Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
Keyframe animation with Python & Blender
Rating: 4.2 out of 5(9 ratings)
95 students

Keyframe animation with Python & Blender

Automating Pose-to-pose animation in Blender with the use of Python scripts
Last updated 5/2023
English

What you'll learn

  • Basic concepts about keyframe animations like keyframes and interpolation
  • Create a basic animation in Krita to then export the animation data to a json file
  • Use Tensorflow JS with PoseNet to read the poses of a human body from a multimedia file
  • Create a Python script that reads the pose data to create animated armature to recreate the source material.
  • Execute the script in the scripting section provided by Blender

Course content

12 sections68 lectures2h 23m total length
  • Introduction1:21

    Learn to create animations in Blender with Python by automating keyframe creation. Collect, sort, and feed information to a script that drives Blender elements and verifies results.

  • Data source1:00

    Obtain motion data for keyframe animation from accessible sources such as photographs and videos, identifying limb positions over time manually or automatically using Python and Blender.

  • Basic concepts1:51

    Explore keyframe animation concepts by defining key poses, setting frames, and letting software interpolate intermediate frames to create smooth motion from positions, size, and rotation.

  • Software2:27

    Explore keyframe animation workflows using Krita for manual pose data, TensorflowJS with PoseNet for automated poses, and Blender with optional VS Code scripting.

Requirements

  • You must be familiar with scripting; however, anyone can follow it as each step is explained.
  • Blender v 3 and above
  • Visual Studio Code. This is optional since Blender provide his own editor
  • Krita 5
  • Pre-trained TensorFlow JS models

Description

Hello and welcome.


If you are a designer or developer who is interested in create pose-to-pose animations in a 3D environment with the possibilities to automate the process, this course is for you.


This course focuses on creating multiple Python scripts that will help us to read pose information from external sources like pictures and video and use it to create an animated armature.

For this, we will mainly use Blender as the 3D Editor and Python to create the scripts.


With Python, we will read JSON files that contains information about the positions of the limbs and time marks that can help us to identify keyframes.


With Blender, we will run the script to create an armature with an animation that recreate the poses from the original source.


We will also use Krita and Tensorflow to get the pose information that we will be using through the course.


You may like this course because it can help you save time when you want to create 3D animations.


In addition, you will have access to the content created during the course.


I hope you find the content useful and that you can apply it to your personal projects.


Have fun and happy learning.


In this course you will learn:

  • Basic concepts about keyframe animations like keyframes and interpolation

  • Create a basic animation in Krita to then export the animation data to a json file

  • Use Tensorflow JS with PoseNet to read the poses of a human body from a multimedia file

  • Create a Python script that reads the pose data to create animated armature to recreate the source material.

  • Execute the script in the scripting section provided by Blender


You will require:

  • You must be familiar with scripting; however, anyone can follow it as each step is explained.

  • Blender v 3 and above

  • Visual Studio Code. This is optional since Blender provide his own editor

  • Krita 5

  • Pre-trained TensorFlow JS models

Who this course is for:

  • 3D designers or programmers who want to automate tasks to create complex 3D animations.