more.

Course content

8 sections89 lectures13h 40m total length
  • Welcome To The Course4:26

    In this video (objectives)…

    1. Hello and welcome to the course. Details of what you can expect within the course

  • Basic Techniques - Traditional12:54

    In this video (objectives)…

    1. Leaning about simple drawing such as using your shoulder and how to hold the pencil. Using traditional pencil and paper

  • Draw Your Sword9:17

    In this video (objectives)…

    1. Learning the basic techniques and skills you need and finding out areas where you can quickly make improvements

  • Community & Support1:40

    In this video (objectives)…

    1. Lucy invites you to join us in our various community support forums in order to ask questions, connect with other students and share your progress.

  • Max with an Axe12:23

    In this video (objectives)…

    1. continuing our learning of strokes and the fundamental drawing methods we have a go at axes

  • Shape Up - Cars8:49

    In this video (objectives)…

    1. Continuing with the fundamentals we look at simple vehicles and building up a little detail

  • Monster Madness13:31

    In this video (objectives)…

    1. A brief look at character creation this time around

  • Creating Thumbnails13:29

    In this video (objectives)…

    1. this is the first part of a final piece based on creating a fantasy castle

  • Creating Basic Layouts10:22

    In this video (objectives)…

    1. learning the work flow of creating pieces we look at putting in our basic layout

  • Adding Some Details13:09

    In this video (objectives)…

    1. Continuing the workflow we look at adding details

  • Details & Shading17:00

    In this video (objectives)…

    1. Continuing the workflow we start to add shading

  • Finishing The Fantasy Castle8:11

    In this video (objectives)…

    1. Finishing off our final piece

  • Making the Background7:23

    In this video (objectives)…

    1. Another brief intro into understanding distance by drawing the background of the Fantasy Castle

  • Drawing Fundamentals Roundup3:09

    In this video (objectives)…

    1. simple round up of the section with some exercises to help you practice

Requirements

  • We're making it as much as possible about pencil & paper, and learning the fundamental skills.
  • We'll go through aspects of digital drawing (for those that have a graphics tablet) but it's not essential.
  • If you're going to use a PC or Mac then we recommend Krita. On iPad we suggest trying Procreate.
  • However, we stress you don't NEED anything but paper and coloured pencils.

Description

Even if you think you can't draw, don't have the time or talent - with our help you CAN DRAW.

This course focusses on practicing the fundamental concepts, but in a fun creative way. We'll draw characters, environments, objects, weapons, spaceships, game scenes and lots more.

You'll be encouraged to draw without trying to be perfect. Learning to draw concept art is more about conveying your idea than it is about winning art awards!

You can follow along with this course even if you don't have a fancy graphics tablet. Every lecture is suitable for people with paper-and-pencil, as well as those folks who have a digital drawing set up.

So what topics will we cover?

  • We’ll start with learning the basic fundamentals of Stroke, Shape, Size and Shade. Lot's of practice creating quirky video game objects such as weapons, cars, castles and more.

  • Then, while still learning the fundamentals, we'll have some fun creating characters, learning dimensions, posing and more.

  • Then on 3D SHAPES to build-up an isometric drawing, your first foray into the third dimension.

  • We’ll teach you one and two point perspective, along with saturation techniques to give a sense of DEPTH.

  • Building on what we’ve learnt, we practice flowing shapes into one-another to create natural looking FORM.

  • Along the way you’ll learn ADVANCED techniques including pose, shading, lighting, stroke thickness and more.

Each step of the way you'll be asked to use your creativity to draw things which are interesting to you, not just trying to replicate exactly what the instructor is drawing.

All with our secret sauce of regular challenges, and exquisitely paced learning.

At GameDev tv we’ve helped nearly 1m people get started in game development. With us you’ll be supported by a vibrant community of 1000s of other students, as well as a dedicated teaching assistant to help you.

You will get full lifetime access for a single one-off fee.

  • Build skill levels methodically while still producing exciting game art.

  • Simple step by step approach.

  • Learn about: Stroke, Shape, Depth, Form, Proportion, Texture and other advanced techniques.

  • Hours of content, along with practice materials, gives you the opportunity to become skilled without the monotony of practice.

Dive in now, you won't be disappointed!

Who this course is for:

  • Anyone interested in drawing (from beginners to intermediate).
  • People looking for a fun approach with lots of practical challenges.
  • Those interested in stylised game art.