
Install Blender on Windows by selecting the correct x64 or arm64 version, choosing either the installer, zip, or Microsoft Store option, and update by reinstalling or extracting a fresh zip.
Configure Blender preferences to customize your workspace, enable auto save, set language and input options, adjust file paths and temporary directories, and manage auto run Python scripts.
Navigate Blender defaults and startup settings to smooth version upgrades, adjusting splash screen, initial preferences, and import or create new preferences for language, theme, keymap, mouse select, and spacebar actions.
Open blender to see the splash screen, the first view for starting new projects. Navigate the interactive region to open, recover last session, or view what's new.
Navigate Blender's main workspace and window system, mastering the top bar, areas, and status bar, while learning keyboard shortcuts, themes, and accessibility settings for efficient work.
Explore Blender's file menu to create, save, and recover projects with New, Open, Open Recent, Save, and Save As, and learn how defaults and Save startup file shape startup layout.
Explore Blender's edit menu to manage changes with undo, redo, and undo history. Use menu search, rename active items, batch rename, and lock object modes to prevent mistakes.
Download Project Files.
Model a stylized house and tree in Blender 3.1 and above using the toolbar, hotkeys, modifiers, loop cuts, and shading for a smooth finish.
Enable viewport overlays to view object counts and vertex data in Blender 3.1, organize with the outliner and collections, duplicate and delete, then switch orthographic and perspective using the numpad.
block out a basic house in blender using primitive cubes, extruding and scaling in edit mode, adding loop cuts, and adjusting vertices for a stylized rustic structure.
Adjust the lower primitive, add wood pillars around the edges, and use global and local transform orientation with bevels to shape the house and fill it with wood planks.
Model the right side balcony in Blender by adjusting pillars, scaling, and using array and bevel modifiers to create the balcony's fence and a window frame.
Create nails with cylinders, use snap mode to snap them to house surfaces, manage origin points to guide snapping, and keep the model low poly for game assets.
Create a wooden banner chalkboard in Blender from scratch, using planes, loop cuts, knife tool, solidify and bevel modifiers, and boolean operations for subtle irregularities.
Model a small warehouse in Blender by constructing with cubes, shaping with edit mode and loop cuts, applying array and bevel modifiers, and adding doors and windows with boolean operations.
Model a stylized game asset barrel in blender by creating a 16-vertex cylinder, adding loop cuts, enabling proportional editing, and adjusting pivots, then apply solidify, bevel, and iron bands.
Download the HDRI and EasyHDRI files from below.
Master texturing wood planks for a stylized house by applying image textures, unwrapping UVs, packing islands, and linking materials in Blender's shader editor for cohesive, efficient renders.
Modify wooden textures in Blender by swapping red and green textures, adjusting color ramp, roughness, and normal maps to create realistic, separated planks; link materials and UV map.
this lecture covers wall texture painting and PBR materials in blender 2025, creating wall materials, importing textures, using UV unwrap and texture painting.
Learn to customize wall textures in blender by adjusting mapping scale, creating separate plaster and concrete materials, and using rgb curves and image textures for color and painting.
Set up sun-based lighting and HDRI, align sun with the tree for realism, then adjust color management and render settings before adding a camera and testing a render.
Texture the rope in Blender 2025 by creating a rope material, importing a base color texture, unwrapping to a single island with pack islands, and rotating to fix warp.
Texture the tree trunk with a wood bark texture, unwrap UVs via smart UV project and cube projection, adjust color ramps and normal maps, then duplicate branches and add leaves.
Parent objects to the empty, convert curves to meshes, and scale axes to ten to emphasize house details while adjusting shadows and enabling transparency to focus on the design.
Explore free Blender tutorials on the Artstudio313 YouTube channel that complement your stylized house and props course, and subscribe to access new content and support more high-quality educational material.
Big 2026 Update
Our popular Stylized House Design & Modeling Course in Blender just received a major upgrade!
With brand-new step-by-step videos, you'll gain a deeper understanding of 3D modeling and design. Learn how to create a charming stylized house and detailed props like furniture, plants, and everyday objects — all inside Blender.
What’s New in This Update
New video lessons to improve your understanding of 3D modeling and the use of modifiers in Blender
Comprehensive tutorials on shader creation and material design to enhance your visuals
Ongoing updates to keep the course fresh with the latest techniques and workflows
What You'll Learn
Modeling fundamental and advanced architectural elements such as walls, roofs, windows, and doors
Designing stylized props including furniture, decor, and foliage
Applying textures and creating visually appealing materials with the Shader Editor
Setting up effective lighting to enhance the mood and look of your scene
Rendering professional-quality images with Eevee and Cycles
Optimizing your assets for game engines like Unity or Unreal Engine
Who Is This Course For
Beginners in Blender: No prior experience required — this course walks you through everything
Intermediate 3D artists: Expand your skills in stylized modeling and asset creation
Game developers and environment artists: Learn how to build stylized worlds for games
Animation enthusiasts: Craft beautiful 3D environments for animated projects
Freelancers: Develop fast and effective workflows for client-ready work
By the End of This Course, You’ll Be Able To
Model a full stylized house and its accompanying props from scratch
Create and apply materials and shaders with style and precision
Use lighting techniques to create mood and depth
Render your scenes for a professional finish
Prepare and optimize assets for use in real-time engines or animations
Start now and bring your 3D world to life in Blender.
This course continues to grow — and so will your creativity and confidence.
Morteza Ebrahimi
Artstudio313