
Going from a blank screen to a finished website can be daunting. What's the best way to get started, and what are the rest of the steps involved? Good designers don't immediately start creating color palettes or coding a web page. Instead, they start by learning the goals of the site.
In order to successfully reach the goals you've set for a website, you have to understand the target audience.
Once you've spent time setting goals for the site and gathering information about the target audience, you should collect all of the content you'll need to put together your design.
We want to draw attention to the pre-order offer, most likely in the form of a button or a link. This is what's called the call to action, because it's the behavior, or action, that we want to encourage in site visitors.
A wireframe is a simple version of the final product. Similar to how buildings are made using a simple blueprint drawing, websites are typically first designed with simple black and white lines that help frame where each piece of content should go.
While it might be tempting to think about what the site might look like on a desktop, we're going to start with the mobile version first.
An iteration is one version of your project, and there will likely be several versions between the start and the final product. When creating a design, your first idea is almost never your best idea.
Going from a blank screen to a finished website can be daunting. This course provides real-world instruction and hands-on lessons in the most valuable aspects of the web design process.
In this course, you'll learn about the major steps involved in designing websites. Join us as we take you on a journey that will teach you how to gather information, explore potential design concepts, create a wireframe to illustrate a final design concept, and iterate on a design. In this course, you'll learn how to:
· Identify the role of a stakeholder in a design project
· Formulate questions to ask project stakeholders
· Describe the process of creating design goals
· Estimate the importance of identifying the audience for a design project
· Assess the audience for a design project
· Identify the sources of content for a design project
· Assemble the content needed for a design project
· Describe the motivation for defining a call to action
· Use a design tool to start designing from the inside-out
· Create a wireframe to illustrate a final design concept
· Describe the importance of starting with a mobile-first design
· Describe the purpose of iterating on a design
By the end, you'll have the foundation you need to continue your design journey.