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Introduction to Animation in Maya
Rating: 4.6 out of 5(310 ratings)
2,558 students

Introduction to Animation in Maya

Learn Maya animation with easy to follow exercises and projects | This course is for Beginners.
Last updated 6/2023
English
English [Auto],

What you'll learn

  • Principles of Animation
  • Ball Animations
  • Walk & Run Cycle Animation
  • Body Mechanism
  • Combat Animations

Course content

6 sections40 lectures10h 9m total length
  • Introduction1:15

    Beginner animators learn Maya's animation tools and universal principles through easy exercises, covering bouncing ball, pendulum, walk cycle, body mechanics, and comic animation, using Maya 2022.

  • Project Setup5:07

    Set up a dedicated Maya project to organize rigs, textures, and renderers; disable unused plugins, configure 24 fps playback, and enable Viewport 2.0 with direct S11 rendering.

  • Principles of Animation in Maya18:12

    Learn the history of animation, grasp the twelve principles of animation, and master Maya basics—keyframes, interpolation, and graph editor—through a bouncing ball exercise.

  • Bouncing Ball Animation16:00

    Master bouncing ball animation in Maya by translating along the x axis, refining curves for gravity, and applying squash and stretch to emphasize volume and arcs.

  • Heavy Ball Animation14:52

    Explore heavy ball animation in Maya, building a bowling ball bounce from reference, refining timing, spacing, and rolling with a hurricane group, and adjusting tangents for a natural bounce.

  • Floaty Ball Animation15:26

    Explore how to create a beach ball bounce in Maya, building a multi-material volleyball, adjusting keyframes, the graph editor, and squash-and-stretch for floaty, varied bounces.

  • Pendulum12:48

    Learn to build a pendulum rig in Maya, with modular parts, parenting hierarchy, and double transforms for natural follow-through and timing.

Requirements

  • Basic knowledge of the Maya interface is recommended.
  • We will be using Maya and Arnold so make sure to have both elements installed.

Description

Are you a beginner who wants to learn the tools and techniques for animation inside of Maya? Would you like to learn animation with easy to follow exercises and projects? If that is the case then I welcome you to nexttut’s Introduction to Animation in Maya.

Course Goal:  At the end of this course you will be able to animate scenes using universal techniques and concepts. You will understand how to apply the different principles of animation and how to utilize the tools inside of Maya to create great scenes.

What I Will Learn: In this course we will be covering:

  • Animation tools in Maya

  • Principles of Animation

  • IK and FK systems

  • Body Mechanics

  • MASH

  • Rendering

I will start the course by teaching you the basics of animation in Maya, we will explore some of the most classical exercises like the bouncing Ball and the Pendulum Swing to understand some core concepts. We will then jump into more advancer animations like a Walk Cycle, Body Mechanics and even a combat animation. I have designer this course for students who want to learn the basics of the animation world inside of Maya.

Basic knowledge of the Maya interface is recommended. We will be using Maya and Arnold so make sure to have both elements installed.

Join me and you will be animating inside of Maya in no time

Who this course is for:

  • Beginners who wants to learn animation inside Maya from the beginning.