
I'm using program called PureRef for my references. It's free to download ! And very useful for every artist ! A LOT OF IMAGE FILES WILL BE PUREREF FILES IF YOU WANT TO USE THEM YOU WILL NEED THE PROGRAM !!!!!
Learn to finish the Blender 3D sculpting by refining neck proportions, masking, hiding, and sculpting with inflate, scrape, and draw brushes; manage symmetry, folds, cape, scarf, and brush-driven hair polish.
Learn Blender retopology for a shirt by building from a cube, extruding edges, adding vertices and loops, and refining with the mirror, shrink wrap, and smoothing modifiers.
Learn to create hair curves in Blender by using paths and circles, adjusting vertices, beveling, subdivision, and remeshing, with tips on mirroring and grid fill.
Are you having trouble finding good course for learning how to sculpt in blender?
Courses are making very difficult or bad lucking sculpts, that doesn't look fun to follow.
Hello! This course has 3 different, fun and progressively increasing in difficulty sculpts.
We will start with learning a bit about blender so we can navigate and have basic knowledge needed for starting to sculpt.
So even if you are using blender for first time you should be able to follow the course without a problem.
Next we will start learning about sculpting tools, brushes, options which will make our sculpting easier. Then we will use everything we learned to make a simple but fun pumpkin that at the end we can carve. This way we can make learning a bit more unique and fun.
From pumpkin we will jump right in to making a creature / pet / pokemon resembling character that is harder then previous sculpt but something that we can do together ! Keeping learning a bit as a challenge and staying on our toes.
After beating our second sculpt we will be ready to tackle something even more difficult, our first human like character. This character is inspired by chibi style games. But when we will be done with this sculpt I will show you how you can turn it in to game ready character with a small animation.
On this character we will learn sculpting, retopology, seaming, UVs, texturing, rigging, weightpainting, animation.
Of all of this sounds amazing I can't wait to see you at the course !