Geometric Flat Art Illustrations
What you'll learn
- You'll learn to create interesting arts using basic shapes and tools in various interesting ways.
- Experiment and manipulate art tools to create interesting arts
- Create many different daily objects
- Learn to be create your own objects
- Adobe Illustrator CC
Using Adobe Illustrator CC, we will be using and changing basic shapes like rectangle, circle, polygons, stars and some conventional but intuitive methods and tools in various interesting ways to come up with stunning but simple illustration you'll love. This course assumes that you are a beginner and are passionate about intuitive illustration-creative processes. we will walk through the process of arriving at our final illustrations while having fun.
The course assumes you have Illustrator already installed but we will take you through some aspect of the process.
Who this course is for:
- STEAM Educators
Kelvin Kobina Fosu is a humanitarian and a Google Certified Educator-Level 1. He completed his Bachelor’s Degree in Fine Art from Kwame Nkrumah University of Science and Technology, Ghana, majoring in painting. He then took a certification course on Edx on Computer Science Principles using App Inventor. Kelvin later took a specialization course on, Business Strategies for a Better World on Coursera. He has an overarching goal; People, Planet over Profit.
Kelvin believes in using intuitive tools for education and experiential learning.
Kelvin worked as a STEAM Programs Manager for the Girls Education Initiative of Ghana(GEIG). He developed the STEAM Curriculum for students and assisted four of these students in gaining web development scholarships at Soronko Academy. Kelvin also freelanced at Soronko Academy, where he led a team of young girls to win the 'International Girls in ICT Day celebration. Kelvin foundered AnybodyCanDevelop(ABCD) when he discovered that learners introduced to programming while at GEIG started finding other software of their interest. Studying some of these tools led him to develop content focused on the arts and technology using intuitive technology to democratize learning. He has published on other educational online platforms, and his content is being used in one hundred and fifty-six countries across the globe by people of all ages.
Kelvin was the Learning Management Associate lead at Brainiqs Projects Lab and a learning and development team member at GhanaTechLab. Kelvin creates content to help improve workers' and students' learning outcomes and has helped develop a mobile application curriculum for students and an artificial intelligence curriculum for GhanaTechLab’s Africa Artificial Intelligence Accelerator program.