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Mastering Java Programming and Full Stack Development
Rating: 4.3 out of 5(40 ratings)
7,115 students

Mastering Java Programming and Full Stack Development

Master Java programming and full stack development from basics to advanced concepts in this comprehensive course.
Last updated 3/2024
English
English [Auto],

What you'll learn

  • Java Programming: From basic syntax to advanced concepts like object-oriented programming, file handling, and exception handling.
  • Advanced Java Topics: Including aggregation, generics, collections, file handling, serialization, and more.
  • Full Stack Development Skills: Covering front-end technologies, databases, frameworks like Spring and Hibernate, testing frameworks, and interview preparation
  • Practical Projects: Hands-on experience through practical projects and exercises to solidify understanding and application of Java programming and full stack

Course content

3 sections • 106 lectures • 18h 7m total length
  • Introduction to Java4:42

    Introduce Java fundamentals, including printing, input, operators, conditionals, data types, and classes. Explore Java’s history and cross-platform, object-oriented use while previewing projects like atm machine and login pages.

  • Installation of Java4:00

    Install the Java development environment by downloading and installing the NetBeans ide and the jdk on Windows, preferably Java 17, then complete the setup.

  • Basic Program in Java6:35

    Set up a NetBeans Java project, create a console application with a main method, and print to the console using System.out.println, while exploring packages, classes, and running with shift+F6.

  • Taking Input and Operators15:54

    Learn how to take input from the user with a scanner, declare variables of various types, and perform arithmetic operations using addition, subtraction, multiplication, and division, printing results.

  • More on Operators15:21

    Demonstrate pre and post increment and decrement, negation, and modulo with operator precedence and assignment operators, then build a Java swing app with text fields, parse ints, and JOptionPane dialogs.

  • Working on Forms and Controls in Netbeans9:39

    Master forms and controls in netbeans by building internal frames, linking desktop panes, and using labels, text fields, text areas, list boxes, and combos for interactive apps.

  • If Conditions15:15

    Master Java basics by applying if conditions, if-else, and loops (for, while, do-while) with NetBeans demos, including input handling, break/continue, switch cases, and problems like even/odd and greatest of three.

  • Working on Loops14:07

    Explore loops in Java, including while, do-while, and for loops, with examples showing conditions, incrementing, and differences; calculate sum of natural numbers between user inputs, and understand break and continue.

  • Working on Java Forms15:07

    Master Java forms by building a two-input calculator with operator selection and result display, plus a palindrome checker across two internal frames using string reversal and lowercase comparison.

  • Working on Methods15:13

    Explore creating and using methods in Java, including constructors, this keyword, and static access. Understand the differences between method overloading and overriding with practical examples.

  • Method Overloading14:51

    Explore method overloading in Java through constructors and multiple add methods with different parameters, including default and parameterized constructors, void methods, and static versus instance approaches.

  • Method Overriding12:47

    Demonstrate method overloading and overriding in Java with base and derived classes, including the add method examples, plus a GUI prime-number checker via a dedicated check method.

  • Working on Methods in Netbeans Form8:10

    Build a NetBeans form with an internal frame, label, text area, and a word-count button via a dedicated method. Also outlines assignments for validating triangle sides and checking password strength.

  • Abstract Classes14:15

    Explore abstract classes and interfaces in Java, declare abstract methods, and implement them across banks like SBI, HDFC, ICICI with practical examples.

  • Creating Interfaces in Java11:49

    Implement interfaces in Java with shapes (circle, rectangle, triangle) and bank interface with get interest; use final to prevent inheritance and read characters with a scanner to show ASCII values.

  • Creating Sample Notepad in Netbeans10:10

    Creating a sample notepad app in NetBeans using JFrame forms with an MDI interface, menus, text areas, and basic cut, copy, paste, select all, new, and exit operations.

  • Access Modifiers in Java14:50

    Explore Java access modifiers—public, private, protected, and default—and how encapsulation controls access to variables and methods. Learn about packages and getters and setters with util and scanner examples.

  • Encapsulation in Java10:41

    Explore encapsulation in Java by using constructors to initialize private fields, and implementing getter and setter methods to hide data and control access, with practical demos.

  • Working on Dictionaries in Java17:27

    Explore working with dictionaries in Java, using hash tables to store key-value pairs, perform put, get, size, and enumeration, and implement a student id and name example.

  • Wrapper Classes in Java11:03

    Explain wrapper classes for all primitive types in Java and use the math class for sqrt, min, max, and rounding, with NetBeans demonstrations of primitive-to-wrapper conversions.

  • Wrapper to Primitive Type8:55

    Demonstrates unboxing wrapper objects back to primitive types, converting values between wrappers and primitives, and using the Math class to compute max, sqrt, pow, logs, and trigonometric functions in Java.

