
Explore key 3D modeling skills in Rhino 3D and gain professional insights into the latest release, with hands-on creation, rendering, and project drawings.
Master the Rhino interface, from the top menu and side toolbars to the viewport, camera, target, layers, materials, and basic geometry, rendering, and drafting tools.
Master basic navigation in Rhino 3D by panning, orbiting, and zooming, and manage view display and visibility to create and visualize forms.
Explore core geometry in Rhino by mastering curves, surfaces, solids, sub d modeling, and using mesh tools for realistic visualizations.
Learn gumball surface editing in Rhino 3D by turning basic points into a surface, then extruding to create a fourfold polysurface and a solid form.
Model cylinders, pyramids, cones, and truncated forms; select unique faces with ctrl+shift, extrude, offset, scale, loft, and join edges to refine curved surfaces.
Create surface holes by drawing closed planar curves on a chosen plane, select the surface, and generate holes with planar or face-splitting methods.
Select edges and faces in Rhino 3D to edit meshes, bridge faces, and push, offset, rotate, and scale for sculpting unique geometry.
Craft mesh solids in Rhino 3D by adjusting x, y, and z face counts and sphere radius. Triangulate and rebuild the mesh to achieve clean, flat surfaces with points aligned.
Edit mesh solids by adjusting normals and edges, convert surfaces to meshes and back, and use the first mesh command to transform objects, with polygon options for neatness.
Discover how subdividing affects solid models in Rhino 3D, comparing subdivisions, control of vertical and round faces, and creating forms like truncated cones and spheres with adjustable geometry.
Learn how to edit SubD objects in Rhino by offsetting edges, extruding faces, and applying creases to create flat versus curved surfaces, with edge loops, bridging, and Gumball manipulation.
Stitch SubD objects by selecting edge rings and using stitch match to join edges, creating unified geometry. Use a plane or alignment plane and snapping to keep parts aligned.
Design a modern house in Rhino 3D using view-based modeling with plans and elevations, mastering 2D curves, materials and layers, and 3D tools like booleans, shell, and extruding.
Learn to organize layers, sketch 2D elements on a sketch layer, and use extrude, offset, and split to create walls and a roof as separate 3D systems.
Create a site layer as a large ground surface in Rhino 3D, corner-to-corner, at the chosen level to serve as a ground mass for views and future design elements.
Learn to model a coffee table in subD by extruding, offsetting, and mirroring a basic form, then separate top and base surfaces and apply wood and glass materials.
Master revolve turntable and sun animations in Rhino by setting camera views, creating a 100-frame rotation, and rendering frame-by-frame sequences with adjustable options for post processing.
Learn axonometric views in Rhino 3D by diagramming your model, generating multiple versions, rendering them separately, and saving different views for parallel viewing.
Learn to place and adjust camera targets in Rhino 3D, switch between perspective and parallel views, center your shot, and save, restore, or cycle through named views.
Master rhino's render settings to control lights, environment, materials, and textures, create and edit lights, compare renderers, and render your model for deeper visualization beyond a basic render.
Add a directional light to your model and adjust its direction, height, and intensity to control shadows. Compare directional light with omni light, noting its specific direction and shadow casting.
Add rectangular lights in Rhino 3D, adjust position, direction, and intensity to create spotlight effects that accentuate model elements and enhance renders.
Set up the scene environment in Rhino by applying a ground plane material, configuring render properties, and using Rhino Sky or HDR maps for background and lighting.
Find high-resolution textures online, including sky and nature backgrounds and countryside landscapes, to enhance your Rhino 3D models with sharp renders.
Use the environment editor in Rhino to load a wide background image, apply an environment map, adjust gamma, and rotate texture mapping while rendering from different angles.
Trim the floor with the trim command, apply texture maps to the floor, then edit materials with the texture editor to adjust gloss, transparency, and bump maps in Rhino.
Explore the final rendering settings in the render menu, including safe frame, 800 by 800 size, and adjustable properties, grids, and camera options.
Launch Grasshopper to explore parametric design within Rhino, learning its visual coding canvas, panels, inputs and outputs, and how to bake, cluster, and manage geometry.
Explore how to build a Voronoi window in Rhino using Grasshopper, from creating surfaces and boundaries to populating points, generating pipes, and baking windows for layered visualization.
Sketch the site around the house, define a walk-around area, connect a 20 by 40 pool to the house geometry, and organize architected and drafting layers.
Model the pool site in Rhino by setting up aliases, creating a footprint, offsetting edges, and building topography with patch and boolean operations.
Learn to add site roads and a parking pad in Rhino 3D by shaping a curved access path, offsetting lines, and controlling curve degree with control points.
Refine the entry by adding a profile, extending lines, and adjusting edges to create visual interest, apply a fillet, then trim walls, manage layers, and save versions during facade design.
Rhino 3D is a leading 3D modeler for Architects and designers, but it requires a good foundation for users to model effectively. In this Complete Rhino Guide, you will learn the fundamentals for creating developing, rendering and forms of all sizes in Rhino,
Course Overview
The course begins by looking at the Rhino Interface and how to navigate it effectively. Rhino is a surface modeler and its setup focusing on the type of geometry or model work you are working on. Through the primer, you will know how to start and develop a project in the Rhino interface whether working on the view setup, with curves, with meshes, with renders, with SubD geometry and so on.
Section 1: Introduction To Rhino Geometry
Next, this course gives you a primer in Rhino Geometry. Rhino has a suite of geometry families to suite the type of model that you are working on.
Intro To Rhino Curves
This section begins with an introduction to creating and editing Rhino curves. These are not just by points, but also by complex calculations, so you will learn how to develop these effectively.
Intro To Rhino Surfaces and Solids
Next, this section covers how to create and develop surfaces and solids. This geometry family creates much of the beautiful curves and dynamic forms Rhino is known for.
Intro To Rhino Meshes
In the next part of this section, you learn about meshes in an introduction to Rhino meshes. Though similar to many mesh modelers at first glance, Rhino sets itself apart by your control and development of mesh models.
Intro to Rhino SubD Geometry
Finally, the closing Rhino geometry section covers creating and extensive development of SubD Geometry. SubD Geometry is a new feature in Rhino that gives dynamic modeling power once available in less precise modelers. In this part of the section, you will learn how to create complex SubD forms with functions to mirror, stick and manipulate SubD forms for smooth and well controlled models.
Section 2: Hands On Architecture Modeling In Rhino
For the hands on Architectural project, you will learn how to apply the skills in geometry and editing to create a modern home. We look at how to setup up the construction geometry. Then, we will model the various elements, floors, walls, windows and doors. Next we will create a plan and elevation. Finally, we develop the rendering. Rhino has lots of tools that make visualizing complex geometry very easy, and in this course, you will get the workflow so you can present your projects well.
Section 3: Rendering In Rhino
For this part of the course, you will learn how to beautifully visualize your projects with lighting, materials and environment settings.
What you learn in this course:
· How to navigate the Rhino interface
· How to create and edit surfaces, SubD geometry and meshes
· Workflow for solid and surface construction
· How to design a concept model for a building
· How to render drawings
· How to create annotated plans, and export pdfs
· How to use array and face editing functions
- How to create lights, textures and environments
- How to setup unique renders and views
If you're ready to take your Rhino skills to the next level, then enroll and I will see you in my class.
About The Instructor
Brandon Aaron Gibbs is a licensed Architect and instructor, successfully helping thousands of students master design, modeling, and rendering in today's top design programs like Rhino, Grasshopper, SketchUp and Revit.