Introduction to Unreal Engine 4 Ability System - UE4
What you'll learn
- Create Comprehensive and Manageable Gameplay Abilities in Unreal Engine 4
- Gain Medium Level Understanding of UE4's C++ and Date Types.
- Gain Medium Level Understanding of UE4's Animation System
- Gian Basic Understanding of UI setup in UE4
Requirements
- Basic Understanding of Unreal Engine 4
- Basic Skill in C++
- Will Power to Create Games
Description
In this course, we will walk you thought the process of using UE4's ability system to create 5 fully featured abilities. we will start with simple concept and gradually go to more and more complicated setups. Animation, UI, AI, will all be introduced through the process.
Covered Topics:
Unreal Engine Ability Sytem
Animation Blueprint
UI Widget Blueprint
Cascade
AI Behavior Tree
UE4 C++
UE4 Version: 4.20
Who this course is for:
- Game Developer, Students or hobbyist
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Course content
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Instructor
I am a full time college professor specialized in game development, I also have been working in a variety of animation studios like Beijing Daysview Digital Image Co, Passion Picture NYC. As an indie game developer, I has developed VR Apps for Gucci and Calvin Klein on their products.
I hold an MFA in Computer Animation from School of Visual Arts in New York City, and a BFA of Digital Media from China Central Academy of Fine Arts.
I am a Technical Artist with may skill sets including Rigging, Character Modeling, Animation, VFX, Game Development, C++, C# and Python Programming Languages. I have published papers like Unreal Engine 4 Architectural Visualization, Advanced Terrain Workflow with UE4, Discover a New Way to Create Believable Cloth in 3D World, and has been presenting my researches in conferences like 4th International Conference and Expo on Computer Graphics & Animation, Berlin, Germany, 11th International Conference on Design Principles & Practices, Toronto, Canada.