
Learn the basics of 3D modeling in Blender in one hour, exploring its open source, free to download tools used for films, games, and 3D printing.
Download blender for mac or pc to start 3d modeling; note mac function key settings; enjoy free software and short, searchable tutorials designed for quick practice and easy revisiting.
Learn Blender basics by setting up a scene with a camera, light, and a central object, while understanding three axes and the move between 3D and 2D perspectives.
Master object selection in Blender by right-clicking objects; the selection highlights and activates a move widget, and you can select the camera or light by right-clicking them.
Select all to reveal axis arrows and move objects along x, y, or z axis in Blender. Undo with Ctrl/Cmd Z; move the camera and light with right-click.
Learn to navigate in Blender by using the right mouse button to move around, middle mouse button to pan, and scroll to zoom, while understanding default orientation and object merging.
Learn to change the blender 3d view using shortcuts like control plus number pad and control plus period, and explore left, right, front, back, top, and bottom perspectives.
Split the Blender interface into multiple areas, create top, front, and left views, adjust and align the panels, and learn how to join areas or expand with multiple monitors.
Scale 3D objects in Blender using the X, Y, and Z axes for precise resizing. Note that 3D models preserve resolution when scaled, unlike 2D images; undo with control z.
Explore blender's object and edit modes to shape a mesh, with a brief nod to sculpt mode and tab switching.
Identify the three building blocks of any 3D model—faces, edges, and vertices—and learn how edit mode lets you modify these elements to shape objects like cylinders and spheres.
Learn how to select individual faces, edges, and vertices in blender's edit mode, using right-click to select and shift-click to add multiple selections.
Explore selecting and moving faces, edges, and vertices in Blender, showing how to move, scale, and rotate individual elements or groups from various viewpoints.
Scale faces and edges using the s key and constraint along x, y, or z axes. Rotate faces and edges with the rotate tool, observing axis constraints and potential errors.
Discover how extruding adds geometry in Blender by selecting faces and pressing E to push out, creating box-on-box structures, moving edges, and repeating to build complex shapes.
Learn to add a UV sphere in Blender, switch between object and edit modes, and manipulate vertices, edges, and faces. Experiment with extruding, scaling, and moving geometry to create shapes.
Learn how to create faces in Blender by starting with a circle or plane at the origin and extruding to form a cylinder or barrel, with mode differences.
Select an edge loop in Blender to grab an entire ring on spheres or cylinders using the edge loop option under select, then you can scale, extrude, or rotate.
Learn to add more geometry in Blender by increasing segments and rings on meshes, then use edit mode to smooth circles or extrude to form shapes like a vase.
Minimize vertex count to fit real-time engines and device limits. For movies, pursue as much detail as possible and plan for long off-screen renders within time and budget constraints.
Add an icosphere and adjust subdivisions to balance triangle density with performance. Keep the object near the origin for export, and use edit mode to extrude, rotate, and scale.
Add a cone mesh in Blender, compare it to a cylinder, adjust the bottom and top radii and depth, then enter edit mode to extrude, rotate, and scale the shape.
Concludes the Blender tutorial and invites returning students with discounts via email, while promoting extensive Blender, game development, and programming courses, including Unity 3D, totaling over 100 hours of content.
Learning how to model in 3D is a very important skill. You can 3D model, movies, video games and you can make CAD designs for 3D printers. If you know nothing about 3D modeling then this is the perfect place to start. In this short 1 hour tutorial series I am going to show you the basics of 3D modeling in blender. You can start learning a valuable skill today!