Blender 3D Modeling For Complete Beginners
4.2 (5 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
50 students enrolled

Blender 3D Modeling For Complete Beginners

Use Blender to Create Awesome 3D models with EASE even if you're a Complete Beginner! No Prior Knowledge Required.
4.2 (5 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
50 students enrolled
Created by Anass Cherkaoui
Last updated 1/2019
English
English [Auto-generated]
Current price: $126.99 Original price: $194.99 Discount: 35% off
15 hours left at this price!
30-Day Money-Back Guarantee
This course includes
  • 10.5 hours on-demand video
  • 1 article
  • 1 downloadable resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
Training 5 or more people?

Get your team access to 4,000+ top Udemy courses anytime, anywhere.

Try Udemy for Business
What you'll learn
  • Build an entire robot from start to finish, but first you'll learn how to Download and install blender on your computer.
  • Learn the basics of the interface of blender, how to manipulate objects and navigate in 3D space.
  • Work with polygonal objects and learn about their different components.
  • Organize your models into hiearchies and keep your scene clean and efficient.
  • Build complex objects from basic shapes.
  • Work with blender's awesome modifiers like the mirror and the subdivision modifiers.
  • Work with many of the commonly used tools in modeling including: extrude, loop cut and slide for adding resolution, inset and bevel and so much more.
  • Learn about the importance of smoothing and how that can affect the way we perceive our model.
  • How the placement of the edges on our model can be very crucial in getting the results that we would like.
  • How we can kind of anticipate what's gonna happen beforehand, before we add modifiers.
  • Learn about working symmetrically, and how we can save lot of time and effort by that.
Requirements
  • Motivation to learn ;)
  • PC or Mac computer
  • Any version of Blender
Description

Do you want to discover your true 3D modeling potential that is far beyond what you've ever imagined?

My name is Anass Cherkaoui and I will be very glad to assist you and walk you step by step into the most entertaining field in the world.

Blender is a very powerful 3d modeling, animation and rendering application. It can be used to create visuals for animation, special effects. You can create some stunning video games with blender. It can also be used for 3D printing, VR or Virtual Reality, ArchVIZ or Architectural Visualisation and so much more.

Probably one of the best things is that Blender is completely free to use, it's an open-source application so you can download it whenever you want and use it on Mac OS Computer, Windows operating system or Linux.

This course aims to take you in a journey through the main basic features of Blender to help you understand how 3D works and explains the fundamental concepts and skills that will allow you to create your own three-dimensional models in Blender.

Learn how to create 3D Models and Assets for games using Blender and export your creations into any game engine, including Unity and Unreal.

We start super simple so you'll be ok with little or no experience. With this course, you'll be amazed what you can achieve.

The entire course is project-based, so you will apply your new skills immediately to model a real 3D Robot. All the project files will be included, as well as additional references and resources - you'll never get stuck.

My goal as an instructor is to make sure that you are learning-by-doing and not just watching someone else make art.

No matter what your background, your skills, or your interest, this course will give you a new set of skills that will make you a much more capable 3D Modeling Artist. It's structured as follows:

  • Section 01: Introduction

  • Section 02: Getting Started with Blender

  • Section 03: Project Overview

  • Section 04: Working on the Body of the Robot

  • Section 05: Modeling the Head

  • Section 06: Building the Arm

  • Section 07: Building the Leg

  • Section 08: Optimizing the Scene

  • Section 09: Assignment Project

  • Section 10 (Bonus): More Cool Features in Blender

  • Section 11: Conclusion

If you're a complete beginner, I'll teach you all the modelling fundamentals you'll need to start expressing yourself through 3D artworks.

Furthermore, the course comes with an assignment at the end, so not only will you build a solid foundation about 3D Modeling, but you will also get your hands-on practice creating your own 3D models.

And as a gift from me to you, I will include a bonus section dedicated for some cool features within Blender that will make your life a lot easier when building your 3D Assets.

So, What are you waiting for? Dive in NOW, you will not be disappointed!

I can't wait to start this amazing journey with you. Let me help you build the necessary skills to start creating your own 3D Models TODAY.

Who this course is for:
  • Artists who want to learn to bring their assets alive.
  • Anyone interested in learning 3D Modeling in Blender
  • This course is for anyone who wants to learn 3D Modeling but don't know where to start.
  • It's perfect for complete beginners with zero experience in 3D Modeling
  • It's also great for anyone who does have some experience, as it contains useful tips and techniques every 3D Modeling artist should have.
Course content
Expand all 51 lectures 10:32:53
+ Getting Started with Blender
10 lectures 01:53:06
Introduction to Polygonal Objects
16:50
Understanding Transform Orientation
06:53
Adjusting an Object's Origin
10:04
Manipulating Multiple Objects
05:24
Smoothing Worflow
12:59
Hierarchy
11:58
+ Working on the Body of the Robot
12 lectures 02:53:25
Adding Background Images
13:25
Blocking in the Body
16:37
Creating the Head Socket
14:56
Cleaning up the Head Socket
09:35
Creating the Arm Socket
07:06
Cleaning up the Arm Socket
10:54
Adding the Front Vent
20:33
Working on the Front Vent's Filter
09:56
Finishing the Front Vent's Filter
07:51
Correcting the Shape of the Body
21:10
Adding the Cylindrical Details Around the Body
18:43
Working on the Back Vent
22:39
+ Modeling the Head
3 lectures 31:36
Working on the Head Shape
11:33
Building the Eyes
12:00
Adding the Mouth
08:03
+ Building the Arms
10 lectures 02:14:35
Creating the Shoulder, the Upperarm and the Elbow
10:49
Creating the Forearm
12:58
Modeling the Hand
15:28
Blocking in the Shape of the Fingers
17:41
Detailing the Fingers and Refining their Shape
14:55
Splitting each Finger into Separate Sections
11:05
Continue Working on the Fingers
12:20
Finishing the Fingers and the Hand
14:29
Adding the Wrist and the Forearm Details
09:21
Mirroring the Arm
15:29
+ Building the Leg
5 lectures 01:15:15
Inserting the Leg Socket
15:26
Creating the Thigh and the Knee
09:10
Modeling the Shin
26:17
Adding the Foot
15:56
Mirroring the Leg
08:26
+ Optimizing the Scene
3 lectures 58:19
Adding the Final Touches to the Robot
23:03
Applying the Modifiers
17:11
Scene Cleanup
18:05
+ Assignment Project
1 lecture 08:41
Your Assignment Project
08:41