
Discover how to use Arduino as a versatile electronics platform, learn C programming, C++ and Arduino programming, and connect outputs, LCDs, and devices for practical, task-based projects.
Learn Arduino basics through a zero-background, beginner-friendly, step-by-step approach that guides you from concepts to prototypes with sensors, lights, motors, and IoT projects.
Learn C programming for beginners from scratch, covering basics, conditional statements, loops, functions, arrays, pointers, data types, memory allocation, and project work with practical coding exercises, quizzes, and homework.
Install notepad++ and the MinGW-w64 GCC compiler, add the bin path to your system, then write and compile a simple C program to see the output.
Use a browser-based C compiler to write and compile code and view output. Sign in with Google or other accounts, save multi-file projects, and submit homework in a classroom.
Master the basic structure of a C program, including the main function as entry point, libraries, includes, and comments, then compile and run a program that prints text.
Learn to use single-line (//) and multi-line (/* */) comments in C to document code, clarify intent, and aid debugging, including comments inside main and simple file-name considerations.
Meet the educational engineering team, led by Ashraf, delivering real-world Arduino, microcontroller, and Raspberry Pi courses with step-by-step circuit design, simulation, PCB fabrication, and C or Python programming.
Explore strings and escape characters in C, including string literals and printing with printf. Learn escape sequences like \n, \t, and \v, and print quotes using escaped characters and stdio.h.
Discover how variables in C store data in memory, compare float, double, char, and int types, and learn to declare, initialize, and avoid garbage values in embedded systems.
Learn variable naming rules in C: allowed characters include letters, digits, and underscores; character must be a letter or underscore; spaces are not allowed; duplicates in scope are not allowed.
Explain how to use printf with format specifiers to print integers in C, using x = 10, and illustrate %d for values and printing multiple variables.
Learn how to read a value from the user in C using scanf, store it in a variable, and display the result with printf, demonstrated by an age input example.
Learn how to use arithmetic operators in C for Arduino, including addition, subtraction, multiplication, division, and modulus, with practical use cases and printf formatting tips such as escaping percent signs.
Explore unary arithmetic operators in C, comparing prefix and postfix forms with and without assignment, and learn how increment and decrement affect x and y values.
Explore how bitwise operators in C manipulate bits with and, or, xor, and not, using binary examples and simple conversions between binary and decimal.
Explore bitwise shift operators in C, including right and left shifts, with 8-bit binary examples and conversions between binary and decimal.
Discover how to use assignment operators in Arduino, including plus equals, minus equals, multiply equals, divide equals, and bitwise and, or, xor, modulus, and shift left and right.
Master relational and logical operators in Arduino, learning how non-zero values are treated as true and zero as false, and how to test equality, inequality, and comparisons in if statements.
Learn to use if statements in C to execute code when a condition is true and skip it when false, using the if (condition) { action } syntax.
Learn how to use else if and else in C to check multiple conditions efficiently; the first true condition executes, otherwise the else block runs as a default case.
Understand local variables, defined inside a function and accessible only within that scope, and global variables, defined outside functions and accessible throughout the code.
Learn Arduino: practical approach teaches general rules for if statements, including optional braces, nested if statements, and the importance of braces to avoid syntax and logic errors.
Learn how the switch statement in C selects a single matching case from multiple options, with a default fallback, using the syntax switch(expression) { case value: break; }.
Master switch statements in C by enforcing unique case constants, only one default allowed with flexible placement, and proper break usage to prevent fall-through, with nesting allowed.
Explore loops in C with a focus on the for loop syntax—initialization, condition, and increment—and a practical example that prints i from 0 to 4.
Demonstrates how a while loop in C repeats code while a condition is true, using user input and a simple password example, and exits when the condition becomes false.
Explore the do while loop in C, its syntax and its at least once execution, contrasting it with while, and review a practical example using x.
Learn how break and continue control loops in C for Arduino projects, exiting loops early and skipping iterations, with infinite loop examples and practical input scenarios.
Learn functions in C, including prototypes, implementations, and calls, and explore main, user-defined, and built-in functions that pass inputs and return values.
Explore how the void keyword and function prototype enable modular C code by separating main and implementation files, then compile to produce an executable.
Learn how to divide a C project into multiple files by using prototypes in the main file and moving implementations to separate C files, then compile both files together.
Learn to create a C library by separating prototypes in a header file and implementations in a source file, then include the header to call library functions.
Learn how to define and initialize arrays in C for Arduino, understand fixed-size arrays of the same type with zero-based indexing, and access or update elements using array indices.
Learn how to use arrays in C to store five marks, read input with a for loop, print the values, and calculate the average.
Download and install Proteus professional demonstration software, using the demo version for this lesson, and then add Arduino libraries to enable simulation from the schematic.
Learn how to add the Arduino library to Proteus, create a new project, and wire an LED with a 220 ohm resistor to run your first Arduino program.
