
My name is João Dessain Saraiva and I'm a web developer from Portugal, I work with IT since 2001 and have a master degree in multimedia. In my master I had the chance to develop a virtual reality experience using the leap motion device to control the character and a Oculus Rift headset to immerse the player. This among other projects gave me the expertise to start taking part in other projects and be able to share my knowledge with others.
Brief description of what the project is intended to be and how it will look in the final.
How the scene will look, the timer, motor engines (keyboard and Leap) game engines scripts.
This is a game development project that uses Unity 3D software, Javascript language and Leap Motion for interaction, Leap is not a mandatory accesory.
Let's write some code and move the game board with our keyboard.
We have the game working, now let's had some barriers and the goal mark to where the player has to direct the ball.
In this lecture we will adapt the Leap Motion device to our game.
Check the results of our game engine with Leap support.
Use the right hand rotation to move the game board forward and backward and the left to control the side rotation.
Final check of the scene and code, set some barriers on the scene.
A timer will start counting from the beginning of the play until the player reaches the goal.
By now you will have a full functional version of the labyrinth game in Unity 3D made by you!
Thank you for making this course and your feedback is greatly appreciated and remember software development is a never ending process of improvements and corrections..
Tested on MacOS High Sierra and Unity 2018.1.0f2
Download the Leap Motion Core assets at: https://github.com/leapmotion/LeapMotionCoreAssets/releases?after=prerelease-v2.4.0
If you are having problems with previous steps try these.
In this course we will build from scratch a digital version of the famous labyrinth game board in Unity 3D.
We will set the scene, camera and code the interactions with Javascript to have Leap Motion device support to make your game even more immersive and challenging.
You will acquire Unity 3d skills by building the scene, configuring the set and code the game engine (keyboard and Leap) from scratch we will also use C# being the code as simple as possible so almost anyone can complete this course.
Do you want to make a game and start integrating Leap motion in your Unity 3D projects ?
Then this is the course for you because we will build a fully functional video game that you can easily improve being your imagination the limit!
On this course you will learn how to:
Create a project in Unity 3D
Set scene and camera view
Create and configure a game engine
Build a complex level scenario
Instal and configure a Leap Motion device
Create a game engine for Leap Motion
Code a game timer
You will have constant support, no question is left unanswered.
Checkout this course and others at hackademy tk
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