
Learn to navigate the Figma interface and workspace, master layers, text, wireframes, buttons, prototyping and animation, color theory and gradients, masking and cropping, and collaborate to create basic UI/UX designs.
Learn the Figma interface and workspace, navigate account settings, themes, teams, drafts, and favorites, and explore the community, resources, plans, and version history for collaborative design.
Discover Figma tools and utilities for design and prototype work. Master selection, move, scale, frame, section, and slice, plus export options.
Discover how layers and pages in Figma organize frames, names, and object order, and learn practical tips for stacking elements and navigating between pages.
Learn to add and design text in Figma for ui/ux, including framing, margins, fonts, and typographic styling. Use masking, grids, auto-layout, constraints, and drop shadows to design typography.
Learn to create wireframes in Figma, using frames, images, shapes, and text to outline mobile UI layouts. Organize with grouping, naming, alignment, and basic wireframe components to plan UI screens.
Design an interactive button in Figma by creating a frame, converting it to a component with hover variants, and prototyping a hover animation with color and rounded corners.
Master smart selection in Figma to tidy up frames, realign and distribute vertical and horizontal spacing, and maintain an organized, evenly spaced design.
Create interactive input fields in Figma for UI/UX design by building a labeled text input with auto layout, states (default, filling, filled, error), and prototype interactions including cursor animation.
Master prototyping and animation in Figma by building components with auto layout and variables, and creating hover and after delay transitions using smart animate, with live previews for presentation.
Create smart animations and microinteractions in Figma using auto layout, gradient fills, and prototype transitions with smart animate options, including on/off states across frames.
Collaborate in Figma in real time by sharing projects with teammates, assigning view or edit access, using comments and mentions for feedback, and tracking changes via notifications.
Master organizing and optimizing your Figma UI/UX workflow using layout grids to align and snap elements. Learn wireframe creation with grids, grouping, and the pen tool for neat designs.
Learn color theory and color tools in figma to craft effective UI/UX designs. Explore rgb and cmyk, the color wheel, schemes, and color styles to make visuals pop.
Master color gradients and layouts in Figma by building and applying linear, radial, angular, and diamond gradients, creating color styles, grids, and wireframe layouts for design systems.
Learn to create a placeholder image in Figma by importing and placing an image, then adjust fills, exposure, contrast, saturation, crop, resize, and rotate as needed.
Master masking and cropping in Figma by using gradient fills, text, and images, applying masks to reveal typography, and cropping images for clean, dynamic UI visuals.
Create and export color palettes in Figma by designing rectangles, applying color theory (complementary, analogous, triadic) with a color wheel, and exporting as jpeg for a class project.
Design a login screen inspired by Instagram with animations, wireframes, grids, icons, and an interactive prototype that supports light and dark themes via a toggle button across four pages.
Master Figma prototyping by building multi-frame prototypes with on tap and smart animate transitions, delays, and realignments. Create login, signup, terms, and dark mode variants with assets and buttons.
Discover how to effectively use ui/ux in Figma to craft intuitive interfaces and advance from beginner to pro in this ui/ux design masterclass.
Welcome to our class of figma uiux beginner tutorial for learning how to use figma for uiux so if you are planning to learn how to use figma from the beginning then you are in the right place because we will cover in this. This class covers the basics so if you have any prior experience than it might be helpful for you to understand this class properly, if not then don’t worry as we will be teaching you all that you need to know as we go.
Let’s take a look at what you will be learning from this course;
1. Interface & Workspace
2. Tools & Utilities
3. Understanding Layers & Pages
4. Adding & Designing Text
5. Creating Wireframes
6. Button
7. Smart Selection % Tidy
8. Input Fields
9. Prototyping & Animation
10. Smart Animations & Micro Interaction
11. Collaborating in Figma
12. Organizing and optimising work using Grids
13. Colour theory & Colour Tools
14. Using colour Gradients & Layouts
15. Making a Placeholder Image
16. Masking and cropping
After Completing this Class, you will be able to
· Use Figma to make basic UIUX Designs
· Use the interface to utilize and enhance productivity
· Colour Grade
· Export in more advance and customized settings
· Optimise Workflow
· Do Project Examples
Now do keep this in mind that is a project-based Course, so at the end of all the classes you will have a class project that will enable you to actively participate in them to practice or refine what you have learned throughout the entire course. You will be provided with supporting resources so it will become easier to learn as we go.
During Learning if you have any queries or problem then do feel free to ask me. I will always be available to help if needed. So let us go ahead and start.