Unity3D: Create Your Very First Game Using Unity
4.2 (4 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
694 students enrolled

Unity3D: Create Your Very First Game Using Unity

Master The Fundamental Basics On How To Create A Game In Unity
4.2 (4 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
694 students enrolled
Created by Jordan Grant-Hall
Last updated 2/2020
English
English [Auto]
Current price: $13.99 Original price: $19.99 Discount: 30% off
5 hours left at this price!
30-Day Money-Back Guarantee
This course includes
  • 2.5 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Learn C#: A powerful Object-Orientated programming language well suited for games design.
  • Become well adapted to the Unity Game Engine
  • Learn to find creative ways of solving difficult problems, this will help when you build your own games
  • Understand what makes a game tick, learn how to design games based on the games requirements
  • Create your own Standalone Executable File to Redistribute.
  • Learn how to use Prefabricated Objects for Enemy Spawning.
Requirements
  • None other than get involved!
Description

Get the First-hand experience developing and building a simple PC Standalone Game in just over 2 hours.

Learning to build games is all about your mentality. You can accomplish anything in game development with enough practice.

In just above 2 hours, you would have created a standalone PC Game that you can add and improve on with your own practice and creativity.

This course is designed for new developers and game developers. Students who want to understand the depths of the Unity Game Engine in a smart direction. I have designed it to be informative and well structured to ensure that your learning isn't limited to tutorials but to make you understand why things work.

This course will teach you how to do the following and more:

  • To Understand the Unity Game Engine Editor: You will learn how to navigate and interact with the Unity Editor for the different features it provides.

  • To Control and Add Force for Player Movement: Create a custom script to detect your button inputs on the keyboard, then taking that information and providing it for the player movement script.

  • Spawning Enemy Units and Player Death: Creating a script to control the spawn rate of enemies in a given area, then taking their collision data to tell the player whether or not to be killed.

This class is a must-watch for those interested in Games Development Whether you are new to Unity or someone who is just jumping into Games Development, this course will teach you some clever tips and tricks to help you go from no understanding to someone who can create their own games!

Who this course is for:
  • Beginner Game Developers interested in 3D Games Design
Course content
Expand all 29 lectures 02:14:38
+ The Unity Engine
9 lectures 32:24
Camera Navigation
02:42
Tools and Pivots
05:33
Parent and Child Hierarchies
05:34
Understanding Components
04:42
Collider Components
02:04

This quiz will test you on the knowledge you learnt in this section, some questions will require exploring Unity.

Understanding the Unity Editor
3 questions
+ Hello World
3 lectures 15:28
Creating your first C# Script
05:11
Hello World!
03:53
Your First Function
06:24

This will test you on a few fundamentals of C#

Variables and Functions
2 questions
+ Creating the Game
15 lectures 01:25:27
Input Controls
04:35
Creating the Player
05:20
Applying Force using Rigidbodies
05:57
Applying Speed
03:18
Creating the Enemy Object
04:11
Tags and Collisions
04:04
Deactivating the Player on death
07:38
Text Components
04:07
Converting Time to Text
04:55
Enemy Spawner
05:57
Spawning within level boundaries
05:37
Destroying Enemy Objects
02:09
Polish and UI
09:10
Enemy Spawn Rate
08:54
Final bug fixes and Building Standalone Application
09:35
+ Conclusion
1 lecture 00:38
Well done! You finished!
00:38