Become an iOS/Android Game Developer with Unity 2017
4.1 (345 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
28,500 students enrolled

Become an iOS/Android Game Developer with Unity 2017

Re-create the most popular apps and publish them to the App Store / Play Store.
4.1 (345 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
28,500 students enrolled
Last updated 3/2018
English
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Current price: $139.99 Original price: $199.99 Discount: 30% off
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This course includes
  • 5 hours on-demand video
  • 1 article
  • 7 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Build apps and publish them to the market.
Course content
Expand all 49 lectures 05:04:24
+ Creating a Color Switch game.
18 lectures 01:30:21
Creating the Circle as an obstacle
05:10
Adding the Circle Rotation.
06:14
Tags and Tagging.
04:08
Coloring part 1.
05:46
Coloring part 2.
05:21
Debugging information.
03:00
Camera follow script.
05:12
Changing the color of the player.
05:11
Player Death.
04:30
Creating the score.
04:59
Getting points when scoring.
06:20
Creating the Prefabs.
02:46
Infinite Generation.
09:17
Bonus lecture: Color Switch - Generating Different Obsticles.
04:57
+ Creating a Cut The Rope replica.
5 lectures 45:02

In this lecture we do research on the game we want to recreate, then we recreate the assets and get everything ready for development.

Preview 09:59

In this lecture we learn about the HingeJoint2D component, which will allow us to create rope physics very easily in Unity!

Preview 11:03

In this lecture we fix the issues we had with the HingeJoint2D component in Unity. We also attach the Candy to the end of the Rope!

Preview 10:22

In this lecture we create a script that allows us to cut the rope using our mouse, or touch depending if the game is running on mobile or PC!

Preview 08:32

In this lecture we will learn how to load the next level by creating a simple C# script.

Preview 05:06
+ Advertisement in Unity.
1 lecture 11:58

We talk about Advertisement and how to add Ads to our game.

Adding Ads to our App.
11:58
+ Deploying for the App Store with xCode.
4 lectures 24:08
Deploying our app to our iPhone.
05:07
Fixing a bug caused in xCode.
01:56
Uploading to the App Store.
16:46
A Whale of a Time - Case Study
00:19
+ Creating a Flappy Bird Clone.
19 lectures 01:54:46
Introduction
02:41
Importing the pipes.
05:01
Moving the pipes.
05:36
Spawning Pipes.
04:46
Spawning Pipes part 2.
08:01
Dealing with collisions.
04:39
Adding a background.
04:43
Refactoring.
03:32
Adding and animating our Bird.
03:13
Bird movement.
03:55
Pipe collisions.
04:29
Handling collisions.
04:53
Adding a score.
03:17
Finishing up with the score.
09:45
Polishing the game.
03:26
Creating the Main Menu.
11:02
Creating the Main Menu - part 2.
10:53
Creating the Main Menu - part 3.
10:51
Creating the Main Menu - part 4.
10:03
Requirements
  • Have a PC that can run Unity.
  • iOS or Android Device.
Description

In this course we will take a look at the two most popular mobile games and re create them using Unity and C#.

The games we will be recreating: 

  • Cut The Rope ( This is our introductory game, we will recreate it mostly by using the built in Unity components, so that you get a bit more comfortable with the engine.)
  • Flappy Bird ( We will learn how Rigid bodies behave and how to create the illusion of an endless runner. )
  • Color Switch ( We apply all that we have learned so far to create our final game, and get it published to both iOS and Android.)  

We will then deploy these games to our Android device, as well as our iOS device using xCode

You will learn why xCode is very important when it comes to developing for the App Store.

Learn how to earn money with free games using Advertisements ( Video Ads ).

Finally we will show you how to publish these games to the App Store and/or Play Store.

Who this course is for:
  • Anyone who wants to learn how to develop apps for iOS/Android and publish said apps to the App Store and/or Play Store.