
Explore over 50 hours of HD video to build 25 iOS apps in iOS 12 Swift 4.2 bootcamp, with design, marketing, and app store publishing for beginners to advanced developers.
Master targeted learning in the bootcamp by focusing on ten-minute lessons, understanding code concepts before typing, and using Cornell notes and playback speed controls to overcome coding challenges.
Learn to set up essential tools for iOS development, including a Mac with Xcode, iOS simulators, and native tools over cross-platform options, plus guidance on the Apple developer program.
Learn to download and install Xcode safely by checking disk space and macOS compatibility, avoiding betas, and using the App Store, Spotlight, or Siri to install Xcode ten.
Apply a practical framework to get unstuck in iOS development by evaluating expectations vs reality, using Xcode errors, Google and Stack Overflow, and following a four-step Q&A approach.
Explore building your first iOS app in Xcode by creating a simple i am rich concept, learning interface design, assets management, and essential IDE skills.
Learn to design with storyboard files using main.storyboard, the launch screen, and the assets folder. Place and tailor a label with the size inspector, fonts, colors, and the object library.
Position UI elements by treating the screen as a graph with the top-left origin, where x goes right and y goes down, anchoring each element's top-left point in Xcode.
Drag an image view into your Xcode project, assign a diamond image from the asset catalog, and create 1x, 2x, and 3x assets with aspect fit.
Explore points versus pixels, explain how 1x, 2x, and 3x image assets power retina displays, and learn why providing all icon assets follows Apple's Human Interface Guidelines.
Learn to design your own app icons and image assets with Canva, from a 1024 by 1024 canvas to icons for iPhone and iPad using an app icon generator.
Run and test your iOS app by building it in Xcode and launching on iPhone eight simulator. Learn to use run options and view debug logs while understanding simulator constraints.
Learn to sideload your Xcode-built app onto your iPhone with a normal iCloud account, without the Apple developer program, using your iPhone, Mac, USB cable, Xcode, and internet.
Learn to wirelessly debug iOS apps by enabling connect via network in devices and simulators, then run the app over air on your iPhone.
Explore how coding challenges turn tutorials into hands-on practice and help solidify iOS development concepts. Outline the final-product steps and emphasize learning by doing through design challenges.
Create the iOS app 'I am poor' in Xcode by the end of this challenge, featuring a coal image, a label saying I am poor, and a customizable background color.
Build a Las Vegas dice shaker app that links interface design to code, uses outlets and actions, and demonstrates arrays, randomization, and core iOS development concepts.
Set up a new Xcode project as a single view app in Swift, import Dicey assets. Design the storyboard with background and dice image views, and add a roll button.
Link designs in the interface builder to code by creating outlets for dice image views and an action for the roll button, enabling UI changes when the button is pressed.
Debug and fix not key value coding compliant errors by inspecting outlets, breaking broken references, and using refactor and rename to sync storyboard connections with view controller code.
Explore variables and constants in Swift, learn data types like int, string, bool, float and double, and practice with playgrounds that automatically run code and illustrate camelcase naming.
Build a dice image array and update image views programmatically using image names from assets. Use zero-based indexing and random numbers to display random dice faces on both image views.
Detect shake motions with the iPhone motion detectors and trigger automatic dice faces updates in the Las Vegas dice shaker app via the motion ended handler.
Create a solo magic eight ball app by integrating design and code, using image views, label, button, arrays, and functions, with a random number generator and shake to reveal answers.
Join the beginner-friendly programming module from London App Brewery that gradually builds foundational concepts—variables, constants, methods, and functions—through hands-on app-making and real-life examples.
Learn how to create and call a simple Swift function using the func keyword, camel case names, and braces, with print statements simulating robot actions.
Create Swift functions that accept inputs via a parameter, using an integer to specify how many milk cartons to buy, perform calculations, and print the result.
Master the for-in loop in Swift to sum an array, print ranges from 1 to 10, and filter evens with where and modulo.
Build a seven-key xylophone app and learn to play simple tunes using iPhone sound. Use Apple documentation and StackOverflow to figure out new functionality and become a self-reliant programmer.
Learn a workflow to find, adapt, and implement iPhone capabilities by using Stack Overflow, Apple Developer Forums, and Apple documentation, then implement playing a sound with AVFoundation or Audio Toolbox.
Learn to play a single sound with AVFoundation by following a six-step recipe: import AVFoundation, declare an audio player, locate the sound URL, initialize, and play.
Encapsulate the xylophone sound playback into a Swift play sound function, map taps to notes with sender.tag, and manage a sound array to avoid index out of range errors.
Learn to debug the common swift 'index out of range' error by understanding zero-based arrays, correcting button tag mappings with an offset, and preventing crashes while building a xylophone app.
Make the app play a different sound for each button using the selected sound file name with the button's tag from sound array, and declare the variable at class scope.
