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Design3D & AnimationBlender

Introduction to Blender 3.0

Become a Blender generalist and learn the basics of all the topics with this project based step by step course.
Rating: 4.7 out of 54.7 (9 ratings)
232 students
Created by Nexttut Education Pvt.Ltd.
Last updated 2/2022
English
English [Auto]

What you'll learn

  • Modelling a basic Jet
  • Sculpting high detail
  • Retopology
  • Unwrapping UVs
  • Painting and shading
  • Animating the jet
  • Making the sky and the clouds
  • Rendering animations

Requirements

  • No prior blender knowledge required but a little blender navigation experience would be beneficial.
  • You need blender 3.0 which is free to download

Description

Do you have an interest in learning Blender but do not know where to begin?

Then I welcome you to Introduction to Blender 3.0 course.


WHY SHOULD YOU LEARN FROM ME:

My name is Alejandro Aguilar, and I have been working in 3D art for about 7 years. I have worked on numerous projects, from mobile games to video production. My area of work focuses on understanding 3D at a technical level, so that I can then teach you in an easy-to-understand way.


BENEFITS :

By the end of this course,

  • You will have the basic knowledge of all the chapters inside blender, starting from modelling to rendering.

  • You will have a solid understanding of the many tools and workflows Blender has to offer!

  • You will be able to make your own art and get started on your journey to a 3D career!


WHAT WILL I LEARN:

  • How to Model

  • How to Sculpt in High Detail

  • How to Retopologize

  • How to Unwrap a model for textures

  • Learn Texture Painting and Shading

  • How to Animate

  • How to create Particle Volumes and Geometry Nodes

  • How to render out still images and videos


COURSE PROJECTS:

We will start with an overview of the topics we will cover for the course. Then we will begin modelling and I’ll show you great tools and tips to get started on your own models. We will make a high poly version of that model to sculpt in detail, and afterwards retopologize the model. Then we’ll unwrap the model to prepare painting in textures, as well as using unique shaders. After that we will cover the basics of animating, creating volumes, and go over one of the more newer tools of Blender, Geometry Nodes. Finally, we will go over the basics of rendering and creating high quality images and videos from our work.


IS THIS COURSE RIGHT FOR ME:

  • I have designed this course for complete beginner 3D students who want to learn how to use Blender, but struggle because they can’t find a tutorial which is step by step, no fast forward, no skipping and coming from a production artist who has been doing this for years.

  • The course is also for artists who want to learn about changes in the latest version of Blender and improve their skill in new things like Geometry Nodes.


WHO IS NOT THE IDEAL STUDENT:

This course is not designed for advanced Blender users.


WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:

  • You will need to have a working computer or laptop.

  • You should have Blender 3.0 installed on your computer.


JOIN ME NOW:

So if you want to get started in Blender and your 3D career, then join me now, and take your skills to the next level. Don't forget that investing in yourself will pay for the rest of your life. Hope to see you soon in this course!

Who this course is for:

  • This course is for those who wants to become a 3D generalist special using blender.

Instructor

Nexttut Education Pvt.Ltd.
A specialist in CG tutorials
Nexttut Education Pvt.Ltd.
  • 4.5 Instructor Rating
  • 4,428 Reviews
  • 20,208 Students
  • 48 Courses

Welcome to Nexttut Education, Myself Nalini Kanta Jena, I am the founder and director of Nexttut Education. I have been teaching and working in the game industry since 2008.

I have been teaching here on Udemy since 2017 and have created few bestseller courses. student seems to love my work and I love them as well. Everything was fine but except one problem and that is student's growing demand to create various courses for them. I realize that I can never fulfill such massive number of request to create different courses so that is when Nexttut Education took it's shape.

We only create courses with highly talented professionals who has at least 5+ years off experience working in the film and game industry.

The single goal of Nexttut Education is to help students to become a production ready artist and get jobs wherever they want. We are committed to create high quality professional courses for 3d students. If you are a student learning from any local institution or a 3d artist who has just started working in the industry or an artist who has some years of experience, you have come to the right place.

We love you and your feedback. Please give us feedback on how we can make better courses for you and how we can help you in any ways.

thank you for reading :)

Regards,

Director

Nalini kanta jena

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