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Learn 3D Modelling & Animation from Scratch with Blender 3D
Rating: 4.1 out of 5(62 ratings)
867 students

Learn 3D Modelling & Animation from Scratch with Blender 3D

Zero to hero guide on learning how to model, texture, animate and render your own 3D models and scenes in Blender 3D.
Created byRichard Sneyd
Last updated 4/2016
English

What you'll learn

  • Model 3D objects with ease using Blender
  • Use advance vertex, edge and polygon selection and editing techniques
  • Import and utilize reference images
  • Use Symmetry to half your workload
  • UV Map and UV Project different types of objects
  • Texture objects
  • Animate Objects and Scenes
  • Build your own static and animated 3D game assets
  • Working with lighting, constraints, physics etc...
  • Create and render animated scenes

Course content

6 sections45 lectures5h 57m total length
  • What Will I Learn?2:42

    In this lecture we'll take a broad look at the overall learning outcomes for this Blender course.

  • Splash Screen3:01

    In this lesson we'll take a very quick look at the splash screen which greets us when we first launch Blender.

  • Editor Windows6:52

    The highly configurable editor windows in Blender make it possible for you to adapt the blender layout to suit your own workflow and project needs. Let's learn a little about the different editor windows, and how to rearrange them.

  • Blender Interface

Requirements

  • Basic computer skills
  • Download and install Blender 3D. It's free, and available for Windows, Mac and Linux

Description

3D modelling and animation skills are in huge demand in many industries, such as the games industry, the animation industry, advertising, architectural and medical visualization... the list goes on and on. Incredibly, despite the rather hefty price tag for the leading commercial 3D suites, such as 3D Studio Max or Maya, for instance, there is a gorgeous, feature rich, industry grade 3D modelling and animation suite, which is completely free and open source: introducing Blender 3D.

Blender 3D can be used for literally any 3D project or task you could imagine, and has been extensively by seasoned professionals and companies all around the world. From creating a feature length animated film, to animating and rendering 30 second ad for a retail client, to modelling, texturing and animating 3D game levels and environments, you can use Blender to do it all in style -- and much, much more besides...

In this comprehensive, yet fun and engaging introduction to 3D modelling, UV mapping, texturing, animating and rendering in Blender, you will learn how to:

  1. Work with Blenders non-standard, yet uniquely optimized and powerful interface.
  2. Model your own 3D meshes, using a variety of optimal modelling techniques and workflows.
  3. UV Map objects using Projection and Unwrapping.
  4. Texture 3D models, and work with materials.
  5. Configure scene lighting.
  6. Use Blenders powerful animation tools to animate objects and scenes.
  7. Work with ambient and atmospheric rendering effects in Blender.
  8. Render still images and video sequences, using the two shipped rendering engines in Blender.
  9. Perform basic simulations using the built in game engine.

By the end of this course, you will know how to use Blender, and how to bring you own 3D creations to live, whatever form they may take. The only limit is your imagination, so what your waiting for!? Sign up now, and start bringing your imagination to life on the computer screen with Blender!

Who this course is for:

  • Beginners
  • Intermediate users
  • Students of animation, game developement, design etc...
  • Hobbyists
  • Anyone looking for a free way to create amazing 3D assets for your games!