Explore scope by comparing local and global variables in a xylophone app, showing how to pass data with function inputs and avoid global variables for clearer code.
Clone or download Quizlet skeleton from GitHub, unzip and open the Xcode project, configure bundle id and status bar style in info plist, and link outlets and actions in storyboard.
Discover how object oriented programming uses classes as blueprints to create objects with properties, methods, and events, and how objects communicate by sending messages.
Create a question bank class that stores an array of questions, each with a text and boolean answer, initialized with 13 items and supporting append operations for a quiz app.
Discover how the model view controller design pattern structures iOS apps by separating the model, view, and controller, reducing spaghetti code, enabling code reuse and multitasking.
Initialize a question bank of question objects, display the first question text, capture the true/false selection as a boolean, and implement checkAnswer to compare it with the correct answer.
Use the Xcode debug console to print variables, inspect the question number and list, and implement end-of-quiz logic and upcoming UI alerts for restart.
Show a UI alert controller at the quiz end with a restart option via a UI alert action, reset the question index, and trigger the next question to restart.
implement score tracking and progress updates in the quiz app by updating a score integer, displaying it as 'Score: X', and refreshing the progress label and bar after each answer.
learn how to incorporate Objective-C code into a Swift project using a bridging header, import Progress HUD, and show success or error with two lines of code.
Develop the Destiny app, a choose-your-own-adventure murder mystery with two choices (A or B), using if/else conditionals and state tracking to drive the story.
Build a small iOS choose-your-own-adventure app using if/else logic and a story index to track progress, update story text and button titles, and hide endings with restart.
PLEASE NOTE: This is the 2018 version of the course. It is for students who cannot update to iOS 13 or macOS Catalina. For the latest version of this course, please search for "Angela Yu iOS 13".
Welcome to the Complete iOS App Development Bootcamp. With over 23,000 ratings and a 4.8 average my iOS course is the HIGHEST RATED iOS Course in the history of Udemy!
At 50+ hours, this iOS 12 course is the most comprehensive iOS development course online!
This Swift 4.2 course is based on our in-person app development bootcamp in London, where we've perfected the curriculum over 3 years of in-person teaching.
Our complete app development bootcamp teaches you how to code using Swift 4.2 and build beautiful iOS 12 apps for iPhone and iPad. Even if you have ZERO programming experience.
I'll take you step-by-step through engaging and fun video tutorials and teach you everything you need to know to succeed as an iOS app developer.
The course includes 50+ hours of HD video tutorials and builds your programming knowledge while making real world apps. e.g. Pokemon Go, Whatsapp, QuizUp and Yahoo Weather.
It's updated to include over 7 hours of content on Apple's brand new ARKit 2 for making Augmented Reality apps as well as CoreML2 & CreateML for making intelligent apps with Machine Learning. You'll be building your own machine learning models that use Artificial Intelligence to recognise images and emotions in tweets. You'll also be building 3D augmented reality apps that look like Pokemon Go and Harry Potter's magical newspapers!
By the end of this course, you will be fluently programming in Swift 4.2 and be ready to make your own apps or start a freelancing job as an iOS 12 developer.
You'll also have a portfolio of over 25 apps that you can show off to any potential employer.
Sign up today, and look forwards to:
Over 50 hours of HD 1080p video content, everything you'll ever need to succeed as a iOS developer.
Building over 20 fully-fledged apps including ones that use Firebase, Core Data, Cocoapods, machine learning and augmented reality
All the knowledge you need to start building any app you want
Thousands of dollars worth of design assets
Our best selling 12 Rules to Learn to Code eBook
$8000+ app development bootcamp course materials and curriculum
From Beginner to iOS 12 App Developer with Just One Course
We know that you're here because you value your time. If you wanted to watch someone program for hours and hours without explaining what they're doing, you'd be on YouTube.
By getting this course, you can be rest assured that the course is carefully thought out and edited. There are beautiful animations that explain all the difficult concepts and we're always on hand to answer student questions.
So by the end of the course, you'll completely understand:
Concepts of Object Oriented Programming (OOP): The type system, variables, functions and methods, inheritance, classes and protocols.
Control Structures: Using If/Else clauses, Switch statements and logic to control the flow of execution.
Data Structures: How to work with collections, such as arrays and dictionaries.
Software Design: How to organise and format code for readability and how to implement the Model View Controller (MVC) design pattern.
Networking: How to make asynchronous API calls, store and retrieve data from the cloud, and use the JSON format for server communication.
Persistent Local Data Storage: How to use Core Data, Realm, Codable and User Defaults to store your app data locally.
How to Implement In-App Purchases with Apple StoreKit
Machine Learning: How to make artificially intelligent apps and build your own machine learning models using iOS 12's new CoreML2 and CreateML frameworks.