  • Working on Math Library12:07

    Create an mdi application with a day six form, featuring product id, name, quantity, and amount, updated via a combo box and auto-calculated total on focus loss.

  • Working on Netbeans A Simple Project6:29

    Develop a simple netbeans form that captures quantity and unit price, computes the total amount, and displays a detailed message dialog; reset clears all fields for a fresh entry.

  • Call By Value Example12:26

    Explore call by value and call by reference for function parameters, illustrating value swapping with primitives and reference swapping using a wrapper class in Java.

  • Call By Reference Example12:08

    Examine call by value versus call by reference in java, showing swapping with primitives and class objects, and explore string operations using scanner, char extraction, and compareTo for case sensitivity.

  • Example on Comparing String13:53

    Explore how to compare two strings in Java using equality checks and content equality, and perform string operations like concat, replace, and user input with a scanner.

  • Exception Handling in Java12:57

    Learn to handle exceptions in java with try and catch, cover arithmetic and array index errors, and apply the java.io package for file input, output, and listing directories.

  • Working on Directories11:28

    Learn Java file handling by creating file objects, filtering txt files with a custom name filter, checking directory and file existence, and reading contents with a buffered reader.

  • Writing in Files Using Java13:30

    Learn to write and read plain text files in Java using file writer, buffered reader, and StringBuilder, then append and display lines from the file.

  • Working on Awt11:47

    Extend a panel to render a bouncing ball in a 400 by 400 frame using a timer and paint method, employing graphics2D and fillOval.

  • Working on Swing9:13

    Explore swing graphics by building a bouncing ball app: create a frame and panel, implement paint with 2d graphics, and animate motion with a timer and edge handling.

  • Working on Swing Continued8:34

    Create a swing graphics app with a frame, panel, and canvas; draw lines, ovals, and rectangles, print text, and animate a rotating ball with start and stop controls.

  • Atm Machine Example13:47

    Build a Java ATM simulator using a console app and a NetBeans form. Use a scanner, a while loop, and switch cases to handle balance, withdraw, deposit, and check balance.

  • Another Atm Machine Example18:59

    Explore a Java ATM simulation using switch-case and if-else for withdrawal, deposit, and balance updates, with a follow-on desktop GUI featuring an MDI ATM form and account balance display.

  • Making Atm Machine Example in Netbeans10:53

    Demonstrates atm machine logic in NetBeans using combo boxes and withdrawals, deposits, and balance checks, with notes on future jdbc database connectivity.

  • Snake Game Part 113:23

    Build a snake game in Java using NetBeans by creating game frame and game panel classes, wiring a main snake game class, and implementing a timer-driven game loop.

  • Snake Game Part 212:11

    Builds a Java snake game that moves the snake, checks for apple collisions, grows the body, places apples randomly, and renders the score with a custom font.

  • Snake Game Part 310:38

    Learn to build a Java snake game: create a timer-driven game loop, handle arrow-key input, render the snake and apples, detect collisions for game over, and update the score.

  • Login page Example Part 114:22

    Create a Java login page using a J internal frame with username and password fields, labels, and login and reset buttons, validating against hard-coded user credentials.

  • Login page Example Part 216:56

    Master different login page implementations in Java, including multiple frames and file-based credential checks using username.txt and password.txt, with basic validation and without database connectivity.

  • Creating Database and Viewing Data on Java15:55

    Connect a Java application to a Microsoft SQL Server database, create a product_table with id, name, and description, and display data in a Swing JTable with a show data button.

  • Inserting Updating and Deleting Data from Database Using Java14:49

    Master Java database operations by building a JDBC form that inserts, updates, finds, and deletes product records using SQL statements, result set handling, and the bind method.

  • Creating Login Page Example Part 111:26

    Create a login page in NetBeans with username and password fields, a login and clear button, and database-backed authentication using a prepared statement against a local login table.

  • Creating Login Page Example Part 212:39

    Explore building a login flow that opens a maximized MDI main form with menus for employee and product management, including view, update, delete, attendance, and exit options.

  • Creating Login Page Example Part 39:34

    Develop a login page and product view with input binding and blank product ID checks. Populate the table from the database using db utils and result set with message dialogs.

  • Attendance Management System Part 115:20

    Create a Java attendance management system with a login form, a login table, and forms to add, view, update, and delete student records.

  • Attendance Management System Part 218:00

    This attendance management system part 2 guides building a student form, capturing roll number, first name, last name, address, and contact number, enabling add and update operations with database integration.

  • Attendance Management System Part 312:07

    Explore the delete student workflow in the attendance management system, including search, binding results to a table, and deleting from student details by roll number.

  • Attendance Management System Part 413:07

    Develop an attendance management system workflow that marks attendance by month, calculates total days automatically, collects roll number and days present, and inserts records into the student attendance table.

