Introduction to Animation in Maya 2022
What you'll learn
- Principles of Animation
- Ball Animations
- Walk & Run Cycle Animation
- Body Mechanism
- Combat Animations
Requirements
- Basic knowledge of the Maya interface is recommended.
- We will be using Maya 2022 and Arnold so make sure to have both elements installed.
Description
Are you a beginner who wants to learn the tools and techniques for animation inside of Maya? Would you like to learn animation with easy to follow exercises and projects? If that is the case then I welcome you to nexttut’s Introduction to Animation in Maya 2022.
Course Goal: At the end of this course you will be able to animate scenes using universal techniques and concepts. You will understand how to apply the different principles of animation and how to utilize the tools inside of Maya to create great scenes.
What I Will Learn: In this course we will be covering:
Animation tools in Maya
Principles of Animation
IK and FK systems
Body Mechanics
MASH
Rendering
I will start the course by teaching you the basics of animation in Maya, we will explore some of the most classical exercises like the bouncing Ball and the Pendulum Swing to understand some core concepts. We will then jump into more advancer animations like a Walk Cycle, Body Mechanics and even a combat animation. I have designer this course for students who want to learn the basics of the animation world inside of Maya.
Basic knowledge of the Maya interface is recommended. We will be using Maya 2022 and Arnold so make sure to have both elements installed.
Join me and you will be animating inside of Maya in no time
Who this course is for:
- Beginners who wants to learn animation inside Maya from the beginning.
Instructor
Welcome to Nexttut Education, Myself Nalini Kanta Jena, I am the founder and director of Nexttut Education. I have been teaching and working in the game industry since 2008.
I have been teaching here on Udemy since 2017 and have created few bestseller courses. student seems to love my work and I love them as well. Everything was fine but except one problem and that is student's growing demand to create various courses for them. I realize that I can never fulfill such massive number of request to create different courses so that is when Nexttut Education took it's shape.
We only create courses with highly talented professionals who has at least 5+ years off experience working in the film and game industry.
The single goal of Nexttut Education is to help students to become a production ready artist and get jobs wherever they want. We are committed to create high quality professional courses for 3d students. If you are a student learning from any local institution or a 3d artist who has just started working in the industry or an artist who has some years of experience, you have come to the right place.
We love you and your feedback. Please give us feedback on how we can make better courses for you and how we can help you in any ways.
thank you for reading :)
Regards,
Director
Nalini kanta jena