What you'll learn
- All the basic functions of Keyshot
- Everything required to create their own amazing product visualizations with Keyshot
- What ray tracing is
- Overview of the basic Keyshot User Interface
- Importing 3dD models
- Setting up your project scene
- Assigning materials
- Applying textures
- Applying labels
- Creating camera's and tweaking all their settings
- Setting up your lighting environment
- Choose your lighting settings
- Applying image styles
- Extra: Creating a water puddle effect
- Extra: Faking water droplets on your 3D model
- Extra: Create a custom Ambient Occlusion pass
- Extra: Create custom masks
- Creating your final render(s) in Keyshot
- A complete post processing work flow in Photoshop
Requirements
- Keyshot pro -version 11 to open the course files
- Photoshop - version 2021 to open the course files
- Basic understanding of 3D models
- Basic understanding of textures
Description
◄COURSE DESCRIPTION ►
I am very pleased to announce to you this beginner’s course for Keyshot 11!
In this course you will be taught everything you require to produce your own amazing product visualization in Keyshot.
This course assumes you are completely new to Keyshot, and therefore it will teach you ALL the basics of Keyshot 11.
You will be taken by the hand through 15 chapters of voice overed instructional videos, in which you will replicate the visualization of the drone model featured in the banner of this course. During that process you will be shown all the basics of Keyshot and some more intermediate and advanced techniques. And all of this will be finished by showing you a complete post processing workflow in Photoshop.
◄ INCLUDED ►
Course Videos:
4,5 hours of voice overed, step by step, instructional videos in their original 4k quality resolution at 60 fps. Screen captured straight out of Keyshot and Photoshop.
15 chapters, with each chapter subdivided into subchapters where relevant.
Video of each chapter as a whole (15 videos) and each subchapter (75 Videos) provided as a separate video, for your viewing convenience.
Project Files:
Models: Various versions of the Drone model as featured in the instructional videos:
Low poly – OBJ and FBX format versions
High poly – OBJ and FBX format versions
Textures: All Textures as featured in the instructional videos (free Poliigon city-street-asphalt-generic-cracked-002 textures obtained separately from their website )
Scenes: Keyshot 11 final Drone scene .bip file.
Images: All renders as featured in the instructional videos:
Drone
Drone with water effects
Ambient Occlusion Pass
Drone mask
Propellers mask
Front screen mask
Images: Photoshop 2021 final edits .psd file for the Drone render and Drone render with water effects, as featured in the instructional videos.
◄ REQUIREMENTS ►
No prerequisite knowledge of any software is required.
Some basic understanding of 3D models and textures is advised.
Keyshot pro 11
Adobe Photoshop 2021
◄ COURSE CONTENT ►
The following topics are addressed in this course:
Chapter 1: Course introduction (01:30)
Chapter 2: What is Keyshot? (06:52)
2.0 Intro (00:37)
2.1 What is ray tracing? (05:37)
2.2 Outro (00:36)
Chapter 3: User Interface (30:01)
3.0 Intro (00:14)
3.1 Starting up (02:37)
3.2 Menu bar (09:47)
3.3 Ribbon (07:49)
3.4 Library (05:22)
3.5 Viewport (00:24)
3.6 Project window (01:44)
3.7 Toolbar (02:01)
Chapter 4: Creating & Importing 3D models (23:24)
4.0 Intro (00:51)
4.1 Keyshot primitives (03:39)
4.2 Import methods (01:23)
4.3 Import dialogue window (03:10)
4.4 Scene & model units (03:22)
4.5 Model formats (05:11)
4.6 Model preparation (05:46)
Chapter 5: The Scene tab (12:29)
5.0 Intro (00:34)
5.1 Scene & properties (04:56)
5.2 Position & move tool (03:44)
5.3 Materials (00:31)
5.4 Model sets (02:43)
Chapter 6: Materials (15:47)
6.0 Intro (00:22)
6.1 Application methods (01:55)
6.2 Properties (03:07)
6.3 Materializing the model (08:45)
6.4 Cloud library (01:36)
Chapter 7: Textures (32:25)
7.0 Intro (00:26)
7.1 Applying textures (05:33)
7.2 Size & positioning (09:18)
7.3 Constructing a material (17:07)
Chapter 8: Labels (11:29)
8.0 Intro (00:19)
8.1 Labels (11:09)
Chapter 9: Camera (11:45)
9.0 Intro (00:15)
9.1 Creating a camera (02:31)
9.2 Positioning (03:50)
9.3 Focal length (02:00)
9.4 Depth Of Field (DOF) (03:07)
Chapter 10: Environment (26:44)
10.0 Intro (00:27)
10.1 Adding environments (02:59)
10.2 General settings (07:05)
10.3 Background (08:26)
10.4 Pins (07:45)
Chapter 11: Lighting (10:25)
11.0 Intro (00:13)
11.1 Settings (06:43)
11.2 Presets (03:28)
Chapter 12: Image (15:19)
12.0 Intro (00:32)
12.1 Resolution (02:27)
12.2 Basic image style (06:09)
12.3 Photographic image styles (06:09)
Chapter 13: Rendering (22:33)
13.0 Intro (00:17)
13.1 Render output (07:33)
13.2 Render options (06:47)
13.3 Render queue (03:45)
13.4 Render (04:09)
Chapter 14: Extra content (18:02)
14.0 Intro (00:23)
14.1 How to create a water puddle effect (04:31)
14.2 How to fake water droplets on your model (04:23)
14.3 Creating a custom Ambient Occlusion pass (04:29)
14.4 Creating custom masks (04:13)
Chapter 15: Post processing (29:55)
15.0 Intro (00:25)
15.1 The output from Keyshot (03:20)
15.2 Load files into stack (02:31)
15.3 Camera Raw (01:21)
15.4 Contrast (curves) (06:16)
15.5 Exposure (03:18)
15.6 Glow (02:14)
15.7 Vignette (01:47)
15.8 Sharpen (01:55)
15.9 Ambient occlusion (AO) (00:42)
15.10 Lens correction (02:30)
15.11 Transferring edits (03:27)
15.12 Outro (00:32)
I am absolutely sure that by the end of this course you will be perfectly capable to create your own amazing product visualizations in Keyshot.
If you have any comments or questions, don’t hesitate to get in touch with me.
I wish you all the best,
Michael
Who this course is for:
- People who are completely new to Keyshot. Absolute beginners.
- People who would like a refresher of all items required to create an amazing product visualization in Keyshot, from start to finish.
Instructor
Hi I'm Michael van der Mei. I am a freelance 3D artist, working by the name Aero 3D Studios.
I’m also a Master of Science in Aerospace engineering (hence the "Aero" in my brand name), graduated from the University Of Technology in Delft. It was during these studies that I came in touch with the art of 3D visualizations and I haven't let that passion go ever since.
Currently I primarily make 3D product visualizations and 3D environment visualizations using Keyshot.