Install the Arduino coding software by downloading the IDE for Windows, then open the simulation environment to write your first Arduino code and explore projects and board options.
Write your first arduino program by understanding setup and loop, initialize a digital pin as output, and create a blinking led with delay; explore verify, upload, and hex file generation.
Edit the code to set pin 13 as an output, send high and low to toggle it, then compile and locate the hex file for loading to the Arduino.
Load the hex file and run the simulation to observe the blinking LEDs, and explore how the program runs on different Arduino boards and how to add libraries.
Learn what an Arduino is and how it functions as an open source microcontroller board. Code for compatible hardware and understand the core parts that make Arduino work.
Explore the Arduino board holes, showing where to insert components and how to power the board with a USB connection or an external power source.
Explore how to do it with Arduino via a simulation that shows how it works. Learn to read code and code diagrams for Arduino projects, with lessons covering understanding code.
Explore the breadboard as a convenient testing tool, learn how its four areas organize connections, and how to bridge gaps to create electrical circuits without soldering.
Explore how Arduino thinks by writing C and C++ code to control a led on pin 13. Use setup and loop functions, pinMode, digitalWrite, and delay, then upload via USB.
Build your first circuit by wiring an LED with a 330 ohm resistor on a breadboard, connect to the Arduino, and upload code to make the LED blink.
Learn to set up Arduino and run a simple led blink example. Install Arduino software, connect the board via usb, upload the code, and adjust pin 13 delays.
Learn to read circuit diagrams and follow the general path of electricity in an Arduino blinking LED circuit, recognizing the 220 ohm resistor and ground.
Connect a push button to an Arduino to control an LED using digital input and output, pinMode, and digitalRead to update a status variable and LED state.
Connect a potentiometer to an Arduino to perform analog to digital conversion, read the analog value with analogRead, and drive an LED while monitoring data via serial at 9600 baud.
Connect an infrared distance sensor to an Arduino with five volt, ground, and signal to an analog input; read values with analogRead and view them on the serial monitor, 0–1023.
Learn what Arduino is, its hardware and software, and how it compares to the PIC microcontroller and the Raspberry Pi, including programming language, memory, and use cases.
Explore the main differences between the big microcontroller, an Arduino board, and the Raspberry Pi, including their uses in sensors, motors, prototyping, and computing environments.
Compare Arduino and Raspberry Pi hardware and connectivity, from Arduino's simple power up and immediate code execution to Raspberry Pi's full computing system with safe shutdown and built-in Ethernet.
Learn how input and output pins let Arduino talk to LEDs, motors, and sensors with milliseconds and microseconds timing, and compare onboard storage and USB options across boards.
Compare Arduino software options with Raspberry Pi, explain Arduino's lack of an OS and its reliance on the IDE for user programs, and note available apps and language options.
Explore how shields and expansion chips extend Arduino and big microcontroller capabilities. Add ethernet, wifi, capacitive sensors, touch screens, cameras, and other options via shields or dongles.
Compare Arduino, big microcontroller, and Raspberry Pi to decide based on hardware prototyping, low‑level I/O, and server or data storage needs, and consider starter kits under 100 dollars.
Learn to assemble a basic Arduino-compatible board on a breadboard using a 5-volt regulator, LEDs, resistors, a reset button, a 16 MHz crystal, and capacitors.
Set up a 5-volt regulated breadboard supply with a 7805 regulator, connect input between 7 and 16 volts, ground rails, and output to the breadboard, using capacitors for stability.
Explore the ATmega microcontroller used in the Arduino boards, compare mega 168/328 pin mappings, and understand digital pins, analog inputs, ADC, serial communication, interrupts, timers, and oscillator basics.
learn to connect a USB-C to serial breakout board to an Arduino breadboard circuit, power with five volts, enable serial communication, and bootloader ready programming.
Explore bootloader options for chips with Arduino and AVR programmers, compare two loading options (easy vs. more tricky), and follow wiring with external power and breadboard setups.
Connect the breadboard, wire the adapter to the Arduino or Amiga chip according to bin mappings, select your board and AVR ISP programmer, then burn the bootloader.
Learn to connect an Arduino to a Raspberry Pi via serial communication over USB, wire an led to pin 11 with ground on a breadboard, and simulate circuit in flighting.
Configure serial communication between a Raspberry Pi and an Arduino, set up pin 11 as output. Use a blink function to react to incoming serial data.
Install the Arduino IDE (or use the web editor) on Windows, Mac, or Linux, then upload a sketch that sends 'Hello from Arduino' via serial at 9600 baud.
Demonstrate a final Arduino program that displays hello in the Python terminal and blinks when run, with notes on running the program on Raspberry Pi and basic knowledge.
Learn to assemble an Arduino project with an Arduino Ethernet Shield and LEDs, including resistors, breadboard, and connecting wires, and install the Arduino IDE to enable internet connectivity.
