Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
Introduction to Object Oriented Modelling & Design
Rating: 4.5 out of 5(291 ratings)
4,294 students

Introduction to Object Oriented Modelling & Design

Modelling with UML
Created byYogita Kadam
Last updated 3/2021
English

What you'll learn

  • From This Course Students will be able to Understand object oriented Modelling & Designing concepts, Create custom UML profile to accurately model different system domains.

Course content

1 section5 lectures44m total length
  • Modelling Basics10:10
  • OMT Modelling11:48
  • Conceptual Model of UML9:58
  • UML Relationships5:07
  • UML Diagrams7:03

Requirements

  • Student Should have basic Knowledge of Object, Classes, Attributes in OOP

Description

Modelling plays an important role in designing of an application. The real world scenarios and customer needs are mapped to models for an implementation. This course presents an object oriented approach to software development. It facilitates to build a language independent design. Modelling is an essential part of large software projects. Modelling promotes better understanding of requirements, design a solution to the problem and then software implementation. Graphical notations used to model a variety of systems help the developer to visualize a problem before implementation. Object Oriented Modelling is more than just a way of programming

Course Objective:

1. Understand object oriented concepts.

2. Capture high level requirement into modelling concepts.

3. Ensure user’s need.

4. Create custom UML profile to accurately model different system domains.

Course Outcomes (COs):

By learning the course Introduction to Object Oriented Modelling & Design students will be able to:

1. Understand Importance and Principles of Modelling

2. Understand the use of concept of object Orientation and Unified Modelling Language.

3. Find Classes, Objects and their relationships for modelling a system.

4. Know Basic behaviour of a system by finding various users included in a system & their use cases.

5. Know advanced behaviour of a system by finding various activities and states of a system

6. Draw architecture of a system by finding various components and deployment nodes of a system.


Who this course is for:

  • Students taking education in Computer Science like Diploma, MCA, BE etc.