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Learn How to create a pixel platformer in GDevelop
Rating: 4.3 out of 5(14 ratings)
99 students

Learn How to create a pixel platformer in GDevelop

Learn GDevelop while developing a platformer game.
Created byGabriel Momoh
Last updated 8/2023
English
English [Auto],

What you'll learn

  • Students will learn the foundational concepts of game development, including understanding game design principles, creating engaging gameplay and mechanics
  • The course will teach students how to design levels that are challenging, engaging, and progressively more difficult.
  • Students will be guided through the process of testing their platformer game, identifying and fixing bugs.
  • Students will explore different game mechanics commonly used in platformer games, such as jumping, running, and wall climbing.

Course content

8 sections32 lectures3h 52m total length
  • Download Engine and Assets3:19
  • Project Configuration3:41

    Configure the game engine for a pixel art platformer by setting the resolution to 320x180, enabling nearest scale mode, and rounding pixels when rendering for pixel-perfect visuals.

  • Install GDevelop on Linux3:26

    Install GDevelop on Linux using Ubuntu by downloading the app image, making it executable, and running it from the terminal, with steps to verify the directory and set permissions.

  • Quiz

Requirements

  • No Programming experience needed

Description

Welcome to the exciting world of 2D game development! In this comprehensive Udemy course, you will embark on an engaging journey that focuses on creating your very own 2D platformer game using the powerful GDevelop game development engine.


GDevelop is renowned for its user-friendly approach, making it accessible to aspiring game developers of all levels, even those without prior coding experience. Through its intuitive visual programming interface, you'll grasp the fundamentals with ease and unleash your creativity to bring your game ideas to life.


The course begins with a gentle introduction to the GDevelop engine, ensuring that everyone feels comfortable navigating through the tool's interface, features, and basic functionalities. As you become acquainted with GDevelop, you'll learn essential techniques for implementing player controls, creating character animations, and designing captivating levels.


The heart of the course lies in building your 2D platformer step-by-step. With my guidance, you'll master the art of game mechanics, level design principles, and balancing difficulty to create an engaging and challenging gaming experience. You'll learn how to craft interactive elements, such as collectibles, power-ups, and enemy behaviors, adding depth and excitement to your game.


Throughout the course, you'll encounter various challenges that will put your newfound skills to the test. Don't worry; with my support, you'll overcome each obstacle and grow as a game developer.


By the end of the course, you'll have completed your very own 2D platformer game, and you'll be well-equipped to explore more complex game genres and take your game development journey to new heights.


Enroll now and embark on a fulfilling adventure of creativity, fun, and game development mastery! Whether you aspire to become a professional game developer or wish to create games for personal enjoyment, this course provides the knowledge and skills you need to build exciting 2D platformer games with GDevelop.

Who this course is for:

  • Individuals who are new to game development and wish to start with a beginner-friendly and visual game development tool like GDevelop. No prior programming knowledge is required, making it accessible to novices eager to learn game development concepts.
  • Aspiring indie game developers who want to develop 2D platformer games on a budget without the need for complex coding or expensive software licenses.
  • Teachers, educators, and trainers who want to incorporate game development and interactive media creation into their curriculum or workshops. This course provides a hands-on approach suitable for educational environments.