  • Attendance Management System Part 56:09

    Link the attendance view to the main form, reuse the student details panel to display attendance records in an internal frame, and wire bind methods.

  • Employee Management System Part 114:58

    The lecture guides building an employee management system within Java, detailing forms for adding employees and calculating net salary from basic, HRA, medical, and education allowances, using JDBC and SQL.

  • Employee Management System Part 215:02

    Build an employee management system using jdbc to add, update, find, and delete records, bind data to fields, and implement a salary module with basic and net salary calculations.

  • Employee Management System Part 312:15

    Create an employee salary form that collects employee id and basic salary, computes HRA, convenience, medical, and education to derive net salary, with search and checks for existing records.

  • Employee Management System Part 413:53

    Mastering employee management with a salary module that validates inputs, checks existing records, and safely inserts salary data (basic, HRA, conveyance, medical, education, net) using a Java form.

Requirements

  • Have an attitude to learn. Does not matter if you have zero Programming Experience and Want to Learn Java

Description

Introduction:

Welcome to the "Comprehensive Java Programming and Full Stack Development" course! In this course, you will embark on a journey to master Java programming from the basics to advanced concepts, followed by an in-depth exploration of full stack development skills.

Course Overview:

This course is designed to provide a comprehensive learning experience in Java programming and full stack development. It is divided into three sections, each focusing on different aspects of Java programming and full stack development.

What You'll Learn:

  • In the first section, "Java Programming 2024," you will start with the fundamentals of Java programming, including basic syntax, control structures, methods, object-oriented programming concepts, file handling, and more. You will work on practical projects and exercises to solidify your understanding of Java programming.

  • The second section, "Advanced Java 2024," will delve into advanced Java topics such as aggregation, generics, collections, file handling, and serialization. You will learn how to leverage these advanced features to build robust and efficient Java applications.

  • In the third section, "Interview Questions For Java Full Stack Developer," you will prepare for interviews as a Java Full Stack Developer. You will be presented with a comprehensive set of interview questions covering front-end technologies, databases, advanced Java concepts, frameworks like Spring and Hibernate, testing frameworks, and more.

Why Take This Course:

By the end of this course, you will have a strong foundation in Java programming and full stack development, along with the skills and knowledge needed to pursue a career as a Java Full Stack Developer. Whether you are a beginner looking to start your journey in programming or an experienced developer aiming to enhance your skills, this course is designed to meet your learning needs and empower you to succeed in the world of software development.

Let's embark on this journey together and unlock the exciting world of Java programming and full stack development!

Section 1: Java Programming 2024

In this section, students will dive into the fundamentals of Java programming. Starting with an introduction to Java, they'll proceed with essential topics such as installation, basic program structure, input handling, operators, control flow structures (if conditions, loops), and methods. Advanced concepts like method overloading, method overriding, abstract classes, interfaces, encapsulation, exception handling, and file handling will also be covered. Students will work on practical projects including creating notepads, ATM machine simulations, snake games, login page examples, and attendance management systems to reinforce their learning.

Section 2: Advanced Java 2024

Building upon the foundational knowledge from the previous section, students will explore advanced Java topics. This includes understanding concepts such as aggregation, generics, and collections (ArrayList, LinkedList, Vector, Stack, PriorityQueue, HashSet, HashMap, etc.). They will also learn about file handling, serialization, and deserialization. Through hands-on demos and exercises, students will gain proficiency in utilizing these advanced features and data structures effectively in their Java projects.

Section 3: Interview Questions For Java Full Stack Developer

In this section, students will prepare for interviews as Java Full Stack Developers. They will be presented with a series of interview questions covering front-end technologies, databases, advanced Java concepts, JPA, Hibernate, Spring framework, Spring MVC, Spring Boot, Angular, TypeScript, testing frameworks like Selenium and JUnit, and more. Through this comprehensive set of interview questions and explanations, students will be equipped with the knowledge and confidence to tackle interviews for Java Full Stack Developer roles effectively.

Who this course is for:

  • Beginners: Individuals who are new to programming and want to learn Java from scratch.
  • Java Developers: Professionals looking to enhance their Java programming skills and broaden their understanding of full stack development.
  • Full Stack Developers: Developers interested in expanding their skill set to include Java programming and gaining expertise in full stack development.
  • Software Engineers: Individuals seeking to strengthen their programming skills and explore opportunities in full stack development.
  • Computer Science Students: Students studying computer science or related fields who want to gain practical experience in Java programming and full stack development.
  • Career Changers: Individuals considering a career change into software development and aiming to acquire Java programming and full stack development skills.
  • Anyone Interested in Full Stack Development: Enthusiasts keen on learning the ins and outs of full stack development using Java as the primary language.