Explore circuit diagrams for Arduino with a four-led, 220 ohm resistor setup on a shield; learn wiring, ground connections, and basic code overview using circuit diagram simulation.
Explore an Arduino project with a code overview, wiring a browser-based interface using Ethernet and led indicators; learn to customize IP and gateway, upload code, and use the serial monitor.
Learn how to read and explain Arduino code line by line, covering Ethernet shield libraries, MAC address setup, LAN and gateway IP configuration, and LED indicators.
Explain the second part of the Arduino code: the setup defines four output bins, initializes serial at 9600, and starts an Ethernet server to serve a page with four buttons.
Retrieve data from a source, compare it, and control four LEDs using a buffer and string index methods to detect button presses in an Arduino sketch.
If you are looking to get started with Arduino, or want to brush up on your skills, then this is the course for you. The Learn Arduino Practical Approach course provides a comprehensive overview of the basics of Arduino programming and how to use it in creative ways. In addition, this course provides an introduction to C programming, basic electronics concepts, and how to implement this knowledge with Arduino.
Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. It is a popular microcontroller that can be used for a variety of purposes, ranging from controlling simple devices to creating sophisticated embedded systems. This course will teach you how to use Arduino in practical ways, from setting up your development environment to writing code that interacts with external hardware. By the end of this course, you'll be able to create your own projects and make things happen with Arduino!
What You Will Learn:
Simulate Arduino Boards and Test Your Code
Start Testing Arduino vs PIC microcontrollers vs Raspberry Pi
Make Your Own Arduino Board at Home
Connect and Interface Raspberry Pi with Arduino
Arduino Web Control: Step By Step Guide
Arduino Bluetooth
Arduino Radar
Arduino + Processing Code Version
Practical Assembly
Arduino Motion Detector: Step By Step Guide
Arduino Weather Station
Automatic Irrigation System with Arduino
Arduino Alarm Clock Using a Real-Time Clock and LCD Screen
Arduino Wireless Power Transmission
Arduino Multicolor RGB LED Lamp Controlled Using Bluetooth
Who Is This Course For:
Anyone interested in Arduino with zero background knowledge
Electronics enthusiasts looking to create their own projects
Hobbyists wanting to learn and use Arduino software
Students and educators seeking practical applications of Arduino
Requirements:
No prior experience is required
An Arduino board and a few simple electronic components
About the Instructor:
Educational Engineering Team
Team of skilled Engineers Sharing Knowledge with the World
Educational Engineering Team is a Leading Team in the Microcontroller Industry, with over 13 Years of Experience in Teaching and Doing Practical Projects.
We strive to put all our hands-on experience into these courses. Instead of superficial knowledge - we go into the depth of the topic and give you the exact, step-by-step blueprint on how to tame simple as well as complex topics in easy and digestible bite-sized videos.
This real-world knowledge enables you to grasp knowledge easily, and you can apply this learning immediately to your life and projects.
Educational Engineering Team has been in the Programming and Microcontroller business since 2007. We have been part of many projects. Over the course of these years, we have gained a good insight into students’ and educators’ needs. We are passionate about sharing all our collective knowledge with you. As of 2018, we have already taught over 250k-THOUSAND students and counting.
Currently, we have more than 100+ Courses on Udemy.
Educator and Author of "Educational Engineering".
Ashraf is an educator, Mechatronics engineer, electronics and programming hobbyist, and Maker. He creates online video courses on the EduEng YouTube Channel (More Than 4 Million Views, 20k + Subscribers) and is the author of four Microcontroller books.
As a Chief Educational Engineer since 2007 at Educational Engineering Team, the company he founded, Ashraf’s mission is to explore new trends and technology and help educate the world and make it a better place.
Educational Engineering offers educational courses and Bootcamps, articles, lessons, and online support for electronics hobbyists, Programming hobbyists, Microcontroller hobbyists, STEM students, and STEM teachers.
The team also works as freelance engineers, helping many students in their graduation projects, and provides guidance and consulting for many students over the years to help them kick-start their careers.
Ashraf’s core skill is explaining difficult concepts in a step-by-step, easy-to-understand manner using video and text. With over 11 years of tertiary teaching experience, Ashraf has developed a simple yet comprehensive and informative style in teaching that students from all around the world appreciate.
His passion for Microcontrollers and Programming, particularly for the world of Arduino, PIC Microcontroller, and Raspberry Pi, has guided his personal development and his work through Educational Engineering.
Ashraf’s online courses have helped over 250,000 people from around the world to be better and to make great careers in the industry.
Educational Engineering Team offers Courses on:
Circuit Design, Simulation, and PCB Fabrication
Arduino, PIC Microcontroller, and Raspberry Pi
Programming in C, Python, and other programming languages
PLC Industrial Programming and Automation
3D Design and Simulation
ESP and IoT World