
Learn Toon Boom Harmony basics to create your own character, guided by a 3D animator, with access to download a dial version from the official website.
Create a character using tools and techniques learned in class, develop concepts with references, and share the final output with the community and social media.
Discover how to create a new scene in Harmony, name and locate your character file, set camera options, save, and copy the entire project folder.
Explore how to customize the Toon Boom Harmony workspace: switch between workspaces like hand-drawn, rearrange and resize panels, save custom layouts, and restore defaults for efficient animation workflows.
Learn to import images and assets into Harmony, organize layers into folders, use the transform tool to fit the camera, maintain transparency, extend exposure, and import library templates.
Learn basic drawing and media tools in Toon Boom, create drawings with brushes and pencils, tune brush properties (size, pressure, smoothing), and flatten strokes into a single layer.
Import reference images and set up layers to begin drawing the head with basic tools. Use light table, pencil tool, and cleanup tools to refine lines for rigging and animation.
Learn to use shape tools in Toon Boom to create your character's glasses. Use the rectangle tool, edit points, and round corners to refine lines and achieve clean, aligned shapes.
Create facial details by drawing eyes, eyeballs, eyelids, and pupil layers in Toon Boom, using shape tools and guides. Align, edit points, and assemble the nose to finish the character.
Build and organize a Toon Boom character body by creating drawing layers for head, body, and limbs, refining shapes, merging points, and preparing the character for puppet animation.
Finish the drawing by creating the hands and legs with the line tool, refine with the pencil and editor tools, and mirror/duplicate shapes to finalize the character.
Learn to color a Toon Boom character by creating and managing color palettes and color guards, using hue-saturation controls, alpha, and gradients to apply colors across frames.
Master the gradient editor in Toon Boom to apply linear and radial gradients, adjust scale and rotation, and precisely integrate colors on character layers for a cohesive palette.
Color the remaining drawing in Toon Boom by filling layers, adjusting eyes, hair, and glasses, and using the stroke tool and alpha for clean, render-ready output.
Export and render the final image by configuring output settings, selecting the drawing and project folders, choosing image type work output, previewing frames, and saving the final render before rigging.
Thank you for enrolling in this Toon Boom class; create your first character, share your project with the community, and prepare for rigging in the next module.
In this class, we will learn an introduction to the toon boom harmony premium. by the end of this class, you will be able to create a new scene, learn to use drawing tools, create and organize color pallets and create your own character which is ready for rigging and animation. This class is created for a complete beginner, but still, anyone who is interested to learn the industry-standard 2D animation software can enroll and learn to create amazing animations for youtube, professional works, and other visual media. To follow the course you will need a copy of the harmony premium, which you can get from the official toon boom website for trial. I hope all of you are ready and let's explore the world of animation.