
Explore Autodesk Inventor professional 3D modeling by mastering sketches, constraints, solid and surface modeling, assembly of components such as a piston head, and creating detailed drawings with views and dimensions.
Learn to download and install Autodesk Inventor by navigating to autodesk.com, selecting the trial, entering your email for a license, mounting the iso, and completing the setup.
Explore the Inventor software user interface, including the home, quick access toolbar, new part, assembly, and drawing workflows, and learn to manage projects, templates, and document settings.
Learn to import and export files in Autodesk Inventor, open existing documents, and save, save as, or export to formats such as parasolid and DWF.
Navigate Autodesk Inventor models with the view cube, switch between isometric, top, front, and right views, rotate with arrows, and set a home view for focused zoom.
Explore the navigation toolbar in Autodesk Inventor Professional to pan, zoom (including zoom all and zoom selected), and orbit models using isometric views.
Learn to create sketches in inventor using the line tool on the datum plane, define two points, apply dimensions and angles, and use snap and construction line options.
Master sketching rectangles in sketch mode by using two-point rectangle, three-point oriented rectangle, center rectangle, and three-point rectangle methods, then define width and height with dimensions and constraints.
In this lecture, you’ll draw center point circles, tangent circles, and ellipses in a sketch panel, using origin-based coordinates, set diameters, and apply tangent constraints with three lines.
Learn to draw arcs in Autodesk Inventor using three-point, tangent, and center-point methods on the XY plane, dimension the radius, and create a semicircle.
Explore selection slot types in Autodesk Inventor, including center-to-center, center point, overall, calibrated, and polygon slots; learn inscribed and circumscribed polygons, radius, heights, and tangent constraints.
Modify sketch 1 in the Autodesk Inventor professional 3D modeling course using move, copy, trim, extend, split, scale, and offset options to shape and position geometry precisely.
Master the modify tools in sketching by creating rectangles and circles, then trim, extend, split, and offset geometry, using selection, drag previews, undo, delete, and finish sketch.
Insert text into sketches using the text option, choosing point or rectangle placement, and customize bullets, justification, line spacing, font, color, and symbols; align text geometrically and finalize the sketch.
Learn to create fillets and chamfers in sketches by selecting line pairs, setting radii, and choosing symmetric, asymmetric, or angle-based chamfer options, ensuring tangent to borders.
Use the middle command in Autodesk Inventor to mirror geometry about a reference line, drawing construction lines and middle lines in sketches.
Learn manual geometric constraints in Autodesk Inventor, including horizontal, vertical, parallel, perpendicular, and coincident constraints, to control line sketch orientation and length with precision.
Apply tangent and end-point constraints to align a circle with a line, then use concentric, equal, and fixed constraints to build symmetric shapes and finish the sketch.
Learn how auto constraints in Autodesk Inventor automatically apply parallel, perpendicular, and tangent relationships to sketches, while also using manual constraints and viewing constraints on entities.
learn to create sketch patterns in autodesk inventor, using rectangular and circular patterns, selecting geometry, directions, instances, spacing, and angle controls to duplicate features.
Learn to insert and edit sketch dimensions in Autodesk Inventor, using manual and automatic methods, with vertical, horizontal, angular, radial (radius/diameter), and arc dimensions, plus deletion.
Learn to create and link dimensions with parameters in a sketch, manage parameters in the parameter window, and enforce relations such as equal or half of width and height.
Explore the insert and format tabs in Autodesk Inventor, learn to insert images, points, and AutoCAD drawings, and switch between center line and construction line modes to build precise sketches.
Learn to convert sketches into 3d models in Autodesk Inventor Professional, mastering extrude and other 3d commands like sweep, loft, and emboss, plus holes, shells, drafts, and patterns.
Learn to use the extrude tool to convert a profile sketch into a solid, set depth with distance, and refine direction, symmetry, and join or cut operations.
Learn to create and modify 3d parts by extruding to a reference, applying cuts with extend options to next reference or all, and using slice graphics to view the cut.
Explore extrude on different planes in Autodesk Inventor, creating circles on x y and y z planes, and observe that extrusion direction is always perpendicular to the selected plane.
Explore the revolve feature in Autodesk Inventor by creating sketches, selecting an axis of rotation, and applying 360-degree or partial revolutions to form walls, cuts, and spheres.
Learn how to use the sweep tool in Autodesk Inventor to create a feature by sweeping a profile along a selected part, with sketch setup, profile selection, and orientation options.
Open a model and use the left-side model browser to view the model name, properties, and solid body, then explore planes, coordinate systems, and features.
Practice model 1 guides you to build the base part of a two-piece model in Autodesk Inventor, add a symmetric cut, set millimeter units, and create holes and mirrored features.
Explore creating and manipulating datum work planes in Autodesk Inventor, including offset planes, planes parallel to existing faces, through points, angular planes, and planes tied to midpoints and tangents.
Explore creating and manipulating axes in Autodesk Inventor, using intersections, parallel lines, and planes through points to establish axes and guide 3D features.
