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Introduction to 3D Product Visualization in blender
Rating: 4.3 out of 5(21 ratings)
130 students

Introduction to 3D Product Visualization in blender

A guide to industrial design and prop modelling in blender
Last updated 5/2021
English
English [Auto],

What you'll learn

  • 3D Modelling
  • Blender
  • Industrial Design
  • Hard Surface Modelling
  • Product Visualization
  • Procedural Texturing for design

Course content

5 sections26 lectures3h 48m total length
  • Introduction1:42

    Explore 3D product visualization by learning polygonal modeling techniques in Blender, turning 2D drawings into 3D meshes, blocking forms, detailing, shading, lighting, and rendering a drilling machine.

  • Setting up preferences and units2:41

    Configure blender for accurate product visualization by setting metric units, millimeter scale, and a 0.001 grid; enable look tools, surgical tools, and node wrangler, then save and import reference images.

  • Setting up Reference Images and Calibration7:04

    Import reference images in Blender, align top, front, side, and back views with a model sheet, and calibrate to 275 millimeters for accurate product modeling.

  • Understanding the Forms2:10

Requirements

  • Basic 3D Software Knowledge
  • Basic Blender Interface Navigation

Description

Hi! I am Harshavardhan, a professional 3D designer, I have always been fascinated by great looking industrial design products all my life , join me on this course where I will be showing you to model, texture and render a drill machine from scratch using 2d drawings.


In the following lessons, we will be taking a look at specialised polygonal modelling techniques that I use to visualise products. This involves creating a 3D mesh surfaces from 2d drawings, blocking out the basic forms to fine detailing, solving common modelling problems, understanding shading using procedural techniques offered in blender, followed by basic lighting and rendering. This course aims to deliver 3d modelling techniques which will give you an idea on product modelling in general and can be used to create any product and not just a drill machine. The techniques can be used in in a variety of applications such a industrial design or prop design for games or film. We will be doing all this inside blender without needing any other software.


Although this tutorial is done using blender, the techniques can be easily translated into any other polygonal modelling software package such as Maya, 3Ds max, cinema 4d, Modo etc.


I am excited to share my learning which I acquired over the past few years. Enrol now and I hope to see you in the course.


Music Credits Bensound


Who this course is for:

  • Intermediate 3D Artists
  • Industrial Designers
  • Product Designers
  • Aspiring 3D Artists
  • 3D Modellers
  • 3D Prop Artists