
Use the cube grid to paint meshes, push and pull with e and q, snap dimensions, merge blocks, and delete faces to create a final static mesh.
Explore the smooth tool to soften meshes with a slider and apply offset to generate a shell along normals, useful for cage work and baking normals.
In Unreal Engine 5, model a medieval tower base by starting with a cylinder, baking the transform after scaling, duplicating parts, and aligning a kong-shaped top with 16 subdivisions.
Model a door in Unreal Engine 5 by creating a cylinder, applying a plane cut, extruding and inset details, adjusting pivots, deleting the floor, and adding foundational supports.
Fix the tower texture by adding a new cylinder, aligning it to the ground, and applying cylinder UVs before using remesh, booleans, and deform lattice to clean up the bottom.
Learn how to use booleans to carve window openings into a box, apply materials, and refine UVs and displacement to create detailed window geometry in Unreal Engine 5.
Apply Unreal Engine 5 modeling tools to create assets directly in engine, saving time by avoiding back-and-forth with other software and strengthening workflows and artistry.
Unreal Engine 5 comes with a powerful modeling toolset that allows you to create and modify 3D models inside the engine without the need to go to another 3D Application. Learning this skill can save you countless of hours jumping between back and forth different APPS and allowing you to be more creative with your project.
We will go through different types of modeling tools such as: Poly Editing, Editing Normals, Booleans, Transform Tools, Deformations, Sculpting and UVMapping. As we progress, you'll gain hands-on experience by applying what you've learned to a practical project: constructing a medieval tower from the ground up.
This course is aimed for beginner artists who want to learn how to model inside Unreal Engine 5 or even advanced users where they are familiar with modeling but want to incorporate Unreal Engine into their pipeline to speedup their workflow and eliminate back and forth between different 3D Modeling applications.
With new tools and improvements coming to Unreal Engine in every update it is important to stay updated to get the most out of the development time. Learning to model inside Unreal Engine 5 will open your eyes to more possibilities that you may not have thought before.