Augmented Reality: How to create 3D objects in augmented reality and create incredible 3D animations and real-life interactions using Apple's latest ARKit2 framework.
Don’t waste your time
Don't waste another minute of your precious life on poor quality videos on YouTube. Or instructors who you can't understand. Or teachers who have no real world in-person teaching experience. Your time is precious. Take this course and find out why everybody is raving about it and why over 18,000 students rated it 5 stars!
Don't waste your money
Inside this course, you're getting exactly the same course materials and curriculum as our 12 week in-person programming bootcamp. Instead of spending $8000 dollars and taking time off work, save loads of money by getting this course and do it at your own pace!
Don't just take my word for it, see what my past students had to say about the course:
"You will not find a better teacher than Angela. She does a wonderful job of encouraging you to learn swift the right way. I want to encourage everyone thinking about taking this class to get it, as it is the BEST Swift programming class I've seen on anywhere and I've tried more than a few of them. If you are looking for an excellent swift programming course, stop there here because you have found it. You will learn Swift from the very beginning of programming all the way through making your own apps that you can upload to the App store." - Ian Hopjins
"SO GOOD!!! Retention rate is incredible because Angela does a great job in explaining and teaching every aspect of what we are doing. Most of the other instructors on Udemy put code on the screen and pretend nothing happened. This course is amazing! 5/5" - Muhammad Ibrahim
"Angela is a spectacular teacher!" - Marco Zanirato
"This course was terrific. Only after taking a few more courses from others that I realized how good this course was. This course taught me more than I was expecting, it provided great instructions and a lot of hands-on tasks to drill-in the concept." - Marc
"Best use of your money! I was a complete beginner but Angela made me a pro in weeks." - Burak Tunçbilek
"IT IS #1!!!!!!!!! Absolutely Amazing. The best iOS course i have ever taken. Angela explains everything the way it needs to be explained, so everything is easily understood. The concept of this course is built to make you learn, not just watch and repeat. Angela is highly educated and it is very much noticeable during the entire course. Again, it is fantastic. Thank you. Please create more courses!!!!!" - Eduard Khachian
Are you trying to choose between all the different iOS courses on Udemy? Take a look at what students on my course had to say about this:
I have revamped my expectation for what a 5 star course should be for Udemy. Angela, you're awesome! I already rated the course as 5 stars early on (at about 20% completion), but after completing roughly 70% of the course, I can say this is my favourite Udemy course as of today. Brilliant course Angela! - Alberto L
"I took a lot of courses on Udemy and elsewhere and non of them were as clear and perfectly paced as this one! Angelas approach is really awesome, deep and clear." - Žan Fras
"I have taken several iOS courses, so far this course had the best explanation on swift and xcode documentation. The lecturer is kinda humorous sometimes which make this course even more enjoyable." - Bryan Pukanda
"I have taken lots of courses on udemy and elsewhere for self learning and i can tell you with all the honesty this is one course which i did not want it to end. It is like one of those movies that you wish keeps going. Whatever concepts are covered were covered very beautifully and made learning quite simple. I got so many answers to Why? in this course like how closures work and why they work that way... why delegates work that way. Thank you so much for this course." - Arun Lakhera
"I compare this to another top iOS class on Udemy, but I think that this one beats it. The reason? Angela doesn't show you a plethora of material and then say that we will discuss this later, or say "just do this. You will see why later." She goes into the reason for doing something before doing it." - Clyde Addison
Do you have some experience developing iOS apps and wonder if this course is for you? Take a look at what students on my course had to say about this:
"This is the best-organized course for starting Swift that I've seen. The course is excellent for teaching Swift programming including vital information using Xcode, Github, Cocoapods, Stack Overflow, Alamofire, Firebase, REST APIs and all the services commonly used by app developers. They show all the ways of using Xcode and other services that took me months to learn willy nilly. Wish I had this course a year ago but even with a year of Swift experience I still found a lot of great information and helpful tips. Love all the extras the course provides especially the assets(graphics, sound files, etc) for practice projects as I'm always taking too much time to find some assets to play with. This course understands how to teach programmers by giving them the toolsets and abilities they need to build apps. The course teaches the foundation of the language as well as skills to build your knowledge and improve your troubleshooting skills. Angela is a wonderful speaker and should do the voiceovers on everyone's instructional videos, seriously. :)" - Marcy Vernon
"Def. an amazing and awesome class for learning iOS programming. I've been coding for years and taken many programming related classes on Udemy and this is def. one of the best. The instructor walks you through all the in's and out's of developing apps for the iOS platform. Top Shelf A++ class." - Mirko Cukich
REMEMBER… I'm so confident that you'll love this course that we're offering a FULL money back guarantee for 30 days! So it's a complete no-brainer, sign up today with ZERO risk and EVERYTHING to gain.
So what are you waiting for? Click the buy now button and join the world's most highly rated iOS 12 app development course.