2D Game Development : Build 7 Android iOS 2D Games using C#
What you'll learn
- Become excellent at using the Unity game engine.
- Implement sound effects, background music, and particle effects
- Become excellent at coding with C#.
- Learn how object oriented programming works in practice.
- Transfer your knowledge from this course to .NET, other languages, and more.
- Create playable game projects - good for your portfolio, or just for your own sense of achievement.
- Develop highly transferable coding problem solving skills.
- Be part of an amazing and supportive community of people similar to you.
Requirements
- -Visual Studio 2017 or upper.
- -Unity 2017.1 or Upper
- -SDK & JDK & NDK
Description
List Of Games You Will Build:
ColorSwitch Game
Flappy Bird Game
Basketball Game
Ellen Game
Space Shooter Game
Sunny Land Game
Knife Hit Game
Other than that you will learn to:
Create Awesome Games using "Analog Controller"for Best Game Practice
Publishing a Game on Google Play Store
Create Awesome Level Design using "TileMap"
Create your own level Design
Create Best Score(Score System)
Make AI Enemy.
Learn the basic concepts, tools, and functions that you will need to build fully functional Android mobile Games with the Unity game engine.
Build a strong foundation in Unity and Android Game Development with this course.
Android Game Examples
Version Controlling
Leader boards implementation
The course is project-based as we believe this is the best way to learn Unity and C#. You will not just be learning dry programming concepts, but applying them immediately to real indie games as you go. All the project files will be included, as well as additional references and resources - you'll never get stuck. There are talking-head videos, powerful diagrams, quality screen casts and more.
Oh, and it's just bigger and better than other Unity courses you will find online. See the course length and the reviews.
For each demo game you build you will follow this process...
Be challenged to build the entire game yourself.
Be shown step-by step how to build it.
Be challenged to apply, and re-apply your knowledge regularly.
You will get full lifetime access for a single one-off fee. The creators are qualified and experienced coders and avid gamers, so are able to explain complex concepts clearly, as well as entertain along the way.
You will learn C#, and in turn build a solid foundation for Object Oriented Programming. By the end of the course you'll be very confident in the basics of coding and game development, and hungry to learn more.
What this course DOESN'T cover...
Whereas this course is already huge, we can't possibly cover everything in that time. Here are some things we will not be covering...
Performance optimization.
Editor plugins or modifications.
Physics engine modification*
Who this course is for:
Anyone Who Wants To Master Unity 2D Games Should Take This Course
Who this course is for:
- Unity intermediate
- Unity Beginners
- C# intermediate
- C# beginners
Instructors
Hi, I'm Hamza Brinis. I'm A Full Stack Developer Unity Engine With A True Passion For Teaching. I've Been Teaching Others About 2d, 3d,ar And Vr Games Development, Apps, Computer Graphics.
I'm A Unity Developer, I've Worked Over 5 Years On 2d, 3d Ar, Vr Games And Mobile Applications,recently I'm Working On Augmented Reality And Virtual Reality Applications! I Can Solve Complex Functionality Due To My Expert Experience,i Work Friendly With Clients And Make Them Satisfied.
I Want You To Leave My Virtual Classroom Fully Armed With A Toolkit Of Skills For Life-long Learning. I'm Excited To Now Be Focusing My Efforts Full-time On Udemy To Bring My Years Of Knowledge And Experience To Those Eager To Learn About Technology.
If You Have Any Question Just Text Me And I Will Response As Soon As I Can.
Hi, I'm Abderrahme Brinis. I'm an IT engineer and a game developer of with a true passion for teaching. I've been teaching others about games development, programming and computer graphics over 5 years in universities in Tunisia at the full professor level. I've also consulted for Unity3D.
My approach to teaching computer science and related fields is project-based giving you hands-on workshops you can immediately get your teeth into.
I want you to leave my virtual classroom fully armed with a toolkit of skills for life-long learning. I'm excited to now be focussing my efforts full-time on Udemy to bring my years of knowledge and experience to those eager to learn about technology.