Learn to create datum points by intersecting planes and lines, then define a user coordinate system (ucs) by selecting a datum point and specifying the x and y directions.
Master the loft feature by using multiple sketches and planes to create a loft between profiles, with section guides, optional profile shapes, and controllable angles to adjust the final solid.
Learn to create a loft in Autodesk Inventor using sketches and guides, set up planes, align endpoints, convert lines to construction lines, and finalize the loft between sketches.
practice model 2 walks you through sketching circular features and concentric circles, applying equal constraints for symmetry, and dimensioning radii and diameters in an Autodesk Inventor model.
Explore fillet operations in Autodesk Inventor, applying constant and variable radii to edges and faces, selecting multiple edges, and controlling tangency and face options for polished 3D models.
Explore chamfer creation in Autodesk Inventor Pro, applying distance and angle options, selecting edges (single or multiple), and setting symmetric distance values on both sides for precise edge finishing.
Learn to insert standard holes in Autodesk Inventor by choosing from four hole types and placing on a face. Set diameter, depth, and reference distances for precise positioning.
Learn to apply draft to 3d models in Autodesk Inventor, adjusting a 10-degree draft angle, choosing one-way or symmetric directions, selecting references and planes, and previewing draft across multiple faces.
Learn to emboss text on faces and outer surfaces in Autodesk Inventor, using sketches, profiles, depth settings, and emboss options from face or plane.
Discover how to design ribs as external supports in Autodesk Inventor by sketching on planes, creating profiles with lines and circles, and extruding in chosen directions to form solid ribs.
Learn to create hollow shells from solid models in Autodesk Inventor by using the shell tool with inside, outside, or both directions.
Select a face, set location and specification, and create external or internal threads on a cylindrical feature by adjusting full length, size, and profile in the modify panel.
Create a helical coil in Autodesk Inventor Professional by sketching on a plane, drawing an offset circle, and defining height and pitch with coil size options.
Master rectangular pattern creation in Autodesk Inventor Professional 3d modeling course by using a base feature. Choose the pattern command, set direction, and specify instances and spacing for precise replication.
Execute rectangular and arc patterning in Autodesk Inventor to place instances along cards and arcs, adjusting direction, length, spacing, and center reference for precise pattern creation.
Explore creating a circular pattern in Autodesk Inventor by patterning features around an arc, setting instances and rotation angle, and applying patterns to holes via a reference plane.
Learn how to create and project sketches onto planes in Autodesk Inventor professional, using datum planes, offsets, and face projections to define curves and cutting geometries.
Master the mirror feature in Autodesk Inventor to create symmetric 3D models by mirroring across planes or datum planes, using sketches, circles, and faces.
Learn to draw curves using equations and mathematical relations in Autodesk Inventor, using Cartesian and polar coordinates, explicit and parametric forms, and to create splines and bridge curves.
Assign materials to a model using the quick access toolbar, choosing from Autodesk or Inventor libraries, and customize appearance, textures, colors, and mechanical properties for realistic rendering.
Learn 3d sketches in Autodesk Inventor by creating planes, drawing lines, rectangles, and arcs, applying projections, intersections, and constraints, and using reference points and coordinates for precise 3d geometry.
Model a complex part in Autodesk Inventor by sketching on multiple planes, applying coincident and centerline constraints, and defining rectangles, circles, and bolt holes with precise dimensions.
Sketch a 45 by 15 mm base with circles, apply constraints and mirroring, trim edges, and create a 45-degree datum plane in Autodesk Inventor.
Model 5 for the Autodesk Inventor professional 3d modeling course demonstrates creating a hollow part, detailing a rectangular base, center lines, and multiple holes through dimensioning and cuts.
Explore extruding surfaces in Autodesk Inventor by sketching on a plane to form open or closed contours and create surface profiles with a 360-degree revolution for sulphates modeling.
Trim surfaces in Autodesk Inventor by building a base profile with arcs on a plane, then trim the target surface with a reference object to keep inside or outside portions.
Learn how to extend and offset surfaces in Autodesk Inventor Professional, then thicken them to create solids, control thickness and direction, and explore offset options and references.
Stitch surfaces by creating, editing, and merging them into a single surface using planes, tangent arcs, and face editing tools in Autodesk Inventor.
Explore patch and ruled surface techniques in Autodesk Inventor Professional by creating hollow objects, setting boundaries from sketches, and using trim, boundary, and sweep options to generate complete surfaces.
Learn surface modeling in Autodesk Inventor using sculpt to create solids from planes and sketches, define profiles, intersect surfaces, and apply material removal in two directions for a finalized solid.
Set millimeter units in Autodesk Inventor, build a base with holes and lofted surfaces, use datum planes to position circular features, finishing with cuts and extrusions.
Autodesk Inventor is 3D computer aided design (CAD) software developed by Autodesk corporation .
it is one of the most widely used CAD software in the world.
In this course, you will learn about all the basics to advanced tools and commands of the Inventor.
Main contents of this course are as following