
Build a car racing game from scratch in vanilla JavaScript with keyboard controls, collision detection, and a lives-based win or lose system, plus access to the source code.
Set up a vanilla JavaScript racing game from scratch using Brackets and Chrome, linking HTML, CSS, and JavaScript files and previewing locally to prepare the game play area.
Set up the core HTML for the car racer game by creating a start button, a dashboard with score, lives, and speed, and a main container.
Apply css styling to the game container with height, width, relative positioning, green background, and hidden overflow, then style the start button and road elements with absolute positioning and borders.
Set up a vanilla JavaScript game by selecting DOM elements with querySelector, caching them in constants, and starting requestAnimationFrame loop once start button sets gamePlay to true for keyboard input.
Introduce event listeners to drive a vanilla JavaScript car racer game, wiring start game actions, key down, and key up actions, and dynamically create and manage the player car element.
Set up the player car with absolute positioning, height, width, and background image; hide the start button and initialize a player object with speed, lives, and score to update dashboard.
Build a dynamic road for the car racer game by looping to create 13 road segments inside a player object, starting the board, and adding white center lines.
Handle keyboard input in vanilla JavaScript by mapping arrow keys to booleans, preventing default actions, and moving a player's car via x and y updates in an animation loop.
Update the dashboard values by rounding the speed and multiplying for mph. Style the dashboard with a black background, white text, centered, padded, and add braking, boundary constraints, road movement.
Create a move road function that uses querySelectorAll to update each road segment’s top position, looping through dynamically added elements and wrapping them to the top as speed changes.
Stabilize road movement by using a temporary speed holder to maintain consistent spacing, then widen the road to 55, and add left-right motion with a mover and random offset.
Implement on-road checks by returning road width and left offset, validate the car’s position, and slow the car when it goes off-road to stay within the play area.
Add other cars to the road by dynamically creating car elements with unique IDs and random colors. Start the game to set up these cars and animate them at speeds.
Loop through each car element, update its top position using its speed to move the bad guys, and reset cars off-screen with a speed and color, preparing for collision detection.
Use getBoundingClientRect to compute element bounding boxes and detect overlapping in a vanilla JavaScript game, testing vertical and horizontal collisions between the player and enemies.
Enhance the car racer game by implementing collision detection responses: reduce player speed to zero, decrement lives, reset enemies, and trigger a gradual game end with a game counter.
Explore end-game logic in a vanilla JavaScript car racer: monitor countdown, adjust player and car positions, stop gameplay at zero, and reveal the start button to replay.
Set up a game over function and increment score when the car passes cars to pass threshold. Create finish line, style it, append to the container, and adjust start button.
learn to restart a vanilla JavaScript car racer game by clearing the container, resetting score, lives, and speed, and canceling animation frames for a fresh start.
Set up a dynamic game arena with a road, cars, and score display using vanilla JavaScript to manage movement, collisions, scoring, and replay via keyboard input.
Practice and learn more about JavaScript DOM while building a fun interactive car racing game from scratch.
No libraries, no shortcuts just learning JavaScript!
Source code is included to get you started quickly.
Prefect course for beginners to learn more about JavaScript!!! Step by step learning with all steps included
Fun and exciting way to learn and practice JavaScript.
Beginner JavaScript knowledge is required as the course covers only JavaScript relevant to the building of the game. Also HTML and CSS knowledge is essential as scope of this course is all JavaScript focused.
Learn how to setup your gameplay area using HTML and CSS
Add JavaScript setting event listeners
Add Keyboard actions to move an html div using keyboard arrow keys
Run animationframe to change element position and respond to the users commands
Setup start game functionality
Create a dynamic JavaScript road
Create elements within JavaScript
Access the JavaScript Document Object Model to manipulate element properties
Setup and add values within an object to track location and move
Setup a dashboard to output variables for the user like score and speed
Add road movement
Track speed dynamically with braking and accelerating
Add other cars and have them move within the gameplay area
Check for element overlap and detect collisions
Score and extend gameplay
All this is included and a whole lot more.
Along with friendly support in the Q&A to help you learn and answer any questions you may have.
Try it now you have nothing to lose, comes with a 30 day money back guarantee.
Start building your own version of the game today!!!!