
Get to know who is your instructor and get an in-depth overview of the course
To publish iOS mobile apps, you need to get the Apple Dev license. This is how to do it.
We need an interface development environment tool called XCode to do our game modifications and to publish the game to the iTunes app store. This lecture shows you how.
Learn how to create the iOS certificate for distribution so that you're allowed to publish apps using your computer.
Learn why and how to create an app bundle ID and a provisioning profile.
In this lecture, you will learn how to download the game source code and open its project in xcode
Here is an overview of the source code structure and assets
Prepare the graphic assets to modify the main character using Photoshop
Learn how to draw the main character image using Photoshop
Learn how to animate the hero character by creating the walk animation
Now that we've completed the main character walk animation, it's time to test it in the iPhone simulator.
In this lecture, you will learn how to draw the floor platforms using photoshop.
Learn how to test the new buildings in the iPhone simulator.
In this lecture, you will learn how to replace the background images with the starry night painting
In this lecture, we are verifying that the new background images appear in our game.
Learn how to create your own landing screen for the main menu
Learn how to quickly create launch images (splash images) for all iPhone and iPad screen sizes.
Learn how to create the game app icon
Learn how to quickly resize the game app icon to all device home screen requirements.
In this lecture, you will get to add your own game background music and learn sound format conversion techniques.
Learn how to enter the app information in xCode
Learn how to create the app settings in the itunes connect dashboard.
Learn how to create the "remove ads" inapp purchase settings
Learn how to add the top score leadrboard
In this lecture, you will learn how to add screenshots for all screen sizes.
Modifying the Google Admob advertising banner settings
In this lecture, you will learn how to add chartboost interstitial ads ID and signature settings
Learn how to prepare the iTunes connect settings to publish your app
Learn how to start the Archiving process in xcode tool.
Learn how to upload the archived file into the itunes connect system.
Learn how to finalize the app submission process.
Learn how to download open source free image editor gimp to create source code images
In this lecture, you will learn how to make your app icon look professional
Learn about the websites to get the latest industry news.
This course's main objective is to become the go-to source for anyone willing to enter the iPhone app industry.
The course starts with us staring at the screen of an Apple computer (or MacInCloud for PC users) and I will guide you through all the step necessary to set up your computer for development. I will also go through each steps to become a licensed iOS developer.
We will then install the game from the source code(included with this course), run the game on the simulator, then modify the graphics and sounds to customize the 'Amazing Hero'* game into one of your own.
Then we will setup the advertising networks to ensure money coming in. Then we will publish the game to the Apple app store.
This course is not about theories. Once you complete this course, you have a real product of your own in the app store, bringing in profit. You can't pass this opportunity.
There has been plenty of reskins of these apps by myself and by many students.
Go Take a look at them on the iTunes app store. Look for 'Stick Hero Run - Free' on the itunes app store.
Also feel free to ask me anything that goes through your mind, I love to help!
Make sure to check AppsFresh website, plenty of resources there.
*The source code mimic mechanics of the original Stick Hero game for iPhone.