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Learn Blender 3D - Master the art of 3D modelling
Rating: 4.6 out of 5(41 ratings)
380 students

Learn Blender 3D - Master the art of 3D modelling

Learn everything there is to know about 3D modelling in blender from extusions to modifiers to bezier curves.
Created byJoe Baily
Last updated 2/2019
English

What you'll learn

  • Create models of any shape and size
  • Use blenders modifier system with ease and confidence
  • Create a scene by modelling a series of objects and placing them in the scene

Course content

8 sections75 lectures5h 53m total length
  • Welcome1:46
  • Introduction1:10
  • Section one0:46
  • How the course is structured0:46

    How is this course structured for you.

  • What you will need0:44

    What hardware is required to use blender.

  • What will you learn1:16

    What will you gain from taking this course.

  • Download Blender2:44

    How to download blender onto your computer.

  • Navigating in Blender8:38

    Learning about the structure of the blender interface and how panels work and what they are used for.

  • Navigating in the 3D viewport6:54

    We cover the basics of how to navigate the 3D space in blenders viewport on your 2D screen.

  • End of section0:50

Requirements

  • They will need a PC with windows, linux or MAC OS.
  • A three button mouse is recommended.
  • A keyboard with a number pad is recommended.

Description

Do you want to learn how to create 3D models from the ground up? Are you interested in attaining a skill set that could open the doors to potential new professions? Or are you looking to explore your creative side? Then this course could be the answer to all of those questions.

The complete modelling course teaches you how to use laptop as a 3D paintbrush to create stunning models using Blenders 3D modelling software. We take you from the ground up on how to use the blender interface to your advantage and use the tools at your disposal to create what you want.

This course is divided into a series of sections where each section focuses on a few of blenders modelling tools and uses those tools to help create a model that you can use for whatever you desire. Each section is divided up into two phases. The educational phase introduces specific tools and modifiers in blender and how to use them. The Project phase takes the techniques learnt in the educational phase and uses them to create either a model or a scene.

The modelling course has 5+ hours of content with more to be added down the line.

What can I do after completing this course?

Completing this course will help to advance your modelling skills, take what you learn from this course and expand your knowledge with courses on animation, character rigging, sculpting and so on. Or, apply your skills and begin making your own portfolio to help get your foot in the door in one of these professions:

  • 3D Artist
  • Game Design
  • Animation
  • Scene creation
  • Architectual design
  • Advertising
  • 3D printing

What does this course cover?

  • Object Manipulation (location, rotation and scale)
  • Adding and Subtracting geometry.
  • Duplication
  • Scene Creation
  • Bezier Curves
  • 3D Text Creation
  • Modifiers

What does this course not cover?

  • Materials
  • Rigging
  • Sculpting
  • Animation

Who this course is for:

  • This course is for anyone who is either new to blender, has basic experience or is looking to brush up on their modelling skills.
  • This course is not designed for those who consider themselves to be advanced users but they are more than welcome to enroll as there is always